Draugoth
Gold Member
Shadows' main story should take most players around 30 to 40 hours to complete — but that playtime can be doubled to roughly 80 hours if you decide to see out every side quest and explore the open world in its entirety.
This means that Shadows should be a bit smaller than Assassin's Creed Valhalla, which is often criticised for its overall length.
Next, Benoit reveals that the developer is considering various updates including a New Game+ mode, dependent on player demand. New Game+ is particularly noteworthy because the aforementioned Valhalla never got it — which turned out to be a fairly controversial decision amongst fans who wanted to replay the viking adventure with all of their endgame gear intact.
This means that Shadows should be a bit smaller than Assassin's Creed Valhalla, which is often criticised for its overall length.
Next, Benoit reveals that the developer is considering various updates including a New Game+ mode, dependent on player demand. New Game+ is particularly noteworthy because the aforementioned Valhalla never got it — which turned out to be a fairly controversial decision amongst fans who wanted to replay the viking adventure with all of their endgame gear intact.
- Now was the right time for Japan because the team really wanted to do it and it was a dream for them.
- Japan needed movement in the natural world and the technology is there now and they could find a good story.
- Inspired by movies such as 13 Assassins, Sekigahara, Zatoichi and Kurosawa films but with their own AC spin
- Devs see the online controversy and try to take on fair criticism but the team are really focused on delivering an outstanding game
- Main story is 30-40 hours long- Above 80 hours or much more with side content
- Looking into adding New Game+ and other modes based on player feedback
- Vast, dynamic, breathing open world- New gameplay mechanics include light and shadow stealth, ability to go prone, grappling hook, observe mechanic, spy network system, newly expanded customisable hideout, more dynamic world (seasons/ weather systems/ night and day)
- Minigames that give character knowledge points
- Can recruit some characters from side quests
- Dynamic cutting system. Can cut a lot of stuff. Cuts exactly where your sword strikes and can impact gameplay
- Performance (60fps) and Quality (30fps) modes on PS5 and Xbox Series X- PS5 Pro Enhanced with both Performance and Quality- Xbox Series S specs will be revealed later- New Animus story that ties this game into future AC games/ projects.
- Team want to show Japanese fans the effort they put into the game.