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Battlefield 4 |OT2| Is it fixed yet?

Overdoziz

Banned
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OT1

Most recent patch
26 May 2015

FULL PATCHNOTES
Here is the detailed list of changes and improvements included in the Spring Patch. All changes apply to all platforms unless explicitly stated otherwise.

STABILITY
- Fixed multi platform crash related to audio
- Fixed several multi platform server crashes
- Fixed Server crash that would happen in some cases when players were switching teams
- Fixed an issue where users were left in an Infinite loading screen when attempting to connect to a server
- Fixed a multi platform single player crash
- Fixed a bug which caused 2% of joins into an empty game server to fail
- PC: Several client and server crash fixes
- PC: Fix for a crash that occurs when exiting the game client (AMD cards)
- PS4: Fixed a common crash on PS4

GENERAL IMPROVEMENTS
- Fixed a situation where the player has an auto-throw gadget equipped in the LEFT gadget slot and use it while holding the sidearm, the gadget will stay in the players hands.
- Fixed an issue where the player would sometimes get stuck in the kill cam if receiving damaged from multiple enemies
- Terrain and model destruction now sync better with explosion effects
- Added advanced gameplay options to toggle Parachute Auto deploy, Auto Peek Over and Auto Side Lean
- Small vehicles now can get unstuck by melee just like the boats and jet skis
- Several Netcode improvements (see detailed description above)
- Passive spotting distance reduced from 1200m to 100m * Spotting cone angle reduced from 3 degrees anywhere to starting at 3 degrees and narrowing down to 0.15 degrees at 1200m
- Currently highlighted objective retained when commo-rose gets active so it is easier to select Attack/Defend for it
- Fixed an issue where the stairs would disappear if players were revived on them. This would happen on multiple levels.
- Fix an issue where claymore kills were not being counted for recon for stats
- Fixed an issue where if the user plays a couple of MP Hardcore rounds prior to entering the
Campaign, the single player campaign would not regain health after being hit
- PC: Removed the friendly fire lock on the preset for CLASSIC
- Fixed an issue where the user receives an inaccurate killcard when killed by a remote-controlled vehicle (e.g. EOD bot, Mortar)
- PC: Added functionality for users to move both the CPU/GPU overlay graph and the network performance graph
- Fixed an issue were the kill assist dog tag shows the wrong kill number in "My soldier"
- Console: Fixed a bug where a player will remain stuck in the main menu indefinitely if the controller they are using is assigned to anything other than Controller 1
- Fixed an issue with mastery dog tags showing up twice once they're unlocked
- Several fixes for exploits on multiple levels
- Squad Obliteration: Fixed issue where a bomb that was forced reset could be "re-dropped" resulting in multiple bombs showing up.
- Squad Obliteration: Disabled round time extension. Now the round time will pause whenever a bomb is planted if time has expired instead of extending only if the score is tied or if the losing team plants a bomb if they are down a point.

AUDIO
- Unique sound for headshots added
- Bullet impact sounds on soldiers improved (using a silencer helps a lot here)
- So called “Random callouts” improved for own team
- Optimized the Lumphini Garden levolution mudslide sounds
- Destruction sound added for WeatherStation buildings on Arctic

ART
- Fixed an issue where some camos would not display properly in 1st person
- Fixed a graphical issue with the sheets/flags etc. affected by wind which were moving a bit too much

USER INTERFACE
- We’ve added stats to 49 existing dog tags including many favorites from BF3. Show off your skills!
- Fixed an issue where the player shoots an enemy with a vehicle weapon, the hit indicator was displayed again when exiting the vehicle
- Enabled network performance overlay on XBOX One. It can be enabled/disabled in the menu options.
- Moved the 3 new playlists added in the Winter Patch to the top of the list and added highlighted them in yellow
- Fixed the levels in the server browser filter list to be sorted in order per release
- Improved HUD clarity for red dot sights based on CTE feedback.
- Fixed duplicate Dog tag names that were present in some languages
- Tweaked and updated the "Help me" icons (need ammo, need health etc) – icon now shows only if you can actually help.
- Fixed an issue where the user was unable to see changes from HUD option screen for "Soldier Optics Reticle”, Helicopter and Jet Pilot Hud" and "Vehicle Driver and Vehicle Gunner Hud"
- Increased size of jet ALT, Speed and PMS displays
- Fixed an issue where the Misc HUD transparency advanced gameplay option would affect the customization screen weapon/gadget info element
- Removed 'ID_M_SERVERTYPE_RANKED' from the left bottom corner of the loading screen in multiplayer
- Removed incorrect burst UI indication for CBJ PDW as the weapon does not support burst fire
- Fixed an issue where Soldier camo would be reset after each round transition
- Added squad obliteration to the squad join settings
- Fixed an issue where a damage indicator appears over the initial cut scene when starting a new Campaign

