I only played the first TR reboot and it was on PS3 so I dont remember sorry
What I can tell you is that I found a few walls or blocked path in the first big area that I could not break and shortly after the first big boss I unlocked an ability to break them. I went back and found a few extra mini areas with some stuff to collect or do (dont want to spoil it to you)
Looking at the map, I think we will have to backtrack at some point, as some areas seem to be opened later in the game that way.
All in all, this is classic but solid level design imo.