• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Assault Android Cactus |OT| Do Androids Dream of Bullet Hell? (Multiple platforms)

Footos22

Member
How can I disable the audio coming from the PS4 controller? Its very bothersome.

Wear headphones, If that's not an option hold the ps button and turn it down from one of the menus there. i dont think there is an option in game.

I don't like it when games use the speaker excessively either. Is my only fault with this game atm otherwise its fricking great.
 

Paz

Member
We'll likely be adding an in-game volume slider for the controller audio in an update, sorry about that oversight we just got used to using the OS controls for volume (I usually use that on other games too for some reason).

For now you can use the volume controls that you see when you hold the PS button for a few seconds, it will also auto disable the controller voice if you use headphones.
 
This game is awesome. My GF and I played up to the 3rd boss last night, I think we're addicted now.

Starch is my jam, her cluster missiles are just too good for clearing out mobs.
 

hbkdx12

Member
Played for a bit. I like the game it's fun.

Only thing that's been bugging me is that sometimes in all the chaos i find it hard to distinguish the white energy orbs from the blue enemy projectiles. Since they both just com e at you i find myself being real jittery about virtually everything that's coming towards me and find myself occasionally trying to dodge white orbs which usually ends up with me moving into an enemy/projectile.
 

Dash Kappei

Not actually that important
Yesterday leaderboards weren't updating right for me but it seems that's not a problem anymore, weird (but glad!)
 

Paz

Member
Yesterday leaderboards weren't updating right for me but it seems that's not a problem anymore, weird (but glad!)

PSN leaderboards take several minutes to update after you lodge a score, the end of level screen should be correct as we know your score and can compare it at that point but the main menu boards will take a lil while to update.

We also have an annoying issue where I screwed up the setup and the leaderboards are limited to the top 1000 entries right now, but I should be getting that sorted asap (It's a back end setup issue I missed in the dev environment, now just waiting on Sony to approve my changes to 65000 entries).

Oh and for folks who's hands are hurting you can always invert the fire mode in the options so it auto shoots and stops shooting when you press the trigger, takes a bit of getting used to and isn't the default because we want shooting to be a conscious decision for many weapons but works well for long sessions :)
 

Ogawa-san

Member
Managed to kill the last boss, somehow. Got the highest score out of all bosses even!

D

Liquorice's charged attack is awesome, now I just need to learn how to use it against bosses without instantly killing myself. I feel it'd be a lot easier to use with a mouse.
 

Vitacat

Member
Finally purchased this morning. Played a little just now, and it's superb!

Love the game mechanics, the constant tension of watching your battery while mowing down enemies. That walking of the edge of having great power yet being on the verge of losing it makes for satisfying moments as you play.

It's been said over and over, but yes, this game really should have won the PS+ vote. Regardless, worth buying if you like arcade games, especially dual stick shooters.
 

Calabi

Member
This is really good and definitely worth the money. It's hard to stop playing once you've started, it has a hell of a momentum.

It's well balanced and not unfair like most indies that seem to throw enemies at you with no thought. Great music and the feel of just shooting stuff and the way the levels transform. I like these sort of games and this is the best one of these I've played.
 
One thing I really like about this game is its accessibility. It's the first 'bullet hell' esque (I say that as it's obviously not true bullet hell) that can be played with a group of relative amateurs, and the game can still be fun, for both them and the person carrying.

In games like Resogun, the less experienced players lose all of their lives and then they have to sit and watch as I clear the stage. On Jamestown, the amateur players die repeatedly due to the difficulty and one-shot death system, and have to sit on a lengthy respawn timer as a result.

In Cactus, single bullets do not kill and they can merely mash trigger to get back up. This doesn't prevent the game being difficult however, it's just relative to your goals on the level. S+ is difficult, clearing stages? Not so much. I like that though, it's good to be able to get a group of friends playing these types of games, and I think it's important for a genre that's otherwise, incredibly inaccessible for newcomers.
 
I was having a lot of trouble with the last (?) boss yesterday. Got to
second form
, but haven't made it there again since. So I just tried to Infinity Drive a couple times and Daily Drive instead. Pretty great game.
 

Paz

Member
One thing I really like about this game is its accessibility. It's the first 'bullet hell' esque (I say that as it's obviously not true bullet hell) that can be played with a group of relative amateurs, and the game can still be fun, for both them and the person carrying.

In games like Resogun, the less experienced players lose all of their lives and then they have to sit and watch as I clear the stage. On Jamestown, the amateur players die repeatedly due to the difficulty and one-shot death system, and have to sit on a lengthy respawn timer as a result.

In Cactus, single bullets do not kill and they can merely mash trigger to get back up. This doesn't prevent the game being difficult however, it's just relative to your goals on the level. S+ is difficult, clearing stages? Not so much. I like that though, it's good to be able to get a group of friends playing these types of games, and I think it's important for a genre that's otherwise, incredibly inaccessible for newcomers.