VEHICLES
- Masters of all jets get special Battlefield themed contrails when wearing any of the jet master dog tags or the Jet Fighter medal dog tag
- Fixed an issue where the grey vision present when a user is at low health is also present after the user exits a vehicle in which he regains his health.
- Fixed an issue where the user is unable to kill an enemy that is located inside a Jeep or a Stationary Weapon with the defibrillator
- Fixed an issue with the options where turning ON the "Decouple aiming from turning" the "Vehicle aim relative control" has no functionality

WEAPONS
- Added 5 new weapons
- Adjusted the ADS scaling and FOV controls to make the optics not magnify more than their default
- “Headglitch” fix: Weapon down state using cover peek system in combination with the proper bullet spawn positions (from weapon instead of eye)
- Updated night vision optics (see above for details)
- Fixed an issue with the ACOG scope where its leftmost bar stretched to a solid black block when aiming down sights.
- Fixed the tactical light on the MTAR-21
- Fixed an issue on some sniper rifles where the range finder used in combination with the flash hider would cause issues with the range finder functionality
- Fixed issues with the Belt Feeder/Autoloader not functioning on certain weapons.
- Full weapons balance pass and suppression mechanic update (see above for details)
- Sniper weapon tracer/Impact improvement to make it visible for longer distances
- Fixed an issue with the M16A4 where the laser sight accessories would appear when ADS with FLIR/IRNV
- Fixed bug with flashbang that was preventing it from reaching intended brightness and duration.
- Fixed the UI for weapons and accessories to reflect correct values in the customize screen
- Updated all weapon tracers to make them more clear and visible
- Added overheating message to some stationary weapons that were previously missing those messages

GAME MODE
- Added Gun Master game mode to the 10 base game maps

BATTLELOG
- Implemented and adapted Battlelog for Battlefield 4 Spring Patch
- Additional underlying preparations for deprecation of need to install Battlelog web plugin
- Minor improvements to new Chat system
- Fixed Premium calendar progress indicator to show correct progress

MAPS
SIEGE OF SHANGHAI
- Added cover areas on Siege of Shanghai for Squad Obliteration
- Fixed an issue where the user could see out of game world through a building wall
- Moved attack helicopter that was stuck inside wall on Siege of Shanghai

ROGUE TRANSMISSION
- Fixed an issue where the destroyed dish parts would cause occlusion issues.
- Grenade launchers now properly explode on the Concrete around the Research Facility

OPERATION METRO 2014
- Adjusted the TDM/SQDM/DOM, addressing issues with teams spawning too close together at the start of a match.

GULF OF OMAN 2014
- Adjusted the TDM/SQDM/DOM, addressing issues with teams spawning too close together at the start of a match.

OPERATION LOCKER
- Fixed collision issues
- X360: Optimized memory to reduce crashes

HAINAN RESORT
- Fixed collision issues

GOLMUD RAILWAY
- Fixed a stone fence near the north edge of the map that was misaligned with the ground, making it appearing like it was floating.

TEST RANGE
- Added hit indicators to the targets
- Various smaller bug fixes

Previous patches

PC system requirements
Minimum:
OS: 32-bit Vista SP2
CPU(AMD): 2,8 GHz Athlon X2
CPU(Intel): 2,4 GHz Core 2 Duo
RAM: 4 GB
HDD: 30 GB
GPU(AMD): Radeon 3870
GPU(Nvidia): GeForce 8800 GT
VRAM: 512 MB

Recommended:
OS: 64-bit Windows 8
CPU(AMD): 6-core
CPU(Intel): 4-core
RAM: 8 GB
HDD: 30 GB
GPU(AMD): Radeon 7870
GPU(Nvidia): GeForce GT660
VRAM: 3 GB

For PC requirements and performance discussion please go to >this< thread!​



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GAF Platoons:



Community ID lists: (Click on your platform and fill in the form)




Mumble information:

Address: chi.eoreality.net
Port: 64739​



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The Premium service introduced in Battlefield 3 is returning and will give you:
Five digital expansion packs featuring new maps and in-game content
Two-weeks early access to all expansion packs
Exclusive personalization options including camos, paints, emblems, dogtags and more
Priority position in server queues
Weekly updates with new content
Exclusive double XP events
12 Battlepacks
Seamlessly transfer Premium membership from Xbox 360 to Xbox One and PS3 to PS4​


