Dirt 3 doesn't look anywhere near that bad on consoles. Garbage "comparison".![]()
x~30
Dirt 3 doesn't look anywhere near that bad on consoles. Garbage "comparison".![]()
x~30
Mate you have issues and that goes beyond arguing with me on gaf about something as petty as video games. If you think my "insecurity" drives me to argue with everyone else that doesn't share my "beliefs" then I'd need more time than is available.
What about PES and Fifa?
Not sure the latter but I have 2010 and 2009 and both look like using PS2 engine rather than HD engine.
By all means, indulge me, maybe a PM would suffice?
You think Skyrim would have been BIGGER? I think you have failed to understand what it is that limited the game in terms of scope. It sure as hell wasn't console hardware.Hyperbole, The Thread.
PC games look great and consoles are holding game development back. Its not even a debate. When things like 4GB+ of ram are becoming standard even for budget gaming rigs games could be much more than they are now.
Id put money on the fact that games like skyrim could of been even bigger had consoles next gen come out.
Im primarily a console gamer and im happy with how games look, That being said i want them to look better. I think very few people have ever played a game and said "this looks to good i dont want an improvement"
What im more intrested in is the improvement in scale that bigger specs can bring. Development times are a huge factor aswell.
60fps
1080p
Bigger Environments
Longer Games.
Thats all i want from next gen consoles
Unless higher resolution and faster frame rate = generational leap, then no. Super Mario 64, Ocarina of Time, and Final Fantasy VII were a generational leap ahead of their predecessors. Fully explorable 3 dimensional environments were a fundamental leap. There is nothing on PC today so fundamentally complex that it can't be played on current gen consoles.
PC games look great and consoles are holding game development back. Its not even a debate.
You do realize that it is possible to use a USB mouse and keyboard with the PS3, right? Few games have implemented it, but it IS possible and allowed by Sony.
Unless higher resolution and faster frame rate = generational leap, then no. Super Mario 64, Ocarina of Time, and Final Fantasy VII were a generational leap ahead of their predecessors. Fully explorable 3 dimensional environments were a fundamental leap. There is nothing on PC today so fundamentally complex that it can't be played on current gen consoles.
You do realize that it is possible to use a USB mouse and keyboard with the PS3, right? Few games have implemented it, but it IS possible and allowed by Sony.
http://i.minus.com/iwszaIIFpT2FH.jpg[/IMG[/QUOTE]
A) I know it's a silly graph... but
B) People would probably divert their eyes to the discrepancy between the 360 vs ps3 pillars instead of even beginning to acknowledge anything else :P
Games designed for PC, that struggle to reach 30fps at 1200p will obviously look inferior and a generational gap when played at sub 720p resolutions and other corners cut. Captain obvious.That graph just proves the point of diminishing returns. No one is arguing the hardware power between pc and consoles.
Thats an Nvidia slide, PS3 is ahead for obvious reasons.A) I know it's a silly graph... but
B) People would probably divert their eyes to the discrepancy between the 360 vs ps3 pillars instead of even beginning to acknowledge anything else![]()
That was the move from 2D to 3D, which was more than a simple generational leap.
Unless higher resolution and faster frame rate = generational leap, then no. Super Mario 64, Ocarina of Time, and Final Fantasy VII were a generational leap ahead of their predecessors. Fully explorable 3 dimensional environments were a fundamental leap. There is nothing on PC today so fundamentally complex that it can't be played on current gen consoles.
I'm confused, what are people expecting from the next gen of consoles?
1440p, 120fps, 16xAA, HBAO, etc. or better in the next gen of consoles?
What is this supposed to mean? That because Quake was in 3D that Ocarina of Time, Super Mario 64, and Final Fantasy VII weren't generational leaps ahead of their predecessors (Link to the Past, Super Mario World, and Final Fantasy III) because of their 3D environments? I was listing examples of generational leaps, I wasn't saying those games were the first 3D games ever made (though I do think Quake released right around SM64).
I think Arma 2 and Shogun 2 are.
Watching youtube footage of both BF3 and Witcher 2, both on ultra settings... I can't say I'm impressed...at all. The Witcher 2 in particular. What is so demanding and/or impressive about that game?
Thats an Nvidia slide, PS3 is ahead for obvious reasons.![]()
*civ4I'd like to see a 'large' world in Civ5 played on consoles. Max cities, max city states, run the game to completion. I reckon the console would catch fire at about 1900ad.
Of course, you could scale the game down and avoid a towering inferno but that wouldn't be any fun.
I'd like to see a 'large' world in Civ5 played on consoles. Max cities, max city states, run the game to completion. I reckon the console would catch fire at about 1900ad.
Of course, you could scale the game down and avoid a towering inferno but that wouldn't be any fun.
WoW, a game from 2004, can't be done on consoles. People will continue on saying no PC game can't be done on current gen consoles.I think Arma 2 and Shogun 2 are.
Dirt 3 doesn't look anywhere near that bad on consoles. Garbage "comparison".
