I'm not completely satisfied with the quality of my previous bitchings, so I'm offering the forum this new one (you know, gotta keep the bases\dens covered): Is the color "off" on this game for anyone else? It's fine on every other game (including Brotherhood) but I'm getting a purplish hue or tint on skin. It's kinda difficult to tell if any other colors are off since there are far more dark colors used in the game than there are light.
How's the game play, better or worse than brotherhood?
Hoping it goes down to 40 because im a cheapass.
Shit man, it's been $34.99 at a few different places for Black Friday! If you meant 40 U.S. dollars that is.How's the game play, better or worse than brotherhood?
Hoping it goes down to 40 because im a cheapass.
So after a few more hours invested in this, I'm getting quite frustrated with some of the mechanics. As a long time AC fan, and someone who considers ACII one of the best games this generation, I can't help but feel like I'm not enjoying myself as much.
I thought my problems with the climbing would go away, but nope, they're still there. I still find myself having issues with Ezio jumping in the completely opposite direction as I'm scaling a wall. This is particularly frustrating when I'm chasing a den captain down or trying to escape an area to become anonymous. Which brings me to my next point, fuck capturing the dens. Yes, you can completely ignore this feature EXCEPT that you then cannot unlock the surrounding merchants. You see, one of my favorite aspects of these games is being able to upgrade the towns, and pretty much go anywhere I need to in order to buy supplies. The den captains seem even harder to assassinate, and go into hiding way too quickly IMO. Yesterday I found myself on very low health with all medicine supplies exausted, and I had to travel across the entire map (while all the guards were on high alert) to get back to an area with a doctor.
I love the environment, but I'm definitely not enjoying thie game as much the previous two installment. I will say though ,that I'm loving the way the Sofia portions are being handled
How can you still have this issue? Don't press the feet button when climbing, that's not how you climb, you use the direction stick to go where you want, not the JUMP button, unless you point upward, in which case he will jump up.
It's so simple, I NEVER make that mistake, and people have doing that since forever.
I've always pressed X while climbing so he will go faster and I've never had as many issues as I have with Revelations I'm not sure if they made the sensitivity higher or what, but Ezio definitely jumps backwards when Im clearly pressing forward.
Pressing x doesn't allow you to go faster, holding the right trigger does. It hasn't changed in Revelations.
X does NOTHING while climbing, except if you tap it while pressing upward, in which case he will jump upward. Right trigger = "high profile", so faster climbing.
X = jump button. If you don't press a direction, he will jump back.
This was my least liked AC game. The story I thought was throwaway garbage that did justice to the game's beginnings as a shitty 3DS game. The Altair stuff was frankly boring, short and amounted to very little. The Ezio stuff equally boring and again amounted to nothing.. Where were the revelations? Everything this game allegedly "reveals" we already knew from AC2. The Desmond stuff was also fucking horrible and the worst out of animus experience in the entire franchise.Third fucking time we go after an apple of eden, are you fucking serious
Worst city design in the entire series too. Small, forgettable map. This series can't sustain this yearly shit any more. They pulled a minor miracle with Brotherhood, but clearly that was a one-time thing. Now they've screwed themselves with AC3 which has to be released next year no matter what.
Gameplay-wise I'm feeling some serious franchise fatigue, it's the third mainline AC game released in a span of 24 months. That's ridiculous for games of this size. I tried to skip all of the additions, meaning the Den Defense(which is SHIT) and the Mediterranean Defense(I hated leveling up retards in ACB, such a shore, I wasn't gonna do that again). They really need to lean this series and leave all the non-stealth/action crap on the table. Enough of that. Den Defense in particular is GARBAGE, and shit if you "liberate" a tower your status is immediately set to red. One time after I set a tower afire two other dens got invaded within two minutes, before I could kill a witness or bribe anyone. At that point I said fuck it to this shit mechanic.
The one improvement was the visuals, character models are really the best in the series, but overall this engine is really showing its age.
My assessment is to only buy if you are unfortunately already too invested into the franchise. I have some seriously low expectations for AC3, right now it's looking like in a perfect world this whole thing would've been put out to pasture after Desilets left.
I agree with your post, especially these bits. I know some people love Brotherhood, but AC2 is without question the high point in the series so far IMHO. It's not perfect, but it had vision. ACR really really does not. Feels very cheap, like a bad TV movie.
They can't do a modern city because it would be completely ridiculous to have barrels of hay fucking everywhere and that's our core stealth mechanic.
Edit: Why do I get the feeling that Data Frags will be so hard to find
Maybe Brotherhood worked because they wanted to include Rome in AC2 and had to cut it last minute. So they had content already started.
edit: Aaaand you said that in your very next post.
They can't do a modern city because it would be completely ridiculous to have barrels of hay fucking everywhere and that's our core stealth mechanic.
I can't disagree with you more. Rome felt much more like a living city instead of a map + procedural buildings like AC2 cities felt to me. Also calling in assassin's no matter how ridiculous is probably my favorite small mechanic of any game this generation.
All red means it's on full alert. It won't go away until you get the meter back to 0.Uh, another question: I'm a little confused with the notoriety meter. Right now, it's -all- red, but about 2/3rds of it is marginally darker red. It's kind of difficult to tell at a glance whether I need to do something about it. I didn't see any other notoriety indicators on menu screens or anything. Is the slightly lighter red temporary heat that goes away with time?
Nah, I find the 30 required to do all the Desmond stuff by chance. They are especially easy to find at the arsenal part of the city.Edit: Why do I get the feeling that Data Frags will be so hard to find
Nah, I find the 30 required to do all the Desmond stuff by chance. They are especially easy to find at the arsenal part of the city.