The five expansion packs planned for Battlefield 4 are:

China Rising
&#8220;Fight for dominance across the vast and majestic Chinese mainland in four massive maps, using all-new vehicles and high-tech military equipment.&#8221;

Maps: Altai Range, Dragon Pass, Guilin Peaks, Silk Road
Gamemode: Air Superiority
Weapons: L85A2, MTAR-21, MP7, RPK-74M, L96A1
Gadgets: UCAV, SUAV
Vehicle: Dirt bike​

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Second Assault
&#8221;This Premium expansion pack will feature four of the most fan-favorite maps from Battlefield 3, redesigned to take advantage of our advanced
Frostbite 3 engine and enhanced to include new multiplayer features from Battlefield 4.&#8221;


Maps: Golf of Oman, Operation Firestorm, Operation Metro, Caspian Border
Gamemode: Capture the Flag
Weapons: F2000, DOA-12, M60-E4, AS VAL, GOL Magnum​

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Naval Strike
&#8221;Experience dynamic ocean combat in Naval Strike as the Chinese Armada takes the fight to the sea.&#8221;

Maps: Lost Islands, Nansha Strike, Wave Breaker, Operation Mortar
Gamemode: Carrier Assault (Titan Mode re-imagination)
Weapons: AR160, SR-2, AWS, SR338, SW40
Gadgets: 3GL attachment, Anti-Heli Mine
Vehicle: Amphibious hovercraft​

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Dragon&#8217;s Teeth
&#8221;Experience all-out urban warfare in new multiplayer maps taking place in war-torn cities locked down by the Chinese army.&#8221;

Maps: Sunken Dragon, Pearl Market, Lumphini Garden, Propaganda
Gamemode: Chain Link
Weapons: CS5, Deagle 44, Unica 6, MPX, Bulldog
Gadgets: Ballistic Shield, RAWR

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Final Stand
&#8221;Final Stand moves the fight into the grand Russian wintry landscape as the war closes in on its epic conclusion.&#8221;

Maps: Giants of Karelia, Hammerhead, Hangar 21, Operation Whiteout
Weapons: Rorsch X1
Gadgets: DS-3, XD-1 Accipiter
Vehicles: Snowmobile, HT-95, SC-42, Pod Launcher

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Kabuto

Member
This game is in a playable state right now but there are still a lot of things to do before it's fully fixed. DICE plz
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
This game is in a playable state right now but there are still a lot of things to do before it's fully fixed. DICE plz

Game is BETA to me 'til they put the Squad Up feature back.
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
BTW i might stream tonight for the first time.
 

Rey

Member
Just bought Premium. Feels very satisfiying to open 15 or so battlepacks at once. Not that I give a crap about what's inside tough :)

Can't wait for tuesday.
 

firehawk12

Subete no aware
Played for the first time in a while yesterday and still got the stupid crash during Conquest. This game is so fucked at times. lol
 

Creaking

He touched the black heart of a mod
Got my first adaptive paint yesterday. I thought they were going to be specialty items or something.
 

Creaking

He touched the black heart of a mod
does adaptive paint change depending on your surroundings or does it pick a set color depending on the map your on?


Just the map, though the colors you get are rarely from the preexisting sets (urban, snow woodland, etc.). They usually have very slight, or less slight differences.
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
Same. My PS4 is a BF4 machine.



For real.

I've been able to party up with 1 of my friends fairly easily, but I would imagine that trying to coordinate getting a squad of 5 together would be a royal pain in the ass.
We used that feature a lot in BF3. Can't believe they removed it due a design decision.

"Our game is sooo team based, hella based"
"But you cant team up with your friends"
 

Ocho

Member
I rarely have an issue joining the drunken squad. We usually look for servers with available spots, round fairly recent, and we just join up on someone. I rarely need to team switch. This on PC, though. Dunno if the console server browser is good.
 
Want to play CR maps...

Have to find them in server browser...

Select all CR maps, not full servers, ranked/official, and East Coast (Im in NJ)..

No servers..

Select East Coast and West Coast...

No servers..

Select East/West and Europe..

1 server, 1 bar latency..

Play one map...crash..

Your telling me there's not any servers in the States I can connect to?
 
Your telling me there's not any servers in the States I can connect to?

The server browser is a pos. Just play around with it is my best advice. CR maps is sometimes all that shows up for me, couldn't even tell you how I have it set up at this point. It's unreliable at best.
 

