analog_future
Resident Crybaby
I was looking at the games I've played/completed over the last few years, and I've found that pretty overwhelmingly I'm finishing a lot of "mediocre" games more often than I finish those marquee, tentpole, "must-play" type titles as of late.
Some examples:
For a while I was thinking that maybe I was just burnt out a bit on gaming in general, but then I realized that a ton of other games HAVE clicked with me. Games that aren't considered exceptional. Games that even I probably wouldn't rate higher than an 8/10 for the most part. But I DID find them engaging, and most importantly, fun.
Some examples:
Again, I'm not saying any of these are great games, but they ARE games that I was able to find the fun in, get hooked for a brief amount of time, and generally enjoy my time with. Which, for what it's worth, is more than I can say about some of the purported "masterpieces" I listed above.
I think one of the biggest hurdles I'm finding with the newest "top tier" titles, is that they expect so much out of the player as far as time and dedication is concerned. Almost all the games I listed above are 50/60/70+ hour games. Maybe I just don't have time for that type of shit anymore,, or maybe I just have bad taste, idk.
Anyone else fall into a similar camp as me?
Some examples:
- God of War Ragnarok - Didn't finish. Strong vibes of "It's God of War 2018, but more!" and it just didn't pull me in.
- Horizon: Forbidden West - Didn't finish. Strong vibes of "It's Horizon: Zero Dawn, but more!" and it just didn't pull me in.
- The Legend of Zelda: Tears of the Kingdom - Didn't finish. Many reasons for this one. Just like God of War and Horizon, it felt like an extension of BotW rather than something truly new, and the whole physics-focused, "spend 10 minutes building a boat out of random parts every time you want to cross a river" thing just didn't excite me. Like the others, it just didn't pull me in.
- Elden Ring - Honestly this one is an incredible game, but for many years I've been trying to force myself to like Soulslike games and I just haven't gotten there. I did put close to 20 hours into this though and came away understanding what all the hype is about, but I still didn't finish it.
- Baldur's Gate 3 - Another game where I can understand all the praise, but the combat just didn't click with me and I was unable to find the fun in that aspect of the game.
- Red Dead Redemption 2 - I still hold out hope that someday this one will click with me, but in my attempts to play it thus far I've found it to be a bit dry, meandering, and un-engaging. I love the first RDR, and even replayed it this year and still really enjoyed it, so maybe I'll come around on RDR2 with another attempt.
For a while I was thinking that maybe I was just burnt out a bit on gaming in general, but then I realized that a ton of other games HAVE clicked with me. Games that aren't considered exceptional. Games that even I probably wouldn't rate higher than an 8/10 for the most part. But I DID find them engaging, and most importantly, fun.
Some examples:
- Sonic Frontiers - Charming gameplay loop, novel approach compared to any other entry in the series, nice variety of classic and new scenarios and missions
- The Callisto Protocol - Fantastic visuals, great performances, concise campaign that respects your time.
- High on Life - Inventive ways to uniquely play with the medium (the intro game-within-a-game, the talking guns, the popup ads on your HUD, etc..), great humor, fun missions, inviting and colorful art direction, etc..
- RoboCop: Rogue City - Great visuals, fun & intentionally simplistic combat, faithfully cheesy and faithful to the original film(s) and universe
- Immortals of Aveum - Fun take on the FPS genre with magic as your "guns", great colorful visuals, unique world, nice variety of spells/combat/abilities
- Suicide Squad: Kill the Justice League - Short-and-sweet campaign, really fun combat loop, great visuals, some good performances
- Alone in the Dark (2024) - Fun, hammy performances. Classic survival horror puzzles and gameplay. Not interested in wasting your time.
Again, I'm not saying any of these are great games, but they ARE games that I was able to find the fun in, get hooked for a brief amount of time, and generally enjoy my time with. Which, for what it's worth, is more than I can say about some of the purported "masterpieces" I listed above.
I think one of the biggest hurdles I'm finding with the newest "top tier" titles, is that they expect so much out of the player as far as time and dedication is concerned. Almost all the games I listed above are 50/60/70+ hour games. Maybe I just don't have time for that type of shit anymore,, or maybe I just have bad taste, idk.
Anyone else fall into a similar camp as me?
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