ATI R520 'Fudo' has 8 Vertex Shader units compared to 6 in R420/R480

xexex said:
http://www.beyond3d.com/forum/viewtopic.php?t=18908

http://www.theinquirer.net/?article=20145


nevermind the dumbfuck confusing Inq article. it's not 'shader units' it's 'vertex shaders' :lol

anyway, that means slightly more geometry / lighting processing power, per clock cycle, than Radeon X800 / X850 series cards.


Meh, I'll wait for more details before I bite on this one. With the move 90nm I'm pretty sure there are a lot of things they're conjuring up to have nicely tucked away in this GPU.
 
I doubt the R520 will be much more than a moderately faster SM3.0 version of the R480.

I am much more interested in what PC graphics cards based on the R500 will be like.
 
I am much more interested in what PC graphics cards based on the R500 will be like.

There won't be any. R500 is the Xenon chip, the PC feature set equivalent of which will be the R600 line. And who knows where the Revolution GPU will fit in, providing Nintendo are prepared to fork out the cash (and therein lies the problem incidentally), it has the potential to be as good as either Sony or Microsoft's offerings simply by virtue of its design team (ArtX/R300).
 
xabre said:
There won't be any. R500 is the Xenon chip, the PC feature set equivalent of which will be the R600 line.
I meant R500 family. I am getting kind of bored with the R300 family even though it has aged very well.
 
xabre said:
There won't be any. R500 is the Xenon chip, the PC feature set equivalent of which will be the R600 line.

It won't be an equivalent..the R600 will be more advanced than Xenon's R500.

Xenon's R500 lies somewhere in the middle between the R520 and the R600.
 
gofreak said:
It won't be an equivalent..the R600 will be more advanced than Xenon's R500.

Sure but in terms of feature set they will be similar, i.e. both will support WGF 2.0 (although the R600 implementation will be more complete).
 
xabre said:
Sure but in terms of feature set they will be similar, i.e. both will support WGF 2.0 (although the R600 implementation will be more complete).

If WGF 2.0 requires shader 4.0 (and I think it does), then they won't both support it :P

The Xenon GPU is a custom chip, incorporating probably as much of what will go into the R600 as is possible in 2005. It can afford to be a "mix and match" since it's a closed box. You could say it'll fully support DX9, and partially support WGF 2.0.
 
Top Bottom