Dr Prob

Banned
Yeah, the PS4 server browser is useless. Try using the one on Battlelog Pkm. Just did a quick search for CR/CQ/North America and got 27 results. Obviously a few of those had really low counts, but it's something.

Ran into a cool show down in the bowels of Flood Zone today:

hJctBCc.gif


This went on for some time.
 

gl0w

Member
There is a extremely rubber-Banding going on PS4 today, at least on European servers. It's completely unplayable. Never saw something like that.

Funny thing is the server shows 5bar connection.
 

zma1013

Member
Want to play CR maps...

Have to find them in server browser...

Select all CR maps, not full servers, ranked/official, and East Coast (Im in NJ)..

No servers..

Select East Coast and West Coast...

No servers..

Select East/West and Europe..

1 server, 1 bar latency..

Play one map...crash..

Your telling me there's not any servers in the States I can connect to?

Try checking full servers as well, because quite often they are full and well, they won't show up if you have don't have it selected. Just mess with your filters more. There has to be some option preventing you from seeing the servers. Are you searching for ONLY China Rising maps? Try searching for both vanilla and CR maps. There's a surprising lack of CR servers out there. Watch the settings for the server browser because quite often they will reset to default on their own. Also, maybe a dumb question but are you hitting apply after you set your options?
 

Creaking

He touched the black heart of a mod
Yeah, the PS4 server browser is useless. Try using the one on Battlelog Pkm. Just did a quick search for CR/CQ/North America and got 27 results. Obviously a few of those had really low counts, but it's something.

Ran into a cool show down in the bowels of Flood Zone today:

hJctBCc.gif


This went on for some time.

I found something similar in Zavod 311, wherein a large transport chopper was somehow stuck inside a tiny storeroom building with no large enough doors and metal supports blocking the roof like the bars of a jail cell. I couldn't get it out no matter how hard I tried.
 

-griffy-

Banned
Want to play CR maps...

Have to find them in server browser...

Select all CR maps, not full servers, ranked/official, and East Coast (Im in NJ)..

No servers..

Select East Coast and West Coast...

No servers..

Select East/West and Europe..

1 server, 1 bar latency..

Play one map...crash..

Your telling me there's not any servers in the States I can connect to?

Make sure your filter is set for Conquest Large instead of just Conquest. I searched for Conquest accidentally the other day and didn't find any, but Conquest Large returned dozens of servers.
 

Paganmoon

Member
PC Patch from yesterday broke the game for me (again), got the damned soundloop bug. Used to happen occasionally on Dawnbreaker and Paracel storm, like every third game on those maps, but now it's pretty much instant crash in Dawnbreaker, Paracel Storm, or Metro 2 Operation Locker. Haven't had any issue with this since a few patches back, but now it's back. Seems to be pretty widespread if you check the battlelog forums.

Weird thing is, I don't crash if I'm in a helicopter, or if I'm flying, but as soon as I leave the vehicle, and run around the map, it's a crash within 20 seconds. Also only on those 3 maps, all others are working perfectly.

Running Core i5-750 with 7970 reference card and 8GB of ram, but people are having issues with AMD CPU's and Nvidia GPU's as well... Anyway... hope a speedy patch to fix the latest... patch...

/P

I feel like this should be reposted about the 10 Tickrate.

http://www.youtube.com/watch?v=4COlzIbYQ0s

He had some valid points in the last video about tick-rates, but I think he's wrong about the upload rate, since, you're only uploading to the server, the server in turn distributes the data to the other clients, you won't see any major increase in upload rates as you go to larger scale maps.
 
Ah new thread smell! Looking forward to Second Assault on PS4. I don't have Premium but I'm likely buying this pack.

Got my first adaptive paint yesterday. I thought they were going to be specialty items or something.

I started about 2 weeks ago, got 3 adaptive paints from battlepacks.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
I found something similar in Zavod 311, wherein a large transport chopper was somehow stuck inside a tiny storeroom building with no large enough doors and metal supports blocking the roof like the bars of a jail cell. I couldn't get it out no matter how hard I tried.

Trigger the flood. Kill them all. No more helicopters for ERRYBODY.
 
I found something similar in Zavod 311, wherein a large transport chopper was somehow stuck inside a tiny storeroom building with no large enough doors and metal supports blocking the roof like the bars of a jail cell. I couldn't get it out no matter how hard I tried.

I always find it funny finding stuck helicopters, tanks, and IFV's. I'm just standing scratching my head thinking how the hell they managed to do it sometimes.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Huh. Didn't expect that. They should stop using Facebook to announce that and use Battlelog and their Message of the Day. :/
 
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