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Arc Raiders: Shrouded Sky

Talk about lame enemy addiction...

They just stapled the ball flamethrower to a drone and the other is a ball that explode when close...don't we already have a ball that explode? What is the difference? More armour?
 
Wow that is lame.
2 varieties of already existing enemy types and a few new rooms with more garbage inside..
"Significant" lol.
 
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  • Removed PvP Feats, updated a few existing Feats and added a few new ones.

lol. They really leaning into the carebear pve
How you play the game has always been in there, no one is stopping you pulling the trigger. They've done a good job of putting like minded gamers together IMO. There's plenty aggressive PvP players out there if that's what you're looking for, I don't see why it can't be both.
 
How you play the game has always been in there, no one is stopping you pulling the trigger. They've done a good job of putting like minded gamers together IMO. There's plenty aggressive PvP players out there if that's what you're looking for, I don't see why it can't be both.
I got turned off because their lame matchmaking doesn't really allow for both at once. If you defend yourself, bam you're in the pure PvP servers.
There shouldn't be any matchmaking at all in this type of game.
 
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I got turned off because their lame matchmaking doesn't really allow for both at once. If you defend yourself, bam you're in the pure PvP servers.
There shouldn't be any matchmaking at all in this type of game.
I'm pretty sure the data they use goes off who shoots first but I may be wrong. I was initially PvP player and it creates a tension in game that at the moment I don't have as I'm generally "friendly" but that was largely because I was collecting materials to upgrade work stations etc.

I'm now back playing the way I started which is more aggressive but trying not to be a rat, but sometimes you have to play dirty in this game.
 
I got turned off because their lame matchmaking doesn't really allow for both at once. If you defend yourself, bam you're in the pure PvP servers.
There shouldn't be any matchmaking at all in this type of game.
Yep, I hate that too. Sadly it's because pussies would quit playing because they get killed. What's the point even in friendly servers fighting robots for nothing. 0 skill and 0 tension required.
 
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Marathon ain't doing shit, seriously think Bungie can attract a big player base and keep them long term?

As for Raider's it only came out 3 half months ago, way people are talking you'd think it was out years.
Yeah but you'd think we'd gotten a new weapon or two by now.

I'm just gonna let Embark cook a bit more and return to it once I've put some hours into Marathon. Arc is great but it is getting samey rather fast for me now.
 
I'm pretty sure the data they use goes off who shoots first but I may be wrong. I was initially PvP player and it creates a tension in game that at the moment I don't have as I'm generally "friendly" but that was largely because I was collecting materials to upgrade work stations etc.

I'm now back playing the way I started which is more aggressive but trying not to be a rat, but sometimes you have to play dirty in this game.
It doesn't track who shoots first.
 
I stopped playing when they made MMR work with the gear I got with me, I mean how am I supposed to kill someone with better gear than me if I can't find anyone?
 
Talk about lame enemy addiction...

They just stapled the ball flamethrower to a drone and the other is a ball that explode when close...don't we already have a ball that explode? What is the difference? More armour?
That made me not buy this at all, I have no interest in shooting at clankers in games, it's the most boring shit in the universe to me.

Gears of War just instantly evaporated into mist for me when they made you fight robots.
 
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Why is this game's audience steadily dropping so much on Steam? Was this a FOMO pump and dump?
I think it's normal.

People are slowly, but steadily getting tired of campers, glitchers and youtubers inspired people playing as assholes all the time.


While on the pve side the lack of new enemies, weapons and maps is evident.

As the player base drops, I am sure/hopeful that new stuff will be released. A pve mode with harder arcs and a pvp focused mode will definitely bring back older players and add new ones.
 
For some reason Arc has grown stale for me yet I put in over 2700 hours into Hunt Showdown. The latter especially has become very consistent over the past two years or so with constant content updates and/or events.
Hunt Showdown sounds like a real one, grew from the bottom up, I think this Ark Raiders was way more marketing hype than game.
 
I doubt it. Just think it's going to take Embark 12 - 24 months to build one.
When I played that demo test or whatever it was, I could feel the copy paste EA SW Battlefront 1 in the assets and UI, think people laughed at me saying that, that's fair, I'm retarded etc, but the game gave me slap dash pump and dump vibes. Still does, always will.

Maybe they'll put together something to give it legs, we'll see.
 
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When I played that demo test or whatever it was, I could feel the copy paste EA SW Battlefront 1 in the assets and UI, think people laughed at me saying that, that's fair, I'm retarded etc, but the game gave me slap dash pump and dump vibes. Still does, always will.

Maybe they'll put together something to give it legs, we'll see.
They certainly have the runway to do it now.
 
What we need are more weapons, submachine Guns, Rocket launchers etc...
And more tools, Jump pack or something like that. And some Nice land enemies, Droids like a Terminator.

I hope we get some banger content later this year because now i am dissapointed
 
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