Are there any more new ways to control games?

AniHawk

Member
In the past we've had:

D-pad
Analog stick
Touch screen
Voice control
Light guns
Racing wheels
Fishing controller
Solar power
Mouse/keyboard/trackball
Rhythm games/control/stuff/things (DDR, Taiko, DK)
Tilt sensor (Kirby's Tilt 'n' Tumble)
Motion sensor (Eye Toy)

Has everything pretty much been dabbled with already? If not, what new ways to control games are there outside of creating a virtual reality system?

Okay, what I mean is to control games in general. Not really just one genre for the most part.
 
Bring back the activator and the power glove

I remember something about a device that measures your heartbeat or something? That was gonna be used for RE4 or something, way long ago
 
gyration - the way of the future, the way of the future, the way of the future, the way of the future, the way of the future
 
AniHawk said:
In the past we've had:

D-pad
Analog stick
Touch screen
Voice control
Light guns
Racing wheels
Solar power
Rhythm games/control/stuff/things (DDR, Taiko, DK)
Tilt sensor (Kirby's Tilt 'n' Tumble)
Motion sensor (Eye Toy)

Fishing controller (PS, DC)
Microphone (Seaman... and isn't there a PS2 game that relies heavily on a mic?)

There was also the Amiga Joyboard for the Atari 2600. I think I still have one in my garage.
 
Anything where you have to suspend your hand outwards or do bigger physical motions wouldn't work as the default controller for any console. Games will get tiring quickly and it simply wouldn't be comfortable or relaxing.

I can see a controller (like the N64s for example) with switch in pieces. Where the rumble pack was on the 64 a light gun sensor could have been plugged in seeing as though the trigger on that controller was right behind that slot.

I like the gyroscope concept for the tilt and can see it being used in a few games.

If Nintendo is indeed getting rid of specific D-Pad and buttons it'll probably end up being a IPod style sensor pad. Maybe they stipped away all the physical buttons and replaced them with sensors?

Analouge trigger buttons will be included for racing games. I wouldn't expect too much of a departure in control systems for any upcoming console at this juncture.
 
AniHawk said:
Buh.
boonga2.jpg
 
I was joking around in a channel about the Revolution today and here's what I came up with:

The controller is a pair of glasses you put on, but the glass is clear so it doesn't obstruct your vision (I guess it'll be required that you can actually wear real glasses AND this at the same time otherwise people like me would be PISSED) but the device detects eye motion as well as blinking and so on. Someone suggested that the device could detect head-tilt in general. So you control the game by looking, blinking, moving your head, etc. Initially I was thinking of this being used as a FPS peripheral with the rest of the control in your hands as a normal controller, but then someone said "knowing Nintendo they'll make a game where you control Mario by looking at where you want him to move". :lol

Anyway yeah, there's your "new control device" idea as requested! :D
 
duckroll said:
I was joking around in a channel about the Revolution today and here's what I came up with:

The controller is a pair of glasses you put on, but the glass is clear so it doesn't obstruct your vision (I guess it'll be required that you can actually wear real glasses AND this at the same time otherwise people like me would be PISSED) but the device detects eye motion as well as blinking and so on. Someone suggested that the device could detect head-tilt in general. So you control the game by looking, blinking, moving your head, etc. Initially I was thinking of this being used as a FPS peripheral with the rest of the control in your hands as a normal controller, but then someone said "knowing Nintendo they'll make a game where you control Mario by looking at where you want him to move". :lol

Anyway yeah, there's your "new control device" idea as requested! :D

Im not sure what all would be possible using this method. I know they have control head movement trakcing with use of A PC camera. I would think it would be just as effective without the hasle of glasses.
 
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