BuddyChrist83 said:You spelled Pikmin 2 wrong.
BuddyChrist83 said:You spelled Pikmin 2 wrong.
You're not really supposed to use those a lot if you're going for a high score ... which is the point of the game after it's beaten once. Besides, you only get a max of five supers on any but the easiest difficulty, so it doesn't take long to burn through them if you're going to.chespace said:one thing i don't like about astroboy (i only have the import so i don't know about the u.s. release) is how boring it is to constantly whip out your two super moves. i like silhouette mirage so much better.
Meier said:Yeah, I said it.
Indeed. I bought it last week and completed it last night. It's fun, but not all that great really. The Rebirth stuff was terrible too. I mean, yay, you're telling me I have to play through all the levels again just to find some meaningless characters and discover new dialogue bits to a story I couldn't care less about? I can't believe I haven't seen complaints about that when people complained about the challenging and fun searching/collecting at the end of Jet Force Gemini.shuri said:Theres way too much hype.
Diomedeskun said:Other than Adolf (pure genius) and BlackJack, I was never a big Tezuka fan, but the GBA Astro Boy led me to spend the past few days researching the references (before I got the extended desriptions unlocked) and I even bought Dark Horse's Astro Boy book 1 today (which thankfully seems to change no names other than Atom/Astro Boy).
I now find myself drawn to his cast of characters and I have greatly enjoyed the manga.
This is definitely the best GBA game since Fire Emblem. I didn't like the Japanese version much because it was too easy-especially with the 30 supers- but normal mode in the American edition is perfect for now and I will no doubt play hard as soon as I can beat it (stuck on)Blue Knight's timing attack in Rebirth