ATI to roll out R500 GPU (90nm) for Xbox 2 in 1Q 2005

McFly

Member
http://www.digitimes.com/news/a20040930A7056.html

ATI Technologies is expected to roll out a new GPU, codenamed R500, for the Xbox 2 in the first quarter of next year, according to market sources.

The R500 will be built using a 90nm process at Taiwan Semiconductor Manufacturing Company (TSMC) and will deliver performance similar to ATI’s next-generation high-end graphics chip, the R520, the sources said.

ATI is cooperating with Microsoft to develop the chip, but the software vendor will be responsible for placing orders with TSMC. ATI will receive royalties from Microsoft based on the number of chips produced.

In related news, the sources said that ATI has completed the tape-out of its R480 chip, which is due to launch in the fourth quarter. The R480 is being manufactured at TSMC, using a 0.11-micron process.

So much about Xenon GPU at 65nm. ;)

Fredi
 
it can only mean three things of Rev:

1)Rev GPU will be based off of something greater than R500
2)Rev GPU will be based off of something below the R500
3)Rev GPU is totally custom

I don't see ATI letting ATI West doing something fully custom just for Nintendo. I would go with 1 or 2.
 
So much about Xenon GPU at 65nm. ;)
65nm was never really an option for 2005 launch.
That still doesn't rule out XGPU at 65nm though - these samples will be in devkits, but if the console launches sometime in 2006... ?
 
Well if compared to the scheduling that was done during the development of Xbox, they're ahead of schedule.

With Xbox the developers got their NV20s in December 2000/January 2001 and got their final kits with the NV2A around E3 2001. (6 months prior to launch)
 
I a bit out of the loop on this - was R500 always meant to be in Xbox 2, I mean was it always suspected? I remember Gigadrive started panicking about some of these chips the other day, when some report on Inquirer surfaced, but I don't even remember what the report said.
 
I had always heard R500 derivative for Xenon... but I don't know if that came from the leaked specs or just a general assumption of the natural progress of things.

Also, performance wise doesnt an R500 90nm = R500 65nm? I thought the smaller process just saved money and power (as in electricity).
 
jedimike said:
Also, performance wise doesnt an R500 90nm = R500 65nm? I thought the smaller process just saved money and power (as in electricity).

smaller process = less electricity = less heat = more transistors = more powerful card.


This, of course, only affects the chip design, so the same chip layout will perform the same no matter what the process building it is. That is, of course, unless the chip overheats.
 
DopeyFish said:
Well if compared to the scheduling that was done during the development of Xbox, they're ahead of schedule.
Which isn't saying much - Xbox1 was rushed even by Sony standards :)

open_mouth said:
that's OK cause they'll just tell the developers to worry about that problem
Hell no - it'll be an automatic system feature - as the temp closes critical, machine automatically goes into pause mode and suggests the player to take a break. :D
 
smaller process = less electricity = less heat = more transistors = more powerful card.


This, of course, only affects the chip design, so the same chip layout will perform the same no matter what the process building it is. That is, of course, unless the chip overheats.



And of course horrible yields for the first two years of manufacture. And a new fab. And lots of costs.

Poor yields are why big LCD and Plasma TVs are so expensive.
 
jedimike said:
Also, performance wise doesnt an R500 90nm = R500 65nm? I thought the smaller process just saved money and power (as in electricity).

With a newer process you can generally increase the clockspeed due to less heat.
 
I had always heard R500 derivative for Xenon... but I don't know if that came from the leaked specs or just a general assumption of the natural progress of things.
Makes sense. That way they will, for a while, have better graphics chip than what is available on the PC front. Much like they had with Xbox.
 
gofreak said:
With a newer process you can generally increase the clockspeed due to less heat.

That's great... for a PC. But for consoles it doesn't matter one bit because specs are locked. I think some people on here were misinformed. They thought that because the GPU (or any processor) is not 65nm, then it somehow decreases the performance of Xenon.

For console purposes...

90nm = 65nm

The architecture is set, so there isn't a difference to me or you except maybe the 10-15 cents you might save on your yearly power bill.
 
jedimike said:
That's great... for a PC. But for consoles it doesn't matter one bit because specs are locked. I think some people on here were misinformed. They thought that because the GPU (or any processor) is not 65nm, then it somehow decreases the performance of Xenon.

For console purposes...

90nm = 65nm

The architecture is set, so there isn't a difference to me or you except maybe the 10-15 cents you might save on your yearly power bill.

I think people meant that if Microsoft got it down to 65nm before launching, they could up the clockspeed for the final specs..your "set" specs would be faster than what they might have been at 90nm.
 
With a smaller process, you can launch with a higher clockspeed as you would with a bigger process. Specs are only locked after mass production starts, so 90nm or 65nm makes a difference.