Question: isn't money deposited in bank every 20 minutes? I've been playing for about 35 tonight now and haven't had money put in once, and this seems to happen a lot.
The most noticeable control improvement for me was with jumping. The last couple hours of Brotherhood had me doing side missions that involved annoying jumping, and this feels way better. I on't think I've inadvertently committed suicide more than 3 or so times in Rev.
Tower defence? Mandatory tower defence? Shit mandatory tower defence?
In an Assassin's Creed game? Really, Ubisoft?
Completely agree with jett, Y2Kev and RockPaperShotgun's review. My least favourite AC game - II >= Brotherhood > 1 > Revelations.
Biggest disappointment of the year for me.
Leaving your zones contested locks all shops in the vicinity, correct?It's not mandatory.
EDIT: Save one tutorial mission.
You can still opt to not doing them and just kill the den captain again.Leaving your zones contested locks all shops in the vicinity, correct?
I call that mandatory.
Leaving your zones contested locks all shops in the vicinity, correct?
I call that mandatory.
edit: actually, the awfulness of this mechanic goes even further. If you want to keep your dens uncontested, you can't do any of the fun stuff ("illegal behaviour") in the game. Imagine if GTA would actually punish you with something unfun and drab when you get up to 5 stars instead of unleashing the military resulting in the most hilarious thrillrides.
This mechanic has been a terrible idea and I hope they take the negative feedback they'll get to heart.
That sounds much better than doing the tower defence.You can still opt to not doing them and just kill the den captain again.
Cheska said:GAH that's what I meant, though I press the right trigger and X. So basically, I'm pressing R1 + x and forward, but he goes backwards. The point I'm trying to make is that I'm pressing the exact same buttons I have in the past, but having issues this time around.
So at best you want to avoid the mechanic, at worst it sours you on the experience. Who at Ubi thought this would've been a good idea in the first place? >_>
That sounds much better than doing the tower defence.
I don't think I'll ever understand all the love ACII gets. I seriously believe it is the worst game in the series (which still means I like it better than 90% of what else is out there). It's like Metal Gear Solid 2 compared to MGS (AC1) and MGS3 (AC:R), with Brohood being the equivalent to 4.
You're still doing it wrong.
dey b ez broWhy do I get the feeling that Data Frags will be so hard to find
I don't think I'll ever understand all the love ACII gets. I seriously believe it is the worst game in the series (which still means I like it better than 90% of what else is out there). It's like Metal Gear Solid 2 compared to MGS (AC1) and MGS3 (AC:R), with Brohood being the equivalent to 4.
People who perceive the Assassin's Creed games as historial GTA games love AC2, because it basically provided them with the widest variety of shit to do outside the main quest. The quest itself was significantly worse than AC1, because the assassination missions were short, unfulfilling and lame. The storyline was about the same for me, but your enjoyment of AC2 vs AC1 depends on your preference for Altair or Ezio's character types.
Are you talking about story or gameplay?I don't think I'll ever understand all the love ACII gets. I seriously believe it is the worst game in the series (which still means I like it better than 90% of what else is out there). It's like Metal Gear Solid 2 compared to MGS (AC1) and MGS3 (AC:R), with Brohood being the equivalent to 4.
Get to the door of the contested den and accept the Den Defense mini-game (if you select "decline" it doesn't do anything and the area will still be in the contested state). After it loads, press start and select "abort memory". When it loads back to the normal city, the area will be back into Templar control and you'll have to kill the Den Captain again to get it back to the Assassins.So at best you want to avoid the mechanic, at worst it sours you on the experience. Who at Ubi thought this would've been a good idea in the first place? >_>
That sounds much better than doing the tower defence.
Get to the door of the contested den and accept the Den Defense mini-game (if you select "decline" it doesn't do anything and the area will still be in the contested state). After it loads, press start and select "abort memory". When it loads back to the normal city, the area will be back into Templar control and you'll have to kill the Den Captain again to get it back to the Assassins.
You'll have to see two loading screens but it's still better than doing the mini-game if you consider it insufferable. I personally did Den Defense around three times in my entire playthrough and didn't mind it. It was only annoying when I didn't understand how the awareness system worked properly at the start, but after I got it it was easy to not get my dens attacked for the rest of the game.
seriously?I just realized there are virtually no assassination missions in ACR. lol. Ubisoft made a whoopsie!
Doesn't it only get attacked if you do something illegal while in the alert state? I didn't find it hard to find heralds after that, although officials were rare. But yeah, the point is that you can go the entire game without doing den defense if you don't want to (not counting the tutorial).And after you kill the den captain your meter will immediately be put on full alert...repeating the cycle. Like I said before, one time two of my dens got invaded immediately after I killed a captain, before I could kill a VIP or bribe a heraldI frankly ignored the dens, not a single fuck was given, and it didn't affect my playthrough at all. I think I only liberated three. There's really no point.
As Mentor you send your recruits to do these side missions.seriously?
seriously?
seriously?
The option should appear when you target lock one of the guards in the group.How do you actually use a group of thieves? So I hire them and then go to a group of Templars, press B and nothing happens. Am I doing something wrong?
Strange, I was right in front of the Templar and nothing happend :|The option should appear when you target lock one of the guards in the group.
Started this up yesterday, love it so far. Bought all the stores, captured all the dens and even raised all the master assassins I can at this point and I just got to the bomb making part. Got some Guild master armor and a sweet axe, sword and dagger from the assassin dens. Only had the started 1st 2 armor items before I got the best stuff. Working on the landmarks now. Guess I gotta advance the story to get the last lookout point and lock up the last den.