Fallout 4 is going to hit 90+ Metacritic easily. Bethesda doesn't make "bad" games. Games with technical issues sure. However the vast majority of people overlook it because no one seems to be able to do open world RPG like Bethesda. Oblivion, FO3 and Skyrim have cemented this. Each iteration just get's better; I do not doubt Howard when he says this is their "biggest" game to date. Given that he said the same thing about Skyrim. . .yeah.
If Asscreed syndicate can get 90+ with little innovation to core mechanics, I see no reason why Fallout 4 shouldn't be getting ~95 from what we have seen so far
If Asscreed syndicate can get 90+ with little innovation to core mechanics, I see no reason why Fallout 4 shouldn't be getting ~95 from what we have seen so far
Wut, Asscreed didn't get a 90+ MC for centuries almost.If Asscreed syndicate can get 90+ with little innovation to core mechanics, I see no reason why Fallout 4 shouldn't be getting ~95 from what we have seen so far
I know this is a low blow but your avatar is Knack lolIt will get great reviews, because many critics won't dig deeper than 'oh, here's a great world with lots to do - 95%' instead of looking at the underlying mechanics, which Bethesda isn't really good at. In fact, I consider them to be a pretty poor and certainly highly overrated studio.
Basically what lazygecko said in more detail.
Speaking for myself, a lot of my enjoyment stems from me deliberately not approaching BethSoft games as RPGs in the traditional sense. I never dive deep on roleplaying a specific archetype, tending to drift toward a "jack of all trades" character, and always ignore their story until I've exhausted all the other content. Rather, I go to Bethesda's games for a sort of fantastical tourism experience; for all their shortcomings with underlying mechanics and traditional storytelling, BethSoft does interactive, micro/macro world design better than anyone else in the business and being able to explore those worlds and drink in the locales and environmental storytelling (which they have always been FAR better at than traditional narrative) is more than enough for me to plonk down $60 every four years for a new place to run around.Critics like me are not out to belittle the opinions of people who immensely enjoy the base games in spite of this, but I'm still struggling to fully understand just why that is.
Not giving a large release a 10 is clickbait.
LOL. Videogame fans. *sigh*
91. And I don't think the game will be as buggy as many are claiming because the core game was done before it was announced, the last 5 months have been spent on polish.
It'll be praised to high heavens in the first few weeks as usual until the honeymoon high is over and people once again start realizing that Bethesda is simply not that great at actual game design.
It will get great reviews, because many critics won't dig deeper than 'oh, here's a great world with lots to do - 95%' instead of looking at the underlying mechanics, which Bethesda isn't really good at. In fact, I consider them to be a pretty poor and certainly highly overrated studio.
Basically what lazygecko said in more detail.
Once the dust settles, I'm placing bets that it's open world and combat will be unfavorably compared to that of The Witcher 3.
They'll have to fuck something right up for the combat to be compared unfavourably to that of TW3
Reviewers are scoring lower this generation.