Fredi

Edit: damn, gofreak was faster. ;)
 
For console purposes...
90nm = 65nm
That's nonsense.
If 65nm were available right now (or would be feasible for mass production in time for Xenon launch) - the XGPU spec could be double what it is now.
 
OK, I just assumed that the specs were set for Xenon since developers already have SDK's... but I guess upping the clock speed wouldn't necessarily effect the architecture.
 
I do hope Microsoft delays Xenon into 2006 so that developers can have more time, and also as a side benefit, Xenon gets more powerful. instead of R500++ on 90nm Xenon could get R600++ on 65 nm.

but I've accepted the likelihood of a late 2005 launch.
 
Kind of doubt it..if PS3 and Revolution hit around the same time (which is almost assured), PS3 will be the more powerful of the two, I think. Even if Rev came out 6 months after PS3, I still think PS3 would be more powerful. The way things are looking, PS3 will likely take the technology crown next gen, unless things change a lot..

Whether we'll see the difference...well that's another story.
 
gofreak said:
Kind of doubt it..if PS3 and Revolution hit around the same time (which is almost assured), PS3 will be the more powerful of the two, I think. Even if Rev came out 6 months after PS3, I still think PS3 would be more powerful. The way things are looking, PS3 will likely take the technology crown next gen, unless things change a lot..

Whether we'll see the difference...well that's another story.

besides the fact that PS3s processors are being made before Xbox2s?

I dunno dude, I still believe Xbox 2 will end up taking the crown just as Xbox did. Though it might be very marginal when compared to last time, it will still have an advantage.
 
DopeyFish said:
besides the fact that PS3s processors are being made before Xbox2s?

Which fact? Xbox2 design is finished for about a month, cell maybe early next year, maybe later.

Fredi
 
I think it's really difficult to beat Sony on hardware not having a temporal advantage.
The point is that I don't see a temporal gap between Xbox2 and PS3 that could advantage one of the two.
More over knowing Sony they will already have near final hardware by next E3.
I think that PS3 will be better than Xbox2 for what concerns the CPU and raw power in general while Xbox2 will have a more refined GPU with probably more advanced shaders and features thanks to the Ati's experience in this sector,but I could well be wrong.
 
Elios83 said:
I think it's really difficult to beat Sony on hardware not having a temporal advantage.
The point is that I don't see a temporal gap between Xbox2 and PS3 that could advantage one of the two.
More over knowing Sony they will already have near final hardware by next E3.
I think that PS3 will be better than Xbox2 for what concerns the CPU and raw power in general while Xbox2 will have a more refined GPU with probably more advanced shaders and features thanks to the Ati's experience in this sector,but I could well be wrong.


well if you saw the tech docs for xbox 2, the cpu they are aiming for is an absolute monster. Though it does remain to be seen if xR500 has DX10 or DX9 shaders.
 
DopeyFish said:
besides the fact that PS3s processors are being made before Xbox2s?

I dunno dude, I still believe Xbox 2 will end up taking the crown just as Xbox did. Though it might be very marginal when compared to last time, it will still have an advantage.

Absolutely disagree if these timeframes stick. Cell isn't ready for primetime yet..as soon as it is, it'll be in PS3 i.e. PS3 will be the first application of it. Cell will be very very new tech when PS3 emerges. The architecture going into Xbox2 doesn't look to be quite so "new" at all. Sony's engineering ambition is pretty freakin' high. I'm not a Sony fanboy at all (more a Nintendo one, to be honest), but in terms of raw processing power, I think Sony will take next gen.

Consider: Microsoft is launching earlier (potentially significantly earlier..there could be a 12 month gap). Microsoft appears to be more cost-concious now and don't appear to be willing to lose as much money per unit as with Xbox. Sony is still engineering with loose expense limits (see the inclusion of Blu-ray for the latest indication of that). Sony's architecture is pretty bleeding edge..Microsoft's is more traditional.

And PS3's processors have been developed before Xbox2's?
 
Yep. Never mind all the waxing lyrical about strategy etc.

At the moment, Xbox is attractive to consumers, as it has better looking games, more easily, than PS2. But people still want PS2, as its the market leader. So PS2 is leading the race even though ideally people would want the tech superiority of xbox.

If xbox launches first, and PS3 is more powerful, then Sony has both hands - biggest brand *and* tech superiority. I don't see how MS wins that battle.


Then again, maybe they don't have to. Maybe Sony is so reliant on PS revenues that simply making a bigger dent next time (which they are likely to), MS can inflict major damage on Sony, with the aim of a next-next-gen win?