They are *VERY* important, but not THE most important aspect. There are many other things that could improve visuals beyond simply bumping up the resolution.I like how people are downplaying IQ and framerate. I mean, if you downplay IQ, why did you buy a HDTV in the first place? Why don't you stick to your VHS videos? Why? IQ and framerate are the most important graphical aspects in gaming and you are downplaying them as they're not important: "Yeah, they look crisp and run silky smooth and there's no sign of tearing and no jaggies and textures are so vibrant... but except for those, it looks the same... well, and some other minor details, but they look the same. The SAME."
I dare to say people that need glasses should throw them away; after all, seeing clear is not that important.
They are the most important aspect, since are the main aspects that affect gameplay. In my gaming world, gameplay is king, second to none. I can't think of a graphical aspect that is more relevant than any of these.They are *VERY* important, but not THE most important aspect. There are many other things that could improve visuals beyond simply bumping up the resolution.
Fair enough, but I still disagree.They are the most important aspect, since are the main aspects that affect gameplay. In my gaming world, gameplay is king, second to none. I can't think of a graphical aspect that is more relevant than any of these.
Games designed for PC, that struggle to reach 30fps at 1200p will obviously look inferior and a generational gap when played at sub 720p resolutions and other corners cut. Captain obvious.
Thats an Nvidia slide, PS3 is ahead for obvious reasons.![]()
That's because on consoles you're used to seeing it at this resolution and from 5-10 feet away:
![]()
Not sure what you're trying to say. Care to explain?
There are plenty of current PC games that look significantly worse on consoles - majority of the people just cant easily pick the difference because of a multitude of reasons.Not sure what you're trying to say. Care to explain?
lolHe is saying that he's more impressed by a 10 lbs girl eating 90 lbs of dead dog than he would be by a 200 lbs girl eating 100 lbs of dead dog.
You should check out the Sony HMZ-T1, then. It uses native 1280x720 OLED displays for each eye and produces a very crisp and clean image with consoles at a huge size. It produces much better results than what you'd get with a monitor and delivers the action very close to your face. Viewing in 3D is even better as you have all of the benefits of both 2D and 3D without the negatives. 3D is just as easy on the eyes as 2D and every bit as bright.I can see how the resolution/jaggies aspect can depend on the size of your TV, the quality of its scaler and the distance you're sitting from it... but from my personal experience I just want to sit close anyway because of immersion and better performance in online shooters. Hell just to easily view the HUD
He is saying that he's more impressed by a 10 lbs girl eating 90 lbs of dead dog than he would be by a 200 lbs girl eating 100 lbs of dead dog.
edit : what the hell no fair, you quoted the wrong post? You gotta warn a brother after making a daring edit like that. My response was to "I'd be infinitely more impressed by a game with ....."
You should check out the Sony HMZ-T1, then. It uses native 1280x720 OLED displays for each eye and produces a very crisp and clean image with consoles at a huge size. It produces much better results than what you'd get with a monitor and delivers the action very close to your face. Viewing in 3D is even better as you have all of the benefits of both 2D and 3D without the negatives. 3D is just as easy on the eyes as 2D and every bit as bright.
If the immersion factor is important to you, I dare say it is one of the best options out there right now.
no.
That's the kind of improvement you apply on games that were designed to run on older hardware when you have power in eccess.
No one is expecting next gen consoles to be more powerful than today's PC's, but i'm expecting to see a larger gap with games that don't have to be designed so they can be run on multiple configurations.
yeah I really want to but the chance of getting one here in .nl is pretty unlikely atm ;(
should've pre-ordered it at €800 when it was still possible :x and then mod it to hell obviously...
32" 1080p on desk + comfy comfy chair + Dual Shock 3 over bluetooth with motioninjoy is enjoyable enough though with games like Alice/Batman ACnormal chair + mouse for BF3 of course
Huh? I quoted irfan when he called me captain obvious :/ wasnt sure what he meant.
It has Quincunx AA on the PS3 which is worse than no AA. I was using that as a baseline as many users on this forum play PS3 games.Dirt 3 doesn't look anywhere near that bad on consoles. Garbage "comparison".
And I'd be more impressed of a game with Crysis 2 1280x720 running at graphics than a game with Mario 64 graphics running at 4096×3112. I know it's an impossible example, but that's apples to oranges.Fair enough, but I still disagree.
Just as an impossible example; I'd be infinitely more impressed by a game with Avatar (the film) levels of detail running at 1280x720 than I would The Witcher 2 running at 4096 × 3112. That's where I'm coming from.
I wouldn't expect everyone to feel the same way, though.
While consoles are holding back PC development, PCs are limited to higher resolutions/textures/framerate. While nice, you know they could do more if developed as the target platform, and so thats why they aren't a generation ahead for me.
No. I meant captain obvious to myself in the context of what I was trying to explain there.Huh? I quoted irfan when he called me captain obvious :/ wasnt sure what he meant.
I'm far past the point where pure technicality impresses me... now developers, please bring on creative art direction.
I dare you try those games with such specs :lolI agree. Look at the min spec for Witcher 2 and Battlefield 3 for PC: ATI Radeon 38xx or Nvidia 8800 series, CPU: Core 2 Duo.
Until the minimum spec reflects the next gen, we won't be seeing a true generational leap.