Are playstation gamers antisocial or is sony failing at creating an online community.

Should they give up on the online games and let the online aspect to the big boys or not

  • Give up and focus on single player experiences.

    Votes: 111 77.1%
  • keep trying, they can create a community.

    Votes: 33 22.9%

  • Total voters
    144

Ezquimacore

Banned
Call of duty and Fortnite are huge on playstation, but Sony has been trying to build communities around multiplayer and online games since they bought the exclusivity of street fighter v, but for some reason their online/multiplayer first party games and exclusives never grow like a sea of thieves, , halo, fortnite, overwatch even splatoon with Nintendo's lackluster online service. Is the problem the gamers or the games? the last failure is Destruction Allstars. In my opinion is the games, the games are not that great or there are games doing the same stuff but better. Should they give up on the online games and let the online aspect to the big boys or should they approach with a different tactic?
 
I don't know, but I'll probably give up on gaming the day ambitious SP experiences are no longer made. Those games are my main reason for owning any console. So I hope Sony keeps making them. If they want to try to get their own Fortnite, sure, I get that, but I hope they never shift their focus to be mainly on stuff like that.
 
Last edited:
The Playstation is always the most casual and online oriented platform, at least in my country and most of the Spanish speaking world (maybe mexico being the exception)

It's still huge online even if their first party games are single player.
 
there are enough multiplayer trash on the market, all i want from Sony is single player blockbusters

loved the Ghost of Tsushima legends mode though so that's the only exception
 
The biggest online games (Fortnite, Call of Duty, Fifa, Rocket League, etc) are dominated by PlayStation players.

What are the subscription counts for PS+ vs Xbox Gold?

This thread is under a false premise. Just because PlayStation has tons of single-player experiences does not mean online games are failures. Destruction All-Stars is hardly the most important PS5 game.
 
Last edited:
Its the games.

Uncharted and TLoU online MP modes are very popular. Fortnite was huge on PS4. Still is. Same for GTA Online.
 
Last edited:
The biggest online games (Fortnite, Call of Duty, Fifa, Rocket League, etc) are dominated by PlayStation players.

What are the subscription counts for PS+ vs Xbox Gold?

This thread is under a false premise. Just because PlayStation has tons of single-player experiences does not mean online games are failures. Destruction All-Stars is hardly the most important PS5 game.
👆
 
I know what you mean, OP. I subscribed to both services at one point and much preferred playing on Xbox despite some of the games having larger communities on PS. This is anecdotal but it seems like there was more interaction and a "community" feel on Xbox versus PS where it felt like I was just playing matches against random people.
 
PlayStation/PSN is the biggest online community. But it's true that there's room to improve regarding social features, so I think it's a good idea to integrate Discord because it's the tool millions of players use to communicate independently of if playing on console, PC or even if not playing and using the phone.

They have crazy insane engagement metrics on PS4 that are gaming history records levels (almost 100M MAU 8 years after release) and the early PS5 engagement metrics (play time sessions length, play time sessions per week, etc) are better than the PS4 ones. I assume that their goal with improving social features is to improve these engagement metrics even more.

Regarding their games, they will bet a bit more into multiplayer inside their 1st party, while still focusing on their single player games: they will publish the new MP game of the former Destiny bosses, they are working on a TLOU factions game and it's rumored that Guerrilla is working on a MP game in addition to Horizon 2.

Regarding 3rd party multiplayer games, PlayStation has the biggest multiplayer console games in the market and all of them have PlayStation as their biggest platform. So they have more than covered the MP niche, they don't need to address it with 1st party games. They will invest more on it in the 1st party side because they now there's a huge potential for them to make more money with some MP GaaS games because other ones are making a ton on money on PlayStation.

Doesn't seem to be a big change or a big flaw, just seem logical steps into the right direction improving on areas where they weren't as strong as they are in other ones.
 
Last edited:
Sonys communities in ps4 was interesting but it was executed in such a crap way and ended up being a constant spam instead of something organic like the xbox clubs/groups features
i also think sonys success in having a larger userbase also means you get much more of the toxic idiots that ruin your game..i have found the xbox groups much better for teaming up with big multiplayer games like R6/cod/battlefield ect
the esports stuff is also much better on the xbox (in Aus).

Might just be a case of quantity over quality

Edit
Adding mics to the playstation control is good in theory but the amount of bong smokers and people beating up their kids/wives in the background is annoying
 
Last edited:
Wait for Last of Us Factions.

I fully expect it to be very popular on PS & PC.

To gain traction nowadays, online games like these need support of streamers, and since most of that activity is on PC, I think it makes sense to release simultaneously in both.
 