Still, I'm not sure there will be a next-next gen. If the manufacturers are already talking up laws of diminishing returns, and the leap forward of pixel shaders bears fruit, then I see next generation potentially lasting longer than 5 years.
 
DopeyFish said:
well if you saw the tech docs for xbox 2, the cpu they are aiming for is an absolute monster. Though it does remain to be seen if xR500 has DX10 or DX9 shaders.


Yeah but no way they will beat the Cell CPU made by Sony-IBM-Toshiba.
Sony is really top notch for what concerns CPUs,it's sufficient to say that the Emotion Engine,a 1999 chip,is the most powerful single CPU of all the current consoles.
And Cell is not a Sony only affaire,it's also IBM future techology,while the Xbox2 CPU will be based on the current Power PC technology in the multi core form.I think the gap between PS3 and Xbox2 CPU could be really wide in favour of the form.
For the GPU it's a different matter,Ati has a great experience and I can't see Sony alone beating Ati on the feature list.
 
gofreak said:
Absolutely disagree if these timeframes stick. Cell isn't ready for primetime yet..as soon as it is, it'll be in PS3 i.e. PS3 will be the first application of it. Cell will be very very new tech when PS3 emerges. The architecture going into Xbox2 doesn't look to be quite so "new" at all. Sony's engineering ambition is pretty freakin' high. I'm not a Sony fanboy at all (more a Nintendo one, to be honest), but in terms of raw processing power, I think Sony will take next gen.

Consider: Microsoft is launching earlier (potentially significantly earlier..there could be a 12 month gap). Microsoft appears to be more cost-concious now and don't appear to be willing to lose as much money per unit as with Xbox. Sony is still engineering with loose expense limits (see the inclusion of Blu-ray for the latest indication of that). Sony's architecture is pretty bleeding edge..Microsoft's is more traditional.

And PS3's processors have been developed before Xbox2's?

Grrr. Microsoft isn't cost-concious, they are being cost effective. What this means is with Xbox, Nvidia/Intel made their parts and ended up selling them directly to Microsoft. What this means is there is more shipping, more middlemen, more money. Plus, remember that huge nvidia write-off? Now with ATI/IBM, Microsoft is getting access to the IP themselves, they work with ATI and IBM to design the GPU/CPU, then Microsoft waddles it's way to TSMC or whoever and gets them fabbed themself. Middlemen are out of the picture, un-necessary write-offs are downsized. Money is saved.

CELL is apparently gone to fab as of a few weeks ago. Xbox 2 parts should be going into fab very soon. By this point, both consoles specs are very close to final. There might be some tweaks here and there, but at this point I don't see either of them to make any drastic changes to their specifications.
 
gofreak said:
Cell isn't ready for primetime yet..as soon as it is, it'll be in PS3 i.e. PS3 will be the first application of it.

I agree with the rest, but Sony aready anounced that there will be cell based workstations out before the PS3.

Fredi
 
Elios83 said:
Yeah but no way they will beat the Cell CPU made by Sony-IBM-Toshiba.
Sony is really top notch for what concerns CPUs,it's sufficient to say that the Emotion Engine,a 1999 chip,is the most powerful single CPU of all the current consoles.
And Cell is not a Sony only affaire,it's also IBM future techology,while the Xbox2 CPU will be based on the current Power PC technology in the multi core form.I think the gap between PS3 and Xbox2 CPU could be really wide in favour of the form.
For the GPU it's a different matter,Ati has a great experience and I can't see Sony alone beating Ati on the feature list.

Xbox2 CPU is based on Power5. the NEXT-generation server platform from IBM.
 
DopeyFish said:
Grrr. Microsoft isn't cost-concious, they are being cost effective. What this means is with Xbox, Nvidia/Intel made their parts and ended up selling them directly to Microsoft. What this means is there is more shipping, more middlemen, more money. Plus, remember that huge nvidia write-off? Now with ATI/IBM, Microsoft is getting access to the IP themselves, they work with ATI and IBM to design the GPU, then Microsoft waddles it's way to TSMC or whoever and gets them fabbed themself. Middlemen are out of the picture, un-necessary write-offs are downsized. Money is saved.

CELL is apparently gone to fab as of a few weeks ago. Xbox 2 parts should be going into fab very soon. By this point, both consoles specs are very close to final. There might be some tweaks here and there, but at this point I don't see either of them to make any drastic changes to their specifications.

Cell chips, or Sony's Emotion Engine 3/Graphics Synth 3? There is a difference you know. Like the first PowerPC chips going into fab vs later PowerPC chips. I don't expect Sony to tape out on actual PS3 chips till next year.

That asides, the PowerPC architecture being used in Xbox2 isn't as new as Cell. It is a more traditional architecture. Cell is something far different and with the potential for far more power.

