Arc Raiders will have one, last open-to-all test - the 'server slam' (Oct 17th - 19th)

-Oooh we just had a childbirt yesterday, everything went well!

-I'm happy for you, now tell me did you get a boy or girl?

-We got a body type B ❤️

F#ck this shit, it does not matter if its even GTA6, i wont buy it.

Ontopic; game seems to have decent graphics though, if i should say something nice, but i cant stand this kind of shit, and ofcourse its based in my home country Sweden, where a tree is a rock and a rock is fork.
But how do you feel about the game itself and not the small piece of text?
 
This is why devs shouldn't let us play unfinished versions of their games...A dev already replied in that very thread and said they're looking into it.

Yeah I know, and I'll be very surprised if that amounts to anything. They've decided they want the game to now run well on potato PCs, which it suddenly now does. Like Fortnite.
 
Enjoyed the 2 hours I did with a friend on PS5 Pro (I was on PC). I want to know a little more to see how much substance there will be but for the asking price, I see some potential. It scratches several itches that games like Division, Helldivers, PUBG, and others have.

For a UE5 game, this looks really good and runs very well given it's UE5. Reminds me visually of what Division 2 2 was for its time and that game looked really good aesthetically and ran well.

Has some potential for me.
 
How does this keep getting compared to Helldivers 2? I don't see the similarities, like at all. Because its third person?
 
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This is why devs shouldn't let us play unfinished versions of their games...A dev already replied in that very thread and said they're looking into it.
They could have paid more attention to what they were releasing to the public to play. I know it's a smaller studio, but most people don't care when it comes down to $40 out of their pocket.
Enjoyed the 2 hours I did with a friend on PS5 Pro (I was on PC). I want to know a little more to see how much substance there will be but for the asking price, I see some potential. It scratches several itches that games like Division, Helldivers, PUBG, and others have.

For a UE5 game, this looks really good and runs very well given it's UE5. Reminds me visually of what Division 2 2 was for its time and that game looked really good aesthetically and ran well.

Has some potential for me.
I didn't find the visuals impressive at all on PS5 Pro. It was grainy and fizzy all over the place. It has this veneer of "impressive visuals" but under any amount of examination it's all grit and sandy looking noise. Lighting is also odd in certain areas. My guy's hair would be a completely different color and sometimes his skin too. Materials look off on some outfits in certain conditions. I think if there's zero motion the game looks pretty good. If anything moves, it's oatmeal.
 
Played it for a couple of hours. Thought it was pretty good but dont see myself buying it. It seems like the kind of game that requires a lot of time investment which for me, is not feasible.
 
Played a few hours over the weekend, still learning all the mechanics and its a lot of fun figuring it out. First time playing an extraction shooter. Seems pretty dense with all the inventory to manage. So is it encouraged to team up with other Raider squads then or nah?
 
Played a few hours over the weekend, still learning all the mechanics and its a lot of fun figuring it out. First time playing an extraction shooter. Seems pretty dense with all the inventory to manage. So is it encouraged to team up with other Raider squads then or nah?
You can run with a group or solo. Both are completely viable despite what anyone else says. If you queue as a trio, then you will mostly face other trios. If you solo queue you will mostly face other solo players.

There are some areas and objectives that will be easier with a group, but it's not common.
 
I bought it tonight. Just got to level 9 but saw enough along the way that it seems worth it. They should decide how audio works a bit better… but that prox chat with the audio effects etc has led to some truly cool moments.
 
I played all 3 days.

Day 1: "Am I out of touch?"
Day 2: "It's prettaay, prettaaay good."
Day 3: "This might be a masterpiece."

Had some crazy fun gunfights today. It's a great sign when a game improves the more you play it. This one is going to be special.
 
Am I crazy, or does ARC Raiders look a generation ahead of Helldivers 2? I'm playing on base PS5.
Lmao not on console, played on pro, and hd2 has like 4000% more physics and destruction, world feel completely static in this one.

And like someone else said the spectacle\movie effects in hd2 is light years better.
 
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I played a few games to help slam the servers. They seemed fine. You guys should be good to go.

clint-eastwood-nod-clint-eastwood.gif
 
They could have paid more attention to what they were releasing to the public to play. I know it's a smaller studio, but most people don't care when it comes down to $40 out of their pocket.

I didn't find the visuals impressive at all on PS5 Pro. It was grainy and fizzy all over the place. It has this veneer of "impressive visuals" but under any amount of examination it's all grit and sandy looking noise. Lighting is also odd in certain areas. My guy's hair would be a completely different color and sometimes his skin too. Materials look off on some outfits in certain conditions. I think if there's zero motion the game looks pretty good. If anything moves, it's oatmeal.
No HDR implementation at least on consoles which is very odd these days I feel that's hurting the overall look of the game. Having said that it's doing some impressive stuff on the animation side.
 
They could have paid more attention to what they were releasing to the public to play. I know it's a smaller studio, but most people don't care when it comes down to $40 out of their pocket.

