I'm trying to find the name of these 2 different Neo games that were like Arkanoid, but presented as 2P VS. puzzle games (Tetris style, kinda like how Twinkle Star Sprites is done as a puzzle shooter). I recall playing 2 separate games with that same premise.
While I'm on the subject, does anyone else find Arkanoid extremely frustrating? I always found the game interesting in the arcade, esp. with the control that the wheel provides, and was half decent at it once thanks to the NES release. But losing my ball in that game is just crushing, much worse than losing at pinball or getting killed in other games. Go for a power-up, die. Get multi-ball, die. Get the laser and get excited about shooting down tiles yourself, die immediately. I couldn't take the game in big doses. Oh yeah...appreciation. Well, the game doesn't age and I still enjoy it today so something brings me back to fail.
While I'm on the subject, does anyone else find Arkanoid extremely frustrating? I always found the game interesting in the arcade, esp. with the control that the wheel provides, and was half decent at it once thanks to the NES release. But losing my ball in that game is just crushing, much worse than losing at pinball or getting killed in other games. Go for a power-up, die. Get multi-ball, die. Get the laser and get excited about shooting down tiles yourself, die immediately. I couldn't take the game in big doses. Oh yeah...appreciation. Well, the game doesn't age and I still enjoy it today so something brings me back to fail.