Last edited:
If they wanted to make an online community, they'd have forums and stuff, wouldn't they? I don't see any obvious stuff along those lines on my ps4 home screen.. share button is a big nod to it, but yeah it seems that they are trying to isolate gamers a bit as a business strategy.. similar to how you can't sort games by like scores ... General feeling that they think they make more money if the gamers are a bit blinkered...

I don't really agree with it :) i might have found some awesome indy titles that I've otherwise missed if the community had highlighted them effectively.
 
Call of duty and Fortnite are huge on playstation, but Sony has been trying to build communities around multiplayer and online games since they bought the exclusivity of street fighter v, but for some reason their online/multiplayer first party games and exclusives never grow like a sea of thieves, , halo, fortnite, overwatch even splatoon with Nintendo's lackluster online service. Is the problem the gamers or the games? the last failure is Destruction Allstars. In my opinion is the games, the games are not that great or there are games doing the same stuff but better. Should they give up on the online games and let the online aspect to the big boys or should they approach with a different tactic?

The success of Sea of Thieves is mostly the result of a prolonged body and mind crushing famine.
On a more serious note, I think it had to do with the initial success of the 360 in North America and the UK right around the time online gaming exploded. MS had Halo and Gears, and both were really successful in creating large communities around them; Xbox became synonymous wil Live and frantic online experiences, and MS has since built up on that. Sony has always been more of a Japanese publisher in its focus on single player modes.
 
Last edited:
the PS3's online features were a whole generation behind, which wasn't a great start to creating a community around PSN.

the PS4 dashboard feels way less social than the Xbox One dashboard, on Xbox your friends are always front and center in big parts of the OS UI. the community tab which shows new videos by devs and your friends was introduced with the Xbox One, and while the PS4 had the whole "Live on Playstation" thing, all that was was just a bad way to watch live streams, filled with 40 yo people sitting half naked in Playroom with their PS Camera on.

it's IMO the fault of the OS, starting on PS3 being WAY behind (not even having a friends list at launch) and with the PS4 os hiding friends and what they are doing away...

on Xbox you can literally invide and join players by simply opening the friends list in the guide menu, on PlayStation you are at the mercy of the in-game menu to invite or join someone. seems like a small feature but stuff like this matters if you want to make your ecosystem feel connected and alive. the PS5 now supports a similar feature but only for select games... took them 2 generations to implement something the Xbox 360 had in 2005 and Steam had since... I actually don't know since when Steam has that feature but it has it
even on PC, when I start, let's say Sea of Thieves (doesn't even matter if they play on Xbox or PC)... and I open the Game Bar (with Windows + G, or the Guide button/home button on a controller), right-click on the name of a friend also playing it, and if their crew isn't full I can simply click "join game" and the game automatically knows what to do... no invite or in game system necessary
 
Last edited:
What's this even mean? Xbox Live hasn't felt like a community since the early days, now it's a bunch of teens making racist or homophobic comments until you just mute everyone. That's why this whole idea of some big shared open space where everyone will come to hang out and have a nice time will never work, there are too many assholes out there who want to disrupt everything. BTW I'm not saying that stuff only happens on XBL it happens on PSN too it's just Sony is the one being accused of not having an online community in this thread.
 
They had great multiplayer games two gens ago with Warhawk, Resistance, Twisted Metal, Killzone, Motorstorm, MAG, Modnation racers, PSASBR or whatever the fuck it was called. I liked all of those games. Now it's as if they given up a bit on the online side of things. I'm hopeful about last gen games getting sequels with co-op, like Horizon and Days Gone. But we'll see, maybe not. Returnal should most def get co-op atleast!
 
We have come to a point where antisocial means you do not want to play video games with others online....

But maybe you probably shouldn't use antisocial:





In short, to be antisocial, you actually have to be social. Notice some of the above has to do with annoying online gamers.
I mean I'm not sure if I'm anti social but I do hate to play games online on any console.As the creator of this thread I'll say #AntiSocialGamersLivesMatter
 
First party developers in my opinion should always fill the void in a console lineup.

If everyone else is doing online multiplayer games or live service games then Sony shouldn't.

The idea should be to sell the console first and foremost. They've always done a good in at this but with newer management ... Well see

Edit: not to turn this into a console war thing but this is why Microsoft's Xbox games don't stand out as much. They're doing what everyone else is doing.
 
Last edited:
Not to mention Evo.

And that they have the biggest racing community and eSport in the world.

GT-Championships-2021.jpg


Some even promoted to become real racers out of this.
 
Last edited:
I think the cultures are in place. I don't think of PlayStation when I want an online experience even though they have a larger player base. I think of my Xbox for multiplayer games.
it's also Sony's fault because they uplift their single player experiences while Microsoft does the same for their multiplayer games. You can look at what they produce, everything Microsoft does includes multiplayer, it's always an add on from Sony's biggest games.
 
