Battlefield 3 PC Performance thread

AwesomeSauce said:
LOL

I hope that's a joke ;-)

I think he means that settling for 30 fps makes your rig last longer in the sense that he won't be needing to upgrade as often. As opposed to the pc physically lasting longer.
 
ChefRamsay said:
Maybe on the high end of rigs I suppose.

On the low end though, it's really painful. My PC beats minimum requirements, yet I can't run on low settings with FPS dipping into the low 20s, sometimes even high 'teens.

My bottleneck is a 3.0GHz C2D, yet official BF3 minimum requirements is 2.4GHz. All other components handily surpass minimum requirements (Win7 x64, 4GB RAM, GTX460 1GB). I have seen similar reports in other forums as well. Hopefully a future patch addresses CPU usage, because this game hits 100% really often - frustrating for the low end gamers!


The game appears to be very CPU intensive.

I've got an i5 2500k with stock cooling and I've never had a game heat it up like this. My idle temps for all 4 cores run between 30-33 C. While running the game they run between 55-59 C.
 
bill0527 said:
The game appears to be very CPU intensive.

I've got an i5 2500k with stock cooling and I've never had a game heat it up like this. My idle temps for all 4 cores run between 30-33 C. While running the game they run between 55-59 C.

Run the All CPU meter gadget and you can see the last couple minutes when you exit out.

With my Q9400 running @3.4Ghz, all 4 cores are running at over 80 percent utilization.
 
PnCIa said:
Unfortunatelly i get the same type of stuttering in singleplayer, no matter which level of detail i choose :(

You don't seem to be alone. I'm willing to believe there's some optimisation issue in the code causing stuttering for people that isn't directly related to VRAM usage, and probably (hopefully) fixable with improved data streaming maybe.
 
2500k, 560ti, 8gb ram here. Running all settings ultra at 1080p, except MSAA off (seems to not look as "smeared/blurred" with it on?) Haven't done any benchmarks, but feels smoother than beta which ran at about 45-50fps, so assuming this is near on 60fps.

What does MSAA actually do? I've got the other aliasing post thing on High so it still looks awesome with all the other settings at ultra.
 
Piggus said:
11.10 Beta V3 with 11.9 CAP4

Uninstalling CAP4 just messes up my Crossfire scaling. I was on 11.9 before (with CAP4) and had the same issue.
Hmm, that's weird. I have CF 5850's as well and I using 11.9 and CAP4 and I can run it at Ultra/4xMSAA/HBAO and average ~55 fps with no stuttering. When I was using CAP3 I was getting stuttering but the CAP4 fixed it completely for me.
 
ScreenshotWin32-0005.jpg


I have been getting these graphical issues on larger maps and yesterday I got a blue screen from hardware error. I am beginning to think my graphics card is shitting out, but it isnt overheating, steady at 70c right now aftger a couple hours of play. Any thoughts? (I am on latest Nvidia drivers)

My GPU is: GTX480 768MB
 
If you're using an Nvidia card and you're getting constant crashes, downclock your card about 50 MHz. I finally played through three matches in a row just a few minutes ago and it was buttery smooth. Prior to downclocking I'd pretty much tried everything that had been posted and would be crashing anywhere from the first 15 seconds to 10 minutes into a match.
 
Rezbit said:
2500k, 560ti, 8gb ram here. Running all settings ultra at 1080p, except MSAA off (seems to not look as "smeared/blurred" with it on?) Haven't done any benchmarks, but feels smoother than beta which ran at about 45-50fps, so assuming this is near on 60fps.

What does MSAA actually do? I've got the other aliasing post thing on High so it still looks awesome with all the other settings at ultra.

MSAA probably handles the stuff post AA can't catch as well like subpixel lines.

Actually If you want more sharp, try turning post AA to low or off. It was kind of noticeable to me at 1080p and really noticeable at lower res. Not a fan of how FXAA blurs everything.
 
Rezbit said:
2500k, 560ti, 8gb ram here. Running all settings ultra at 1080p, except MSAA off (seems to not look as "smeared/blurred" with it on?) Haven't done any benchmarks, but feels smoother than beta which ran at about 45-50fps, so assuming this is near on 60fps.

What does MSAA actually do? I've got the other aliasing post thing on High so it still looks awesome with all the other settings at ultra.

MSAA is the better kind of anti-aliasing, but comes with a noticeable hit on performance.

Post processing AA is worse, in that can soften the image some, and it misses some jaggies, most noticeably fences in the distance, that kind of thing. However, there is almost no performance hit.
 
Edit: ^^no idea, but i'm genuinely curious as to why you took a picture of your monitor instead of taking a screenshot.

Oh wow, using the new CAP with dual 6870s has eliminated the stutter and I'm running everything on Ultra other than shadows and using SSAO instead of HBAO at 1680x1050 at 60FPS vsynced dipping to 50 at the lowest. This is really cool.
 
