I just had a hard freeze when I died. Had to restart the game
Woo! 100%. Some of these are nuts. Just need to glitch all enemies (not sure how I missed this and am still missing it?). the <4 hours speedrun, and the no deaths run. ...so...still a long way to go basically. Oof, that deathless run...
Yeah that happened to me twice in about 30 hours. Tom knows but hasn't isolated the issue.
Nicely done. My mission for my second playthrough is to find everything. Can't say I had any lock ups, but I did send Tom a bunch of the boss glitches that he fixed.
This game is incredible. Only an 1.5 hrs in and I feel it's the best Metroidvania I have played in a long, long time. Better than Guacamelee and Ori and the blind forest in my opinion.
Played a little bit, it's good but not enjoying it as much as I had hoped I would. Defeated 2 bosses so far.
I wish there was some way to turn down sfx. :/ Also is the lack of health drops due to the fact I'm on hard? Whenever I get some it's barely enough to fill up 1/4 of the bar.
I wouldn't really recommend starting the game on Hard. Health drops are less frequent, give less health (I think), enemies take more damage to kill, you take less damage, and certain bosses are real ball-busters.
For reference, beating Hard with most items was a harder than beating the game with 29% items on normal. Since the game is about exploring normal is probably the best for everyone.
This game is soooooooo fun for me. Loving it so far. Wish the sound effects for like drill and such were a bit quieter, but whatever.
Suddenly stuck though, not sure where I can progress. Beaten 3 bosses so far, and. I got theturned on the water filters., but I can't work my way back where I came where the gas pipes are, and all the paths I've seen take me to a place I can't progress in. Any tips to push me in the right way?phase shifting through gates and high jump
The game will occasionally "trap" you like that to nudge you in the right direction. It's actually pretty cool--you can't leave most rooms with a powerup without learning to use it, and there's also some more major one-way things that don't open back up again for a while. You have what you need to proceed though. Think hard about what power you just got, and keep an eye out for where you can use it. Progress spoilers:It's in the top of Kur I'm pretty sure. Remember you can go through ANY single tile wall you can stand next to.
There has to be some glitch upgrade to do so? What if whe could just actually glitch some glitch upgrade to crawl glitchin'? WE'RE AXIOM FOR FUCK SAKE, LET'S DO THIS.I cry everytime I see a small tunnel. Why can't Axiom crawl.
But does anyone else feel like the jumping physics are a tad off? It's like the apex of the jump has an abrupt change in velocity. Could just be in my head, I'll look into it more tomorrow.
What's a good time to stop watching the GB Quick Look? I can't play this thing till it's out on PC.
Just got to the fourth boss and have absolutely no clue how to fight this thing.I get one shot off on the face and he closes it and from than one i can't do any damage with any weapons I've tried. I managed to do some by jumping into him and using the electric waves but without taking 25% of my health I can't hurt him.
How do you do that? It's been really annoying me that I can't do that, thought I tried every button and got nothing.Died twice on him. Then I figured out how to shoot diagonally without moving...beat him in seconds.
How do you do that? It's been really annoying me that I can't do that, thought I tried every button and got nothing.
Is it possible to become helplessly stuck in this?
Could you be more specific as to how I get out, Net_Wrecker?
No idea. I only posted the gif because glitches are literally a feature in this game, but you might be stuck.
Is it possible to become helplessly stuck in this?
That happened to me once. You'll need to quit and load up your save. It'll ask you if you want to save before going back to the menu. I'm pretty sure if you do save you'll still spawn at the most recent check point with your progress.