I didn't find the visuals impressive at all on PS5 Pro. It was grainy and fizzy all over the place. It has this veneer of "impressive visuals" but under any amount of examination it's all grit and sandy looking noise. Lighting is also odd in certain areas. My guy's hair would be a completely different color and sometimes his skin too. Materials look off on some outfits in certain conditions. I think if there's zero motion the game looks pretty good. If anything moves, it's oatmeal.
Fair points. My friend seemed to be impressed but upon some thinking, there was a bit of that on PC except it can likely handle that better through brute force or maybe the dlss was cleaning that screen door effect up. It looked clean but I agree with all the foliage around it leaves it open to that kind of artifacting/screen noise.

Still impressed with it on PC.
 
Lmao not on console, played on pro, and hd2 has like 4000% more physics and destruction, world feel completely static in this one.

And like someone else said the spectacle\movie effects in hd2 is light years better.
HD2 looks and runs like ass on console. It's a pretty game on PC though. The overall art design in Arc Raiders is in a completely different league though imo. HD2 is filled with bland c&p environments. But hey, at least you can blow them up.
 
HD2 looks and runs like ass on console. It's a pretty game on PC though. The overall art design in Arc Raiders is in a completely different league though imo. HD2 is filled with bland c&p environments. But hey, at least you can blow them up.
Art design on a completely different level with the most generic ass post apocalyptic location and enemy design imaginable?

Sure buddy.

balls robots, freaking drones with the classic 4 fans setup with rocket launchers\machine guns attached and incredibly original 4 legged jumping spider robot, literally the most mundane shit ever unless you never comsumed any other form of media with robot enemies...

Their sound design and aggression are the only good things about them.
 
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Had a great time playing it with two friends last night

I first started playing solo's and didn't think much of it, but playing with friends is a really good experience, it's made me want to purchase it at the end of the month
 
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I can't speak for console, but the sprawling exotic environments of Helldivers are magnificently evocative and accomplished imo. The lighting in that game is on another level, it is stunningly effective at eliciting immersion and atmosphere, both lethal and serene. If this striking graphical feature (the whole visual ID of the game is designed around it) somehow goes unnoticed by certain players, I am frankly mystified by the level blind asf capability of some people.
 
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Feck it, bought it for 32eu via Driffle. I got Hunt Showdown for that amount many moons ago so if I can get some enjoyment out of it before the sweats and cheaters ruin it it'll be money well spent.

Also:

 
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-Oooh we just had a childbirt yesterday, everything went well!

-I'm happy for you, now tell me did you get a boy or girl?

-We got a body type B ❤️

F#ck this shit, it does not matter if its even GTA6, i wont buy it.

Ontopic; game seems to have decent graphics though, if i should say something nice, but i cant stand this kind of shit, and ofcourse its based in my home country Sweden, where a tree is a rock and a rock is fork.
And yes this irked me the wrong way as well. Not only that body type distinction (which is still a binary choice btw, good job devs) but also the fact that all of the characters look ugly as hell.

You just know if this was made by an Asian team these characters would at least look the part. Instead we get non-descript NPC's as player characters. Western devs are cooked lol.
 
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Lmao not on console, played on pro, and hd2 has like 4000% more physics and destruction, world feel completely static in this one.

And like someone else said the spectacle\movie effects in hd2 is light years better.
On base PS5, Helldivers 2 chugs and looks like a PS4 game. You can't do both. This game looks gorgeous.
 
Lmao not on console, played on pro, and hd2 has like 4000% more physics and destruction, world feel completely static in this one.

And like someone else said the spectacle\movie effects in hd2 is light years better.
HD2 does have more physics and effects. Destruction is subjective though, some can say, the way the arcs dismantle piece by piece from taking damage, that is complex destruction.

I like the game but I wish they would have allowed us more variety in weapons. Since there is no gear stats and it's purely cosmetic they should have had a lot more of a selection for your outfit. I tried to get my son and daughter into it as well. My son liked it but my daughter said that the guns were trash and only kinda liked the Rattler lol.
 
Yea the more I played the less I liked it. Excitement wore off fast and I decided against buying it with my limited gaming time to begin with. Will check in again after a few months to see where the game's at since the core gameplay does feel good.

Im Out Shark Tank GIF by ABC Network


HOW THE TURNS HAVE TABLED
 
It was alright worth a romp. Don't see myself buying it. All I see are progression/RPGish systems designed to obsess/hook you. The point I made my final decision was the crafting screen with the chicken. I do see the appeal, but I can play a lot of other games with all that time, maybe go directly into a FPS deathmatch.
 
My only two misgivings with the visual presentation of Helldivers are a poor ambient occlusion implementation on the newer urban geometry (although I understand it), making the buildings look rather flat and boxy; and a lack of DLSS or any other third party upscaling options.

Anyway, my prediction for the fortunes of this game are this: solid launch but a steady decline which comes swifter than they anticipated - mainly due to the fact that at the end of the day this is an online extraction shooter with a price tag, and so adoption doesn't get to a place where it needed to be in order to keep ongoing development that viable. They probably already built the f2p contingency for deployment next year (this game was delayed forever for probably more than one different pivot reasons), but not before they've given it away first on Epic, which I've decided is where I'll jump in. When it goes f2p they'll compensate the paid up loyalists with some DLC tat and hopefully a relaunch gives it the sort of fiscal legs a relatively small die-hard player base could never hope to provide in what is a brutal landscape for brand new multiplayer IPs.
 
