Shits_McGiggles
Member
While we are still years away from the final game, generally at this point in development, the primary elements of gameplay are set in stone such as the camera positioning and the basic combat concepts. GOW 2018 for example, even though there were some minor variations in the combat mechanics, the basic concepts and the camera perspective were the same throughout development judging by the prototype footage.
There is enough footage in the leaks to see that Insomniac's Wolverine game takes very heavy influence from God of War 2018 with the third person camera more fitting for a third-person shooter game, and honestly I'm not excited at the idea of Insomniac going in such a direction. The gameplay in God of War 2018 and Ragnarok felt clunky compared to the original God of War series, with concessions that were counter-intuitive to the "immersion" God of War 2018 was trying to achieve such as the circle light indicator (and the companion warning Kratos of an off-screen attack) rather than being able to see the enemy prepare the attack all because of how little the player is able to see the enemies around them. How "deep" the gameplay is in GOW 2018 is debatable, but I don't really see a valid argument for why the camera shouldn't have been further back like in other games such as Devil May Cry or the X-Men Origins Wolverine game outside of the "cinematic presentation" which I think defeats the purpose of a game. Communicating brutality and power can be just as well through brief close-ups when needed as well as other techniques.
I was worried that Insomniac would just use the Spider-Man combat for Wolverine, and the idea of them applying the third-person perspective like in GOW 2018 is not something I was expecting. Perhaps I have been too infatuated with the idea of going back to the gameplay reminiscent of X-men Origins Wolverine, but the GOW 2018 style just seems disappointing and I can already imagine how clunky the perspective is going to make Wolverine PS5 feel. I really hope Insomniac changes their mind on the camera perspective and allows for a more pulled-back camera, but I fully expect them to go full steam ahead on this decision of keeping the third-person shooter camera perspective when playing as Wolverine.
There is enough footage in the leaks to see that Insomniac's Wolverine game takes very heavy influence from God of War 2018 with the third person camera more fitting for a third-person shooter game, and honestly I'm not excited at the idea of Insomniac going in such a direction. The gameplay in God of War 2018 and Ragnarok felt clunky compared to the original God of War series, with concessions that were counter-intuitive to the "immersion" God of War 2018 was trying to achieve such as the circle light indicator (and the companion warning Kratos of an off-screen attack) rather than being able to see the enemy prepare the attack all because of how little the player is able to see the enemies around them. How "deep" the gameplay is in GOW 2018 is debatable, but I don't really see a valid argument for why the camera shouldn't have been further back like in other games such as Devil May Cry or the X-Men Origins Wolverine game outside of the "cinematic presentation" which I think defeats the purpose of a game. Communicating brutality and power can be just as well through brief close-ups when needed as well as other techniques.
I was worried that Insomniac would just use the Spider-Man combat for Wolverine, and the idea of them applying the third-person perspective like in GOW 2018 is not something I was expecting. Perhaps I have been too infatuated with the idea of going back to the gameplay reminiscent of X-men Origins Wolverine, but the GOW 2018 style just seems disappointing and I can already imagine how clunky the perspective is going to make Wolverine PS5 feel. I really hope Insomniac changes their mind on the camera perspective and allows for a more pulled-back camera, but I fully expect them to go full steam ahead on this decision of keeping the third-person shooter camera perspective when playing as Wolverine.