'Assassin's Creed' no saviour for struggling Ubisoft

They're everything shit about modern gaming and I haven't bought any of their games in fucking ages.

Video Games Explosion GIF by PlayStation
Agree

Now something more interesting- the newest Helldivers 2 update is amazing and it seems we are going to Super Earth soon?!
 
But a string of disappointing releases undermined this year's performance, with a net loss of 159 million euros ($178 million) on revenues of 1.9 billion -- down 17.5 percent year-on-year.
Actually 10 times less than that. 15.1 million EUR losses instead. Which is a good outlook.
 
So they still haven't released actual sale numbers for Ass Creed?
Ubisoft continues to gaslight their investors. (which isn't even working judging by their stock)
 
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This was already expected to happen. AC apparently sold well, but the rest was just money thrown away. No company sustains itself like this, or they change the formula, or they will sink the boat even more.
 
Make controversial decisions get controversial results...

Had they made the protag Japanese male with a hot voluptuous kinouichi at his arm they would have sold a lot more copies
 
their games are just zzzz to me tbh.

every game is bloated and feels very copy paste.
 
Shadows is the 2nd best selling game of the year and they're still in the red.

It just shows us how fucked Ubisoft was regardless.
What does it even mean to be the 2nd best selling game of the year when Kingdom Come 2 in 4th place has only sold 3m copies? It's hardly been a stacked year for big budget mainstream AAA releases. Stats are all about context.

Oblivion got to 3rd in just a couple of weeks with a shadow drop and no physical.

Based on the fact they're not updating the 3m, it's clearly sold numbers many smaller releases could only dream of but hardly produced the bet the company sales it needed.
 
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Their tentpole series can't make up for all their other games being whimpers to outright failures.

Too much of their design cross-pollinates features from their other open-world games, and they end up running together. Even Shadows doesn't stray far from the same formula they've been doing since Origins. They're just a boring publisher like EA at this point, and both failed at most of their live-service attempts.
 
If AC Shadows sold well, why won't Ubisoft say how many copies they sold?

It's a flop. You notice that games that sell well the developers have no problems advertising how many they sell, Exp-33, KCD2, Dragon Ball, MH Wild, Warhammer, etc.

Worse yet, 3 million pLaYeRs is the best number they can come up with, which is bad by any measure
 
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Give me 10 minutes and i'll get them back on track...

boot the personality hairs and slacktivists to the curb, get the companies down to a lenient number, implement AI to fill in for them (so basically making blog posts and social media posts).

Eject any "consulting" firms and rip their contracts up, and piss on the papers for good measure.

Start making games on a reasonable budget. SP linear games are not dead.

Then Greenlight a new Splinter Cell game in the vein of old with Spy vs Merc.

greenlight Rainbow Six Patriots (keep the name because that would kill in today's scene), keep Siege going too, but give us that sweet campaign tactical shooter again.

Greenlight a new Prince of Persia game.


Give all the games a quick turnaround, 3 years max of development time, if it can't be done in 3 years, then the idea gets the boot, make sure they share tech and work on the same engine..

Make sure all the main characters are likeable and just eradicate any potential activist controversial elements from day 1.

"Sir, how about Body type A..." "keeeeyaaaaah" kick 'em out the building, literally.

Happy If You Say So GIF


Why on earth did they cancel Patriots... Ubisoft suck, They're sitting on so many great IP.
 
It's a flop. You notice that games that sell well the developers have no problems advertising how many they sell, Exp-33, KCD2, Dragon Ball, MH Wild, Warhammer, etc.

Worse yet, 3 million pLaYeRs in is the best number they can come up with, which is bad by any measure

I always love the fallback of "They don't always share numbers even if its good". Trust me, if they had sales that were impressive to tout.... you couldn't stop the marketing department from posting it all over the place. They would already be making the social media graphics and shit them out on literally every platform. They are not shy if they have factual data to back them.
 
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And at the same time, Sandfall Interactive is jumping with their naked butt in their faces and embarasses the entire quadruple A industry 😂

I'm really satisfied with how things are going downhill for Ubisoft. I can't think of another company that deserved the net loss more than them. Not even EA or Activision.
 
It's a flop. You notice that games that sell well the developers have no problems advertising how many they sell, Exp-33, KCD2, Dragon Ball, MH Wild, Warhammer, etc.

Worse yet, 3 million pLaYeRs in is the best number they can come up with, which is bad by any measure
True despise what they say, if it was truly good than we would have seen an easy 4, 5 million copies etc.

For a game with a big popular name brand and budget, even a 3 million copy sold would have been bad.

And after so many failures, Assassin Creed Shadows needs to have one of those sudden big surprise hit amount like Wukong or at least Monster Hunter Wild to balance out all the fails.
 
I doubt anyone realistically thought Q4 hail mary - especially when you delayed it and spent more money on it - was going to save their year.
 
I quite like Shadows. But Ubisoft deserves the failure they keep getting.
Exactly. They should've been encouraging talent like the Clair 33 folks they had and probably still have in their line up.

