After trying to get into Dying Light twice and not being able to, I traded it in to Best Buy yesterday and picked up Unity for the third time since it's been released. Third time could be the charm as im actually playing the game unlike the first two times when I played Rogue and Far Cry 4 instead and decided to sell Unity both times thinking that I wasn't going to play it whatsoever.
Playing for several hours, game has positives but the negatives outweigh them in my opinion. On sequence 3. First the positives -
+Visuals, character models, animations, atmosphere, crowd, buildings, etc. all look superb. Arguably the best looking game this generation thus far.
+Music and sound is good.
+Story has been good thus far and im actually enjoying it.
+Like the Arno and Elise characters thus far.
+The missions and side missions have all been good and best of all, no eavesdropping missions as of yet. Did a Paris Story and a mission after renovating the café.
+The combat is better in my opinion as it's not as easy to just counter and kill the enemies. The kill combos at the end are awesome.
+ / - Stealth is better with the added crouch button but it should have been a button press instead of having to hold down the button. / The cover system is bad though as you can't just loop around corners and you get stuck to the walls despite pressing the button to get out of the cover system.
+ / - The Parkour is good in regards to being able to climb diagonally up or down. When dropping down, I like that the character will go ledge to ledge on his own with every drop down. / Other than that, the Parkour is as bad or worse than what im used to from Rogue and Black Flag. Arno gets stuck or climbs everything even when you don't want him to. Personally, I think that they should have stayed with the setup in Rogue, add the diagonal climbing up and down and just perfect what the character climbs and gets stuck on top off.
-Absolutely hate all the "online" and "companion app" stuff. I need an app to unlock a treasure chest? Seriously? WTF? A lot of features but yet, they're online only. UGH.
-Other treasure chests require Initiates to open them...again, WTF?
-Absolutely hate the "last known position". This isn't Splinter Cell.
-Not a fan of these Helix credits and all this other stuff when it comes to upgrading. Seems deeper but it's also more restrictive. Some abilities can't be unlocked until after completing sequence 9. Also, some stuff can't be unlocked unless I acquire it or complete a mission in Dead Kings. One shouldn't have to do with the other in regards to weapons and such.
-Absolutely hate that they took away the "human shield" element when in combat. Majority of the damage I take is from enemies shooting me from a distance.
-The present day stuff. Enjoyed it in Black Flag and Rogue but thus far, not at all. Hate the Abstergo Industries crap. Wish Ubisoft would eliminate all the modern day stuff. Just make the game historical between Assassins and Templars at that period of time as if you're actually playing it. Maybe, being able to alter history in the game would be good. I know the Animus is used to play the "DNA" of the main character but im just not into it at all thus far.
-While reading the info about characters, why did they have to put in some "wisecrack" remark from the woman in the present time in EVERY character, place, etc. info? I'm turned off to reading the info because of this.
-Too many "following" missions/objectives. Seriously, it's like almost every mission, story or side.
-CoOp. If im wrong in this, please correct me but if I can't play any of the co-op missions by myself (which I thought you could), im going to be annoyed as I wanted to try some of them out.
-Biggest negative though is all the implemented co-op and online stuff. It's simply too much. I loved Rogue and it was my 2014 game of the year due to the excellent story, elimination of eavesdropping missions and that it was a pure single player game. Too many developers are getting all co-op/online happy with the single player aspect and this needs to stop. It should be separate period.
-Despite downloading a 7GB patch, there's still some funny bugs and glitches. I love seeing NPC's in mid air still walking around or sitting down in a chair only to be warped ten feet away leaning on a bannister in the café.
-And of course, microtransactions. Granted, they can be ignored and avoided but that doesn't mean that they should exist in console games or any game for that matter.
With all of that said, im still playing Unity. Highly doubt that I'll 100% the game like I did with Rogue and Black Flag but im enjoying the game enough to keep playing. Hoping Victory improves on the negatives and eliminates the co-op/online aspects that are in the single player story.