RCU005
Member
With Concord failing massively and now with the mixed reception from Intergalactic: The Heretic Prophet, plus other games like Dragon Age:Vailguard, Assassin's Creed Shadows, etc. Would it be more convenient for devs to go back announcing games years in advance? Okami Sequel was announced before even starting production, but that's a game many were happy about. Fumito Ueda's game doesn't even have a name yet. Kingdom Hearts 4 was also announced before starting production.
The failure that was Concord, even though it is documented that they were smoking opium for thinking that it was going to be the future of PlayStation, It got me thinking that they should've showed it much earlier. The very first trailer was just a hamburger, that doesn't even have to do with anything, and the actual trailer could've been the first teaser, maybe shorter, or just showcasing the characters or the world. That first trailer got a massive bad reception, but it was only months before the game release. Had they showed it much earlier, or at least what the game was about, they would've had time to change some things.
After all, Sonic movies got to be very successful because they listened to people and changed Sonic's design.
Cyberpunk 2077 also was able to do a 180, but only after they started taking feedback seriously. I remember before launch they were very arrogant, as If after the Witcher 3, everyone would've bought anything from CD Project Red.
Sony's own PS3 was able to turn around when they started focusing on gaming and forgot their arrogance.
I know that this time is different because many games are being subjected to "wokeness" and maybe studios will react to that, but it will take several years to start seeing those changes. Except if they start showing their games earlier, so that people can see what they are doing before they lose $400 million dollars.
If Intergalactic: The Heretic Prophet fails, Sony will have to do some serious restructuring of their studios, because it seems they are riding fully the wave of DEI.
The failure that was Concord, even though it is documented that they were smoking opium for thinking that it was going to be the future of PlayStation, It got me thinking that they should've showed it much earlier. The very first trailer was just a hamburger, that doesn't even have to do with anything, and the actual trailer could've been the first teaser, maybe shorter, or just showcasing the characters or the world. That first trailer got a massive bad reception, but it was only months before the game release. Had they showed it much earlier, or at least what the game was about, they would've had time to change some things.
After all, Sonic movies got to be very successful because they listened to people and changed Sonic's design.
Cyberpunk 2077 also was able to do a 180, but only after they started taking feedback seriously. I remember before launch they were very arrogant, as If after the Witcher 3, everyone would've bought anything from CD Project Red.
Sony's own PS3 was able to turn around when they started focusing on gaming and forgot their arrogance.
I know that this time is different because many games are being subjected to "wokeness" and maybe studios will react to that, but it will take several years to start seeing those changes. Except if they start showing their games earlier, so that people can see what they are doing before they lose $400 million dollars.
If Intergalactic: The Heretic Prophet fails, Sony will have to do some serious restructuring of their studios, because it seems they are riding fully the wave of DEI.