I think there needs to be a middle ground on Q spotting, it got a bit carried away in BF4 and was nerfed in BF1 where it was much more difficult. Yet at the same time flares were fucking borderline OP as hell for spotting and encouraged camping with the stealth perk. There needs to be a middle ground.
However my big thing is the game really needed to increase its player counts in BF1, and it desperately needs it in BFV. If it would just increase the player count to 82 I would be happy. There's no reason it has to be capped at 64 for over 15 years. Moddable servers used to allow higher player counts if I remember correctly on old school BF games. You could also notice that some of the large CQ maps in BF1 and BF4 to some extent just didn't work with 64 players. Prise De Tahure and Lupkow Pass become games of ring around the rosie because there's not enough players to appropriately defend flags. Nivelle is kinda like this as well.
However I'm gonna be pissed if when they do add the U.S.A dlc if Norway ends up being like Heligoland Blight or Cape Hellis. I hate those maps with a freaking passion.
I agree about the spotting. At first I thought it was good to get rid of all the doritos and light up on the mini map, but going back to BF1 after I break I realized how much visual smudge there is in the game that makes seeing enemies really difficult. Its just sometimes really hard to see in the game. Maybe limiting it to just your squad, and requiring direct sight line (so no just spamming Q/select for us console peasants) and spots last shorter. I just think removing spotting all together is going to be a mistake, and especially for newbs/casuals its really going to effect them when pros are killing them from 1000 miles away.
I actually don't play conquest, but when I do play I notice that the maps usually feel pretty empty. I think it was maybe more of a BF1 thing with the map zerging going on but I never got that feeling of fighting over a point in conquest. It was usually just take a flag, maybe kill 1 enemy and move on. More players might help that. For operations though I thought the player count was good and I actually enjoyed the lesser count (when you had the option) sometimes because 32v32 in operations sometimes became a meat grinder/grenade spamfest.
I am worried about grand operations, because I really liked operations. Right now grand operations seems to broken up to me and is the opposite of how I wanted to see operations evolve. And with no Rush mode that leaves me in the cold in regards to modes.
I have no faith in DLC. I bought Battlefront 2 and saw what happened there with the DLC. BF 5 is going to bomb, the backlash is too strong to be pushed against. I am sure its also not going to review well and is going to be hit with lack of content criticism. (and by bomb I mean compared to BF1 and COD) Without the season pass I don't see a lot of DLC being released, and if any is its going to be SLOW. The season pass got flak but as far as value goes BF season pass was 100% worth it. The only issue with the season pass is DICE never had matchmaking match you up with other people who had the DLC so a server could have all the maps and you could mix vanilla with the DLC.
End of the day though DICE has got me by the wallet. I already pre orderd, there isn't a way I won't play BF. I might bitch and complain but I will put in 100's of hours into the game until BF 6 and I am forced to get a PS5 LOL.