We're giving a talk on this very topic at GDC next wednesday so thanks for boosting my confidence in the subject matter :) Though the focus of our talk is less about carrying players and more about building an accessible game without sacrificing depth, it was a major focus of our gameplay systems And I think a lot of people have enjoyed this as their first 'bullet hell' (It's not really, but y'know) experience.
 

Paz

Member
And after 4 tries I finally beat the final boss! :D


In Memory of Frances Wilson and Ralph Dyck.

That's my mum, and Jeff's Dad, they both passed away unexpectedly during the first year of development and we had a pretty rough time to be honest, you're the first person I've seen mention that dedication. Thanks.
 

Paz

Member
Is the PS4 version running at the highest graphical setting equivalent on pc?

It's similar but not identical, the biggest difference you might notice is our horribly inefficient SSAO solution is missing on PS4, though technically on PC we don't enable max SSAO even at the 'highest' preset on PC options, you had to manually enable it because it was problematic.

Not 1:1 but very close, and some things like certain enemy attack effects are improved as we had time to iterate on them between PC and console release.
 
Was full voices for boss stage dialogue considered?

I remember playing the demo at one of the PAX events and remember hearing one of the bosses talk before the fight.
Or maybe I was just hearing things.
 

Gitaroo

Member
It's similar but not identical, the biggest difference you might notice is our horribly inefficient SSAO solution is missing on PS4, though technically on PC we don't enable max SSAO even at the 'highest' preset on PC options, you had to manually enable it because it was problematic.

Not 1:1 but very close, and some things like certain enemy attack effects are improved as we had time to iterate on them between PC and console release.

Thanks, a friend was wondering if he should get it on PC or PS4, PC version still allow higher resolution and reshade I suppose. And maybe HBAO+ hack.
 

Shizuka

Member
Is SharePlay being used as online multiplayer? The lack of real online multiplayer is disheartening and got a few friends of mine to pass on the game or wait for a sale.
 

Bronetta

Ask me about the moon landing or the temperature at which jet fuel burns. You may be surprised at what you learn.
Thanks, a friend was wondering if he should get it on PC or PS4, PC version still allow higher resolution and reshade I suppose. And maybe HBAO+ hack.

With the promise of cross-buy, the PS4 version was the clear winner for me. Can't wait to play it on the go on Vita.

The PS4 port is great so you can't go wrong with either one. It looks and runs very smoothly.
 
Hmm super tempted by this. Not a huge fan of the character designs but I love bullet hells and twin stick shooters have been a recent obsession (Nuclear Throne..soo good). I love how fluid this looks and I think the enemies look awesome.

Plus that cheap price....hmmm
 

Paz

Member
Is SharePlay being used as online multiplayer? The lack of real online multiplayer is disheartening and got a few friends of mine to pass on the game or wait for a sale.

Well it's on sale right now for 30% off so they'll be waiting a long time if they want it cheaper :p

You can use Shareplay, it's quite playable if you're close geographically.

Was full voices for boss stage dialogue considered?

I remember playing the demo at one of the PAX events and remember hearing one of the bosses talk before the fight.
Or maybe I was just hearing things.

The bosses have dialogue during the fight but we never had spoken dialogue for them in the intro/outro phases, it would've been too difficult with our timing of development and also quite expensive for the character VO.
 
Is SharePlay being used as online multiplayer? The lack of real online multiplayer is disheartening and got a few friends of mine to pass on the game or wait for a sale.

Yeah, Shareplay is used for multiplayer. It is on sale right now (30% off).



Side note: "Assimilation Complete" during Boss Russ. FUCK!!

Edit: Cleared!! That boss rush was a Rush!
 

jello44

Chie is the worst waifu
Oh and for folks who's hands are hurting you can always invert the fire mode in the options so it auto shoots and stops shooting when you press the trigger, takes a bit of getting used to and isn't the default because we want shooting to be a conscious decision for many weapons but works well for long sessions :)

I'll have to check this out.

Are there any plans to use the second stick to aim/shoot at some point down the road?

Hmm super tempted by this. Not a huge fan of the character designs but I love bullet hells and twin stick shooters have been a recent obsession (Nuclear Throne..soo good). I love how fluid this looks and I think the enemies look awesome.

Plus that cheap price....hmmm

Personally, I love the designs.
I'm not biased or anything. :3

But really, you can't go wrong. Game is charming and fun as fuck. All that for $10.
 
Wear headphones, If that's not an option hold the ps button and turn it down from one of the menus there. i dont think there is an option in game.

I don't like it when games use the speaker excessively either. Is my only fault with this game atm otherwise its fricking great.
AAC is the only game I've actually liked the controller speaker shouting at me. I can't say, exactly, since I also loathe that "feature." Why would I want to hear sound out of a tinny 1/2" speaker, when my multi-driver tower speakers do a way better job?
 