I can only speak from anecdotal experience but from my kids gaming and my own playstation players are far less likely to have a mic on let alone be active in a random game chat e.g. Apex or Fortnite etc. In my own experience with a lot of Apex (since cross play was introduced) they're also far more likely to leave the squad and quit games early.
 
Sony's first party exclusives don't really focus on multiplayer, and haven't for quite some time, so I don't think its a fair question: Sony doesn't seem all that interested in fostering online communities.

Halo's community grew into what it became largely because Halo helped create the concept of console online multiplayer communities. It was Bungie, more than Microsoft, who made it happen.
Sea of Thieves created a unique community because its exclusively multiplayer and offers a pretty darn unique experience.
Gears of War's online community thrived because Epic and Microsoft wanted another Halo, and worked hard to make it happen.

Gran Turismo would be Sony's biggest success in terms of exclusive online communities. Heck, some of the best players went on to have actual racing careers. It's impressive work in building that kind of connection - but it's really Sony's only success.

But, contrast this to Uncharted 4's multiplayer that, while fun, was pretty run of a mill and very forgettable. Killzone Shadow Fall's multiplayer was fine - I played a lot of it - but it wasn't anything new or special. The Last of Us's multiplayer was enjoyable for what it was, but again, hardly anything new. Multiplayer comes across as a bit of an after thought in most of these titles, compared to something like Halo, where multiplayer is almost seen as the focus.
 
Sony made a few mediocre multiplayer titles that failed to grab a meaningful audience.

Single player gamers (some of them) would like to write a constitution around that fact so Sony only caters to their preferences.

Sony will be known for creating industry leading multiplayer games in a few short months/years. The next wave of Sony multiplayer exclusives is about to be revealed to the public.
 
Problem isn't gamers.

Problem is Sony tried to shotgun MP gaming in everything during PS3, wore themselves out, and gamers stuck to the better SP games so Sony focused on that.

During PS3 when console online gaming took off, they had so many first party shooters which you'd think would create an online community. And this doesn't even include the tons of motorstorm games, LBP and even that all stars fighting game. They tried MP. And said forget it.

Resistance 1-3
Killzone 2-3
2-3 SOCOM games
MAG
A couple of those PC based open shooters like Dust and Planetside
Warhawk and Starhawk
 
Last edited:
The biggest online games (Fortnite, Call of Duty, Fifa, Rocket League, etc) are dominated by PlayStation players.

What are the subscription counts for PS+ vs Xbox Gold?

This thread is under a false premise. Just because PlayStation has tons of single-player experiences does not mean online games are failures. Destruction All-Stars is hardly the most important PS5 game.
tenor.gif
 
What's this even mean? Xbox Live hasn't felt like a community since the early days, now it's a bunch of teens making racist or homophobic comments until you just mute everyone. That's why this whole idea of some big shared open space where everyone will come to hang out and have a nice time will never work, there are too many assholes out there who want to disrupt everything. BTW I'm not saying that stuff only happens on XBL it happens on PSN too it's just Sony is the one being accused of not having an online community in this thread.
This is an extremely negative view and isn't the case the vast majority of the time. Millions of people all across the world have a great time playing online games on consoles and PC every day. If you take the time to join an online gaming community, you will have tons of great times. The more you put into becoming a member of a community, the more you get out of it. If you play with a bunch of randoms on super popular online games like PUBG, Fortnite, COD, etc., then ya, the chance of running into idiots is greater and it might not be that great of an experience. Even on those games you can join communities and have a great online gaming experience.
 
Call of duty and Fortnite are huge on playstation, but Sony has been trying to build communities around multiplayer and online games since they bought the exclusivity of street fighter v, but for some reason their online/multiplayer first party games and exclusives never grow like a sea of thieves, , halo, fortnite, overwatch even splatoon with Nintendo's lackluster online service. Is the problem the gamers or the games? the last failure is Destruction Allstars. In my opinion is the games, the games are not that great or there are games doing the same stuff but better. Should they give up on the online games and let the online aspect to the big boys or should they approach with a different tactic?

Having practically owned only Sony consoles since the PS1 (had N64 but only ever bough Mario Kart, Golden Eye and Perfect Dark) I can say ive only ever been social on two games...SOCOM and SOCOM II. Other than that i could not care any less for various social features outside of matchmaking. SOCOM IMO required communication and made the game especially fun because of it.

I fear today's youngins would have a hard time waiting between 5-10 mins between rounds to respawn.

I wouldnt call Ylyappin and shit talking on COD, Fornite and the like or just online multiplayer games as ginuine social experiences. More meaningful interactions and communications are necessary in my opinion.
 
And that they have the biggest racing community and eSport in the world.

GT-Championships-2021.jpg


Some even promoted to become real racers out of this.
iRacing has the biggest competitive sim racing community. I don't know where you get your numbers from, also Gran Turismo is considered an arcade game.
 
Top Bottom