It's not my PC a friend who I helped to build his PC and now he is curious why it is doing that. He sent it via his phone.
 
Detox said:
Any ideas what could be causing this?
D588a.jpg

I've got the exact same issue man. Bugging me really bad. It happens randomly too. Didn't see it at all yesterday for 5+ hours. Today popped up in the first game, argh.
 
Cptkrush said:
That makes a lot of sense. Is it a consistent issue?
Well he says it only started happening yesterday but he didn't really play all that much. Today we've been trying to get some games in and it has started popping up frequently. This is the only game it happens on, he can play SC2 fine. Worth mentioning his GPU is 560ti and CPU: i5 2500k.
 
Detox said:
Well he says it only started happening yesterday but he didn't really play all that much. Today we've been trying to get some games in and it has started popping up frequently. This is the only game it happens on, he can play SC2 fine. Worth mentioning his GPU is 560ti on i5 2500k.
If the video card is overclocked, manually or factory, try running it at the normal stock speed.
 
phpIjpQAiPM.jpg


Getting same issue with weird polygons towards the center of the screen. Happens on and off, but major issues on larger maps such as Caspian or Firestorm. Metro and Siene never have the issue. Very strange. No overclock at all here and no overheating issues.
 
Detox said:
Any ideas what could be causing this?
D588a.jpg
This Kind of errors I've seen in game development. If I remember correctly it's a bad model spawned in 0,0,0 world coordinates, usually a model from another platform. I expect the next patch to fix these..
 
Paches-EJ- said:
Getting same issue with weird polygons towards the center of the screen. Happens on and off, but major issues on larger maps such as Caspian or Firestorm. Metro and Siene never have the issue. Very strange. No overclock at all here and no overheating issues.
I got the same problem if i used 4*MSAA on Ultra with my 560TI, maybe it´s a problem when VRAM is full ^^
without msaa no problem.
 
Remember people, even if you don't have FRAPS, you can take ingame screenshots using command "Screenshot.Render" in console (press ` to bring up console). It saves in "My Document" under the folder "Battlefield".

e.g.:

9btS0.jpg
 
shagg_187 said:
Remember people, even if you don't have FRAPS, you can take ingame screenshots using command "Screenshot.Render" in console (press ` to bring up console). It saves in "My Document" under the folder "Battlefield".

e.g.:

http://i.imgur.com/9btS0.jpg[IMG][/QUOTE]
Lots of compression there, just saying :P
 
Nekrono said:
Lots of compression there, just saying :P

lol imgur does that I think. Let me take an ingame shot and upload it at min.us

It's an easy tool for those showing glitchers or game bugs that don't have outside source like FRAPS.

Also, you can just type it once. Next time, just press up arrow and it'll show up itself.

E.G.:

i5jKvWshSsc7J.png


iM4q2yEkLspTl.png
 
syko de4d said:
I got the same problem if i used 4*MSAA on Ultra with my 560TI, maybe it´s a problem when VRAM is full ^^
without msaa no problem.

Same situation with me, dialing some settings back a little solved it.
 
Paches-EJ- said:
I have been getting these graphical issues on larger maps and yesterday I got a blue screen from hardware error. I am beginning to think my graphics card is shitting out, but it isnt overheating, steady at 70c right now aftger a couple hours of play. Any thoughts? (I am on latest Nvidia drivers)

My GPU is: GTX480 768MB
No one commented on your post, so I'll offer my perspective. 70c is fucking hot. Like... extremely hot.

Is it OC'd? Dial it back a ton man, that's crazy. Those are artifacts because your GPU is overheating, I've seen it myself.. I'm sure of it.
 
ChefRamsay said:
No one commented on your post, so I'll offer my perspective. 70c is fucking hot. Like... extremely hot.

Is it OC'd? Dial it back a ton man, that's crazy. Those are artifacts because your GPU is overheating, I've seen it myself.. I'm sure of it.

70c is normal for 480s!

My 480 goes up to about the same temperature.
 
Does anyone else have an issue where you can't leave or switch squads or teams? Also, if I tab to check scores, sometimes I am not even displayed as being on my own team.
 
i2500k stock
4gb ram
5850 xtreme 1gb
I get constant 60 fps with 1080p + normal and it still looks amazing. With ultra + same resolution I get around 50-30 fps.
 
XLNC said:
Hmm, that's weird. I have CF 5850's as well and I using 11.9 and CAP4 and I can run it at Ultra/4xMSAA/HBAO and average ~55 fps with no stuttering. When I was using CAP3 I was getting stuttering but the CAP4 fixed it completely for me.
Weird indeed. :/ I'll have to take a look at my BIOS again and make sure ALL of my speedstep stuff is disabled.
 