The emergent gameplay here is dope, a run can go in many directions. You could link up with four other randos, get into a 1v3 situation, go hard on hunting arcs, do a quick scav run, help a fallen raider, backstab, complete quest, explore the map with free load out …it's this dynamic nature that sets it apart
 
They probably already built the f2p contingency for deployment next year (this game was delayed forever for probably more than one different pivot reasons), but not before they've given it away first on Epic, which I've decided is where I'll jump in.
Is this going to happen before Escape from Tarkov and Hunt Showdown go F2P?
 
And yes this irked me the wrong way as well. Not only that body type distinction (which is still a binary choice btw, good job devs) but also the fact that all of the characters look ugly as hell.

You just know if this was made by an Asian team these characters would at least look the part. Instead we get non-descript NPC's as player characters. Western devs are cooked lol.

Yeah, its absolutely impossible to make a character that looks decent...
 
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It was alright worth a romp. Don't see myself buying it. All I see are progression/RPGish systems designed to obsess/hook you. The point I made my final decision was the crafting screen with the chicken. I do see the appeal, but I can play a lot of other games with all that time, maybe go directly into a FPS deathmatch.
I'm pretty much where you're at with it.

I know it was part of The Finals whole vibe, but the "OMG, so random. A chicken named Scrappy that gathers scrap! Hahahaha!" and the inability to make anything grounded or sincere without cutting it with some reddit-tier humor turns my stomach.
The last test this game didn't have Pro support or HDR is that still the case?
I don't know for certain but it was not pretty on PS5 Pro. It's was a grainy mess.
 
Glad I had another go at this game during server slam, now I know for sure this game is not for me. The game looks great, controls well, but I had a miserable time playing this.
 
Can you elaborate? Just curious what made you dislike it.
I can try to explain what a lot of people probably think, they don't like to grind for hours to build a nice equipment and then lose everything in a moment in the next match.
If it was always something that you can control it would be different but the online pvp nature of the game has too many variables that you can't control so half the times it feel like you lose because of external factors not because you weren't good enough, it would not be bad in other games, but when you can lose everything you have because of these factors, it is infuriating.
You can literally die at any moment because of a camper or a group when you are solo or the game glitching or you get stuck in the geometry or many other instances of bullshit deaths, but you lose everything every time some bullshit occurs.

Grind to then lose everything with ease is not a loop for everyone, the thrill is not worthy for everyone.
For the type of progression i enjoy in games, this game is like the opposite of that.
 
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You lose everything in Fortnite even if you win.
Yes because it is a battle royale, there is no real metaprogression in these games so losing everything is not as bad.
In ark you can lose what you crafted after dozens of hours of grind, barely the same thing.
Btw i don't play battle royale neither :lollipop_grinning_sweat:
 
Can you elaborate? Just curious what made you dislike it.
I can try to explain what a lot of people probably think, they don't like to grind for hours to build a nice equipment and then lose everything in a moment in the next match.
If it was always something that you can control it would be different but the online pvp nature of the game has too many variables that you can't control so half the times it feel like you lose because of external factors not because you weren't good enough, it would not be bad in other games, but when you can lose everything you have because of these factors, it is infuriating.
You can literally die at any moment because of a camper or a group when you are solo or the game glitching or you get stuck in the geometry or many other instances of bullshit deaths, but you lose everything every time some bullshit occurs.

Grind to then lose everything with ease is not a loop for everyone, the thrill is not worthy for everyone.
For the type of progression i enjoy in games, this game is like the opposite of that.
Its literally this, what GymWolf GymWolf wrote. It goes against everything I love about looter games. Although I'm aware there's a permanent progression system, the game feels too punishing with very little to gain. I don't like feeling I got nothing out of spending x amount of hours because for me enjoyment and progression are separate. Its another reason why I find myself spending more time on COD rather than BF, because COD has a ton of unlockables however crap they may be.

I personally found it very disappointing that they changed AR from a looter to an extraction shooter. It was one of the games I looked forward to.
 
I know it was part of The Finals whole vibe, but the "OMG, so random. A chicken named Scrappy that gathers scrap! Hahahaha!" and the inability to make anything grounded or sincere without cutting it with some reddit-tier humor turns my stomach.

Heh, I know what you mean. Eloquently put though. Reddit-y humour in particular is the absolute worst.
 
Me and my Hunt guys bought it, all of us, I think crytek is going to have a huge loss of player base, we gotta admit that Hunt is almost 10 years old now... I'm almost at 4k hours with it...

ARC is really cool and some of the fights are awesome, would have been better in first person tho.

As for what concern the progression, GymWolf GymWolf you have to aim for the unlock, after you managed for example to make the workbench level 3, it is really not expensive to craft a gun or what you need. So yes you can struggle a bit to make it the first time but after that it is yours forever :)
 
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