farnham said:
Bingo.. they did it with Dead Rising why wouldnt they do it with RE5...??
And how will Dead Risings sales affect their decision... If they will do a wii port Capcom has already given the go sign to develop the port.. Only then they will be able to put the RE5 SKU out 6 month after the initial release on the next gen systems.. (As you said the port wont be easy and will take at least one year)
Plus its obvious that the Wii will be No.1 this gen.. There is no reason for them to hesitate porting games on the dominant platform. Look at PS2 and RE 4.
They don't expect DR Wii to be a huge success (their scheduled sales are 600k, I personally think they will be a bit higher).
With this title they want to see if a NT Framework to RE4 engine port sells well, and if the Wii fans are happy with the final results.
They spended tons of money in RE4 for GC and failed, so they ported it to PS2 and Wii. Now thanks mainly to this ports RE4 is a success.
But they spended a lot of money in RE4 engine, wich was only used in RE4. That's why I think a RE5 Wii port depends of the performance of RE5 in 360,PS3 and DR in Wii.
So it's good for them to release more games using this engine (in Wii) but why not RE5 instead of DR?
Because if they release at the same time (or almost) RE5 in 360, PS3 and Wii the Wii only fans would complain their version
has been too much toned down, and the PS3 and 360 fans would complain their versions are dumbing down to fit the game in a Wii.
Tech-wise, RE5 will be far powerful than DR (they tuned a lot the engine), so the differences between the HD versions and the Wii
versions would be smaller.
Well like some analyst I think PS3 unlike Wii will have legs and maybe won't reach Wii but at the end of the generation will be in a 2nd place and far closer than now. And seeing Wii games, specially its top 10 of sales, it's clear its sales aren't from mainly from hardcore/RE5 gamers.
[Nintex] said:
That's a great example of a toned down next-gen port.
I don't think so, the combined PC+GC+PS2+Wii made RE4 a succes. Capcom almost had a dud with the GameCube exclusive. Not counting the "o noes PS2 port" crybabies who didn't pick it up. It would be like saying: FFXIII on PS3 exclusive would be more succesfull than FFXIII on the PS3/Xbox 360. Ports/remakes/multiplatform whatever, are always better for sales.
We'll see a Resident Evil 5 on Wii no doubt. It's Capcom, they would port their own mother if they had the chance.
I agree in all. I think to see a RE 5 Wii port soon has low options (I explained why), but I think they finally are going to release it in the future.
Aaron Strife said:
GameCube LTD: 21 million
PS2 LTD: 130 million
No shit.
Also, the PS2 port was announced before the GameCube version was even released.
You're saying that based on sales of other games.
A Halo fan is not necessarily a Resident Evil fan.
Yes, I was talking about sales of ther Capcom games, but too HW numbers. When they announced the PS2 port still wasn't these numbers, but were more or less proportional. It's like in DMC4, it was started as PS3 exclusive, but when they saw the sales numbers (HW and SW, specially when PS3 was released almost 2 years after 360) they decided to include it in their multiplatform strategy.
Yes, a Halo fan is not necessarily a Resident Evil fan, but is far closer to it than a Wii Fit/Wii Sports/Wii Play/Nintendogs/Brain Training fan.