ChefRamsay said:
No one commented on your post, so I'll offer my perspective. 70c is fucking hot. Like... extremely hot.

Is it OC'd? Dial it back a ton man, that's crazy. Those are artifacts because your GPU is overheating, I've seen it myself.. I'm sure of it.

70c is perfectly fine. No OC at all. Others are getting this issue as well. I think it is a driver or game issue, I am beginning to think that what with everyone else having this issue on different cards and settings.
 
man I'm getting a lot of crashes today. always the same thing - audio loops and then goes to desktop with audio still looping endlessly. I have to ctrl-alt-dlt and quit manually. Seems to happen randomly in multiplayer, but I can't even try to play the single player due to this.

anyone else getting this?

running onboard sound with latest drivers
nvidia gtx 570 with latest beta drivers
C2D E8400 @ 3.0ghz
 
The game is taking a very long time for me to load. I got a 5850 on auto settings, and while the beta never took long to load, i have to wait more than a minute for BF3. Really wierd
 
bearythebear said:
The game is taking a very long time for me to load. I got a 5850 on auto settings, and while the beta never took long to load, i have to wait more than a minute for BF3. Really wierd
Yeah, same for me. I'm also on a 5850.
 
I was running the game great at 60 fps until yesterday where my FPS would spike every second. This seems to be the problem. The GPU goes from 99% usage to 0% every couple seconds. Anyone know the reason for this and have a fix?

aamn1.png
 
Moaradin said:
I was running the game great at 60 fps until yesterday where my FPS would spike every second. This seems to be the problem. The GPU goes from 99% usage to 0% every couple seconds. Anyone know the reason for this and have a fix?

http://i.imgur.com/aamn1.png

I'm having the same problem but with a 560ti. Wasn't happening to me initially either. It's incredibly annoying.
 
Nabs said:
Yeah, same for me. I'm also on a 5850.

I think I know why.

BC2 had an issue with ATI card where if you were running DX10-11, the loading would be a lot longer than DX9. I would not be surprised that it's the same thing in BF3. Even if we don't have access to a DX9 renderer
 
DTKT said:
I think I know why.

BC2 had an issue with ATI card where if you were running DX10-11, the loading would be a lot longer than DX9. I would not be surprised that it's the same thing in BF3. Even if we don't have access to a DX9 renderer

I don't think this is the case here. I've used both a GTX260 and 560ti and have had extremely long loading times that I didn't experience in the beta.
 
ChefRamsay said:
No one commented on your post, so I'll offer my perspective. 70c is fucking hot. Like... extremely hot.

Is it OC'd? Dial it back a ton man, that's crazy. Those are artifacts because your GPU is overheating, I've seen it myself.. I'm sure of it.

I'm LOL right now. 70c is NOT hot. Hit 90c and you've got something to possibly be worried about.
 
I seen your screens Shagg, are you running that maxed out? It looks like it's not but I'n merely curious.

And some of the load times are too long. That's about the only complaint I have at this time. Some maps load in 30 but I swear I'm waiting like a minute on PC. I can load all my games in more than manageable times too so I'm not sure if this is an battlelog issue or what.
 
BoobPhysics101 said:
I'm LOL right now. 70c is NOT hot. Hit 90c and you've got something to possibly be worried about.
Both my old CPU (QX6700) and GFX Card (8800 GTX) ran on the brink of 100c every single time I was playing anything graphically intense. I even had to bolt another fan on my videocard, because at 110c it would throttle down and run shit at 15fps.

Running shit in the 70-90c is good for long-term duration of your hardware? Probably not, but it's not "too hot".

Also, since we don't live in the 486 days anymore, every processing unit has countermeasures to not heat too much up. Everything throttles down when it goes over the red line.
 
drizzle said:
Both my old CPU (QX6700) and GFX Card (8800 GTX) ran on the brink of 100c every single time I was playing anything graphically intense. I even had to bolt another fan on my videocard, because at 110c it would throttle down and run shit at 15fps.

Running shit in the 70-90c is good for long-term duration of your hardware? Probably not, but it's not "too hot".

Also, since we don't live in the 486 days anymore, every processing unit has countermeasures to not heat too much up. Everything throttles down when it goes over the red line.
In a perfect world load temps would be in the 50's. Not all of us can afford that sort of solution if it even exists. I bought an Arctic Accelero Pro for my 6950 and I have it flashed. Before even doing any flashing it ran at near 100C while playing Crysis. With a fan profile it capped at like 91C. I then flashed and OC'd my card to the max and beyond stock 6970 levels and have peaked at 77C while playing BF3 for 2 hours.

So to recap, I've flashed and OC'd to the max and have shaved at least 20C from my load temps under high stress games. Crysis doesn't go above 71 now with the aftermarket cooler.

Those kinds of temps are more than acceptable for the kind of stress they've been put through.
 
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