They should be making good new prince of Persia games, splinter cells, and an actual new rainbow six Vegas game instead of still sucking siege dry to hell and back.

Shadows is a good game but it wasn't going to save them.
 
Shadows is the 2nd best selling game of the year and they're still in the red.

It just shows us how fucked Ubisoft was regardless.
It doesn't say much without Ubisoft publishing some hard numbers. We know that Monster Hunter has sold over 10 million copies, but there may be a huge gap behind it. Kingdom Come 2 is the other big contender for the podium place and we know that this game passed the 3 million mark. So AC Shadows can be anywhere between 3-10+ million copies.
 
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Happy If You Say So GIF


Why on earth did they cancel Patriots... Ubisoft suck, They're sitting on so many great IP.
honestly when i saw that trailer back in the day, with the bridge and it was coming hot off the heels of Vegas and Vegas 2 (and GRAW) it was like my most anticipated title.

It looked dope as hell.
 
I hope they can hold out until Heroes of Might & Magic: The Olden Era, Anno 117 and the new Rayman game (with Michel Ancel) are completed. Then they can go fuck themselves, for all I care.
 
Give me 10 minutes and i'll get them back on track...

boot the personality hairs and slacktivists to the curb, get the companies down to a lenient number, implement AI to fill in for them (so basically making blog posts and social media posts).

Eject any "consulting" firms and rip their contracts up, and piss on the papers for good measure.

Start making games on a reasonable budget. SP linear games are not dead.

Then Greenlight a new Splinter Cell game in the vein of old with Spy vs Merc.

greenlight Rainbow Six Patriots (keep the name because that would kill in today's scene), keep Siege going too, but give us that sweet campaign tactical shooter again.

Greenlight a new Prince of Persia game.

Give all the games a quick turnaround, 3 years max of development time, if it can't be done in 3 years, then the idea gets the boot, make sure they share tech and work on the same engine..

Make sure all the main characters are likeable and just eradicate any potential activist controversial elements from day 1.

"Sir, how about Body type A..." "keeeeyaaaaah" kick 'em out the building, literally.
U, Sir are looking at it with common sense and reasoning, meanwhile at ubisoft:
nV5wNAX.gif
 
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Number of players and commercial success are different things... budget, time and money invested, a lot of things can define success.

Whats the real sales numbers ? How ubi+ affected sales ? Whats the budget and what were the initial sales forecast/projection ?

I would bet my house that if Shadows was not so controversial it would have sold a lot more.

Edit: lol I just looked at the prices of the monthly ubi+ subscription, how in the hell are you going to sell games like this one if you can pay this little for one month and beat the game ? What were this people thinking ? I dont have a pc so I never bothered to look, but in my country one month of ubi+ is 1/6 off the price of a launch game like Shadows. Wtf.
 
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Number of players and commercial success are different things... budget, time and money invested, a lot of things can define success.

Whats the real sales numbers ? How ubi+ affected sales ? Whats the budget and what were the initial sales forecast/projection ?

I would bet my house that if Shadows was not so controversial it would have sold a lot more.
We can tell by the price of ubisoft premium subscription service that they need roughly 3subs per 1 70$ launchwindow sale, so lets be generous and assume they sold 1m copies(we know its not on pc and we know xbox barely sells any games so that leaves playstation for the most part), and 2m subs from ubi premium which means roughly as much revenue as 700k copies, so if we turn that all into copies, defo below 2m copies compared to old time where success was announced in copies sold :)
U would think 2m copies sold equivalent in revenue is solid af, then u realise AC:S is mainline entry in a series that by 2022 had over 200m copies sold(not players, copies sold).
By September 2022, total sales of the series had reached 200 million

 
Game was extremely mid at best other than the graphic, but them again valhalla was even worse and sold a shitload.
 
We can tell by the price of ubisoft premium subscription service that they need roughly 3subs per 1 70$ launchwindow sale, so lets be generous and assume they sold 1m copies(we know its not on pc and we know xbox barely sells any games so that leaves playstation for the most part), and 2m subs from ubi premium which means roughly as much revenue as 700k copies, so if we turn that all into copies, defo below 2m copies compared to old time where success was announced in copies sold :)
U would think 2m copies sold equivalent in revenue is solid af, then u realise AC:S is mainline entry in a series that by 2022 had over 200m copies sold(not players, copies sold).


Its crazy.. I edited my post ... I never looked before (dont own a pc) but one month of ubi+ in my country is literally 1/6 off the price for a launch game (360 to 60 in our currency) .

So I really cant see they selling this game on pc outside of the most die hard fan. Even if you take two months to beat the game you still are looking at 1/3 of the price.
 
The last Ubisoft game I enjoyed was Far Cry 5.

I tried Far Cry 6 but that was the last straw for me. I'll wait for reviews on the Black Flag remake in case they ruin the parkour like modern AC but apart from that I have no interest in their games in their current state.
 
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