Dash Kappei

Not actually that important
Hmm super tempted by this. Not a huge fan of the character designs but I love bullet hells and twin stick shooters have been a recent obsession (Nuclear Throne..soo good). I love how fluid this looks and I think the enemies look awesome.

Plus that cheap price....hmmm

I'm not fan of the character designs too (Starch looks cool tho) but believe me in-game they look much better and fit with the world and enemies (which look awesome and also animate sooo good)


Is SharePlay being used as online multiplayer? The lack of real online multiplayer is disheartening and got a few friends of mine to pass on the game or wait for a sale.

This game plays much better as a solo experience chasing the scores, honestly. Mp is more of a diversion, imo.
Also the game is currently €10. Ten euros. That's like when games used to come out on the gold age of XBLA at 800 MS points. I was tight on money and pretty sure the game woul've been set to launch at €17,99/19,99 (and then a certain -awesome- someone came to save the day) and even then the game would've been worth every cent, it's just that these days the idea of '"another" dualsticks shooter is a hard sell. But looks and plays without a doubt like a premium title.

Paz:

The intro looks like the motions/lipsync are much slower than the voiceivers, mostly has this near-slowmo look to it and, to me, seems a bit jarring... is it done on purpose or is it a bug?
 

Shizuka

Member
Hey, you don't have to preach to the choir, I've been playing this game for over a week for review, I'm just saying that although I love it, it's hard it to recommend to some particular gamers.
 
Hmm super tempted by this. Not a huge fan of the character designs but I love bullet hells and twin stick shooters have been a recent obsession (Nuclear Throne..soo good). I love how fluid this looks and I think the enemies look awesome.

Plus that cheap price....hmmm

Buy it.
 
Been waiting for this game forever! I just picked it up last night and I love it!! This is exactly my jam.

Thank you team witchbeam for an excellent game. Now make some DLC so I can give you more money. =)
 
Whole game until last section of last boss: silky smooth fun with bouts of tension and thrills.

Last section of last boss: hey play this last boss over and over and over and over to get to this last part and fail with the goal in reach.

I love the game, I'm just salty that after nearly 20 tries I'm still failing.
 
EX options are great!

3 A.I. Partners + Normal Sized Head Mode + Rubber Music + No HUD = PURE BLISS!

A.I. is damn good in this game. Not incompetent where they don't do shit. They'll collect batteries and mow down all enemies for you. Only in one instance I had a problem where one A.I. wasn't advancing in the stage and was hiding behind a pillar, but that was for a short moment, and she moved once a lot of enemies died.

Watching A.I. and also having them as a backup and helping hand really makes the experience better, especially when fully fledged online is lacking.

Just played Infinity Drive mode with 3 A.I., and with so much chaos around you I didn't see a single FPS dip. Good job optimizing the game!
 

Dash Kappei

Not actually that important
Hey, you don't have to preach to the choir, I've been playing this game for over a week for review, I'm just saying that although I love it, it's hard it to recommend to some particular gamers.

You've been playing for a week and yet don't know there's no online mp proper?
You're the one who said your friends will be waiting for a sale because of no online mp, which would mean what, 5€? Imo that's a tad ridiculous, not because I don't respect wanting to wait for good deals, but because let's face it if you're on the fence about a day1, polished as heck 10$ game then your interest in it must be flimsy at the very best. I just gave my own 2 cents about the game going more for an arcade solo experience, that's all. I mean, you can play Cave's shooters in 2 players, but who the hell does that besides to fuck around for 10 minutes? In my opinion if you're not going to chase grades at all then the game isn't for you (I don't mean *you*), like beating Mushi Futari credit feeding and then saying the game's 20 minutes long and not worth its price tag. It's not really a matter of multiplayer. You should let your friend try the game via shareplay in sp and multi and see if they like it, saying it's hard to recommend it because it lacks online multi it's not true at all, it's hard to recommend it because it's in a niche genre and even if it tries to welcome a bigger public than just the hardcore crowd in the end it seeks the same crowd who fell in love with Geometry Wars, not the Call of Duty/FIFA player.
 

Shaneus

Member
That's my mum, and Jeff's Dad, they both passed away unexpectedly during the first year of development and we had a pretty rough time to be honest, you're the first person I've seen mention that dedication. Thanks.
I noticed that when I watched the credits the other day. Sorry to hear about your respective losses, I totally know they would've been proud of the final product :)

Good lord I would buy the hell out of a physical release if say, LRG were to put one out.

AAC is one for the ages.
Sweet maple flapjacks I would buy that in an instant.
There is one! Kinda... it's for PC, though.

Having said that, given LRG seem mostly independent and approach devs/pubs on their own, I don't think Witch Beam speaking to them would result in anything negative :)
 
No joke, I have been waiting to play this game since it was announced a couple years ago. Can't wait until I have the free time to play it.
 

Dan

No longer boycotting the Wolfenstein franchise
This game is wild. I made it somewhere into the 4th zone for now, and managed to reach layer 15 in Infinity Drive.

Great job!
 
Top Bottom