fixed
(Staff interview said these were teasers... when the official name is announced in the next video then you can call that one a trailer)
well its a Nintendo console.
its not like people where expecting Crysis-like graphics (or even GTA:V) on the WiiU.
X is pretty huge and it looks beautiful so far. And considering that we're not seeing it until next year and it's last trailer was 5 months ago, it should look even better by the time it releases.
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I don't get my Wii U until next month but yeah, I'm pretty satisfied with what I'm seeing. Really glad I decided to go PS4/Wii U in terms of home consoles this gen.
Not that I know of. The games basically dropped from radar since then which is why some people are speculatingHave we gotten any new information since E3?
It's not like console gamers ever got crysis like graphics... And gta5 for PC early next year... Mmmm. Real 1080p60 next gen.
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If going to do the water thing. But yes, I'm happy with it. If I wanted super realist, I'd just buy whatever the game is on my PC and mod the shit out of it.
The water in this pic looks worse than the other one! It's extremely obviously a small tile repeated over and over again.
To be completely honest, Super Mario 3D world looks visually more stunning than BF4 on the PS4. Probably haven't played to PC version so I should know better... But by far Nintendo has the best lighting and textures I have seen so far with Pikmin and 3D World on the WiiU. Once we see X from Monolith, Neogaf will crash.
What else can you expect from water physics and tiles? Besides, this game isn't aiming for realism, just for flat out fun!
NSMBU and DKCTF are underwhelming, but everything else looks fantastic
What else can I expect? Larger tiles so they're not so bleeding obvious!
Plenty of games have more impressive water, and have done for several years. I'm not saying the game isn't fun, or even that it looks bad, I'm just saying that the water is quite unimpressive.
Here's a shot that shows the issue in a more apparent manner. Just look at how obvious those lines are. I think Sunshine had more impressive water, honestly.
It's really delusional if you think about the poloshing EAD Tokyo used to put in their Mario games, that's probably the same water engine from Galaxy but that game was smart in how it used it, this time they fucked up something. And the same can be said about the grass texture in those sunset locations.What else can I expect? Larger tiles so they're not so bleeding obvious!
Plenty of games have more impressive water, and have done for several years. I'm not saying the game isn't fun, or even that it looks bad, I'm just saying that the water is quite unimpressive.
Here's a shot that shows the issue in a more apparent manner. Just look at how obvious those lines are. I think Sunshine had more impressive water, honestly.
Omg the water!!!! You mean the water that has nothing to do with that level besides being a background. Big whoop.
I think it does matter. With such small simple levels, the background becomes very important. Sunshine had killer water, which added a very nice aesthetic to the experience.
Sunshine was based around water. You could surf on it. Roll around in mud puddles, etc.I think it does matter. With such small simple levels, the background becomes very important. Sunshine had killer water, which added a very nice aesthetic to the experience.
They could have still used a better solution, in Galaxy 2 there's a large water background smartly covered with clouds and fog, and even if it looks strange it's still better than a pattern, wich is the worst thing you can do with a realistic texture.Sunshine was based around water. You could surf on it. Roll around in mud puddles, etc.
A more basic example of this comparison is like judging N64 on Super Mario 64's water and not Wave Race 64.
To be completely honest, Super Mario 3D world looks visually more stunning than BF4 on the PS4. Probably haven't played to PC version so I should know better... But by far Nintendo has the best lighting and textures I have seen so far with Pikmin and 3D World on the WiiU. Once we see X from Monolith, Neogaf will crash.
Omg the water!!!! You mean the water that has nothing to do with that level besides being a background. Big whoop.
fixed
(Staff interview said these were teasers... when the official name is announced in the next video then you can call that one a trailer)
The water in this pic looks worse than the other one! It's extremely obviously a small tile repeated over and over again.
I'd have to say no. I can't overlook the 720p, not in 2013. I can't wait to replay Mario 3D World in an emulator someday.
Nope, nor would I overlook BF4 at 900p on PS4. I've been playing games at 1080p for years now and anything less is simply too blurry, and someday I'll think the same thing about 1080p as well.
I recently finished replaying DKCR on Dophin and think it looks better than 3D World thanks to the resolution increase.
But can you overlook it on Xbox One?
They still need to learn how to use AA
Other than that, their games look beautiful.
Fair enough, but if that's your thing why play on consoles? Just play on PC.
I someone who still has PS2 and Gamecube games to finish definitely. Art style is much more important to me than technical accomplishment. The only problem with Wii graphics for me was that it only outputted 480p so it looked a bit fuzzy on my HDTV. With Wii U outputting at 1080p that's not a problem. Sure it's always nice to have better graphics but I have no problems with weaker graphics like the Wii compared to 360/PS3.
I think this is something they are quite masters of.It's nintendo on HD it's what I expected.
Nothing has outright impressed me though aside from the new Smash Bros.
The way they are melding all the styles together really is something.