And I agree on your first points about cost - they are saving most money by changing their business model. However I can't help but feel they'll also be more conservative regarding specs and features..

Anyway, if there's a 6-12 month gap, there's absolutely no way Microsoft will out-spec Sony. Whether or not they'll keep up in practice, in real games, is another matter.

edit - regarding microsoft's attitude to specs/cost etc., things definitely HAVE changed since Xbox1. I remember reading an interview with a Microsoft guy (i think it was J Allard) and it was like reading an interview with Nintendo. The phrase "good enough" came up a lot in reference to technology in next gen systems...that's not something you would have heard in the "best of everything" days of Xbox1. I can try dig up the actual quotes if you want.
 
McFly said:
I agree with the rest, but Sony aready anounced that there will be cell based workstations out before the PS3.

Fredi

OK, well one of the first consumer applications of Cell :P

And those cell-based workstations likely means PS3 dev kits (unless I missed something?)..so that would be part of the whole PS3 program.
 
DopeyFish said:
Xbox2 CPU is based on Power5. the NEXT-generation server platform from IBM.

I think that IBM has clearly stated that it's investing in Cell to make it its techology for the future.
 
DopeyFish said:
Xbox2 CPU is based on Power5. the NEXT-generation server platform from IBM.

That was just stupid rumors from what I remember. Power5 would be much to expensive for a console and it was never developed for the need of gaming, it's an amazing server CPU, but not a very cost effective design for gaming needs.

Fredi
 
McFly said:
That was just stupid rumors from what I remember. Power5 would be much to expensive for a console and it was never developed for the need of gaming, it's an amazing server CPU, but not a very cost effective design for gaming needs.

Fredi

It's based on the Power5. It's not a Power5 itself. the Xbox CPU has less cores and waaaaaaaaaay less cache, but it's still derived from one. Understand? It's the architecture they're using.


Elios83 said:
I think that IBM has clearly stated that it's investing in Cell to make it its techology for the future.

That's because it will be highly scalable. Eventually they'll have more processors within a die, at a higher clock speed. Since PS3 will be one of the first units to ever have these processors, it's gonna be near the bottom end of the CELL applications.
 
DopeyFish said:
That's because it will be highly scalable. Eventually they'll have more processors within a die, at a higher clock speed. Since PS3 will be one of the first units to ever have these processors, it's gonna be near the bottom end of the CELL applications.

That's not a point beacuse we don't know the configuration and level of customization the actual PS3 CPU will have.
But we know that IBM considers Cell its most adavanced techology.
 
Here's the quote I referred to in the edit of a previous post from J Allard. It's taken from an article in Edge magazine on XNA following on from the GDC announcement.

"However, MS's emphasis on software, coupled with its unwillingness to confirm any Xbox2 details, suggests that what it has to show many not be all that impressive. After the heavy cost of Xbox's technical superiority over its rivals, is it fair to assume that Xbox2 will have less of a performance advantage? "That's a great question" laughs Allard, "but I'm not going to answer it. I'm not going to talk about our next-generation plans and what they might look like. A couple of things are happening. Technology is getting good enough. There are diminishing returns on having better graphics than what we demonstrated at GDC for a console you buy at Dixons (!). Why would you throw more money at those problems when the consumer can't perceive the difference, and the creators can't even take full advantage of it?"

Sounds like a more "nintendo" approach to me. And heh, they may be right. Gamecube didn't work out too badly for Nintendo, tech-wise, afterall.
 
Well we still don't know the final specs of PS3 and what it can deliver. So I am not going to say it's several times more powerful than Revolution or the Xenon. We might be surprised and see that the Revolution is the one wich kept it promises. Anyway too early to say right now. But going 90nm instead of 65nm is definitely not a good sign for Xenon. Btw is PS3 definitely going 65nm?
 
I was talking in terms of next-generation as in it's not out yet, but it is coming out and it's the next generation of the POWER platform.

I wasn't trying to state the power5 being their most robust platform, because IBM has even better ones in existence today.
 
Shompola said:
Btw is PS3 definitely going 65nm?

Yes. I did a google search for that press release, but found something else of interest: http://www.ferrago.com/story/2831

An interesting news piece on TeamXbox.com today confirms that like the Toshiba-developed CPU that will run the PS3, so the IBM technology used in Microsoft's Xbox 2 will also use a 65-nanometer manufacturing process. The manufacturing of the PS3 CPU will commence production in 2005.

"It'll be built on a 65-nanometer process," TeamXbox were informed. "IBM has already taped out experimental samples at its East Fishkill fab but it will take between 12 to 18 months for them to deliver commercial parts. Anyway, they're way ahead of Intel."

lol, never believe what you read in a non official press release. :D

Fredi
 
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