Because you need more Allard (1up).. Reggie included

golem

Member
http://www.1up.com/do/newsStory?cId=3138802&did=2

So we've been very, very consistent, been very methodical, been very patient, and they're very, very happy with the platform. They've seen where Live has gone, they see where Live is going. They see how our development kit has matured over Xbox 1, and they see that Xenon is picking up right where it left off. They see the architecture of the hardware and the industrial design, and they say "Thank you for listening."

Xbox Live is one service, it's the same service for Xbox 1 and Xenon. So we don't have to turn out the lights, it's always on. It's always on, it's on forever and ever and ever and ever and ever, you're just going to access it through different versions of the console. You're going to be able to play on Xbox Live without owning a Xenon. All the cool Game Card stuff? You go over to your buddy's house, you go over to (Microsoft PR rep) Genevieve's house, she's got a Xenon, take your Gamer Tag with you, start building up your Game Card on our launch titles. Start building your reputation online. You're a subscriber, we love ya, man. You know, we're going to be supporting Xbox for a really long time.

1UP: Nintendo VP, Reggie Fils-Aime, mentioned to us the other day that...

JA: The Reginator!

1UP: What's your stance on backwards-compatibility?

JA: I thought it was interesting...to throw one back at the Reginator (laughs)...you know, here you are at the Game Developers Conference, I stand up and I say "Here's where we're going, let's go guys, let's go pioneer a new path." And Nintendo didn't say anything about the developer, they didn't say anything about the future. They said "Next one's gonna be backwards-compatible." OK? What do I do differently as a developer? I walked out of my keynote, I'm on the escalator with people and they're like "Yeah, so we're gonna do these achievements, I was thinking about these badges and micro-payments, you know what if we could do this and this and this and this..." And everyone's really excited thinking about how they're going to incorporate these new ideas into their games or giving me feedback saying "Could you do this, could you add this, could you do this, explain this to me a little bit?" They're engagement is around the future. I don't want their engagement in the past. I want their engagement in the future. That's what this conference is about. These are the pioneers. And the work that they're conceiving now doesn't materialize for two or three years. I don't wanna tell them about what happened last year. Seems a little crazy.

1UP: So the future is exciting enough that you don't need to look at the past or what's happened before?

JA: I didn't say that. I said it's priority one.
 
He's right that Nintendo didn't talk about the developer at all. If you watch J Allard's keynote you can clearly see that his whole speech was very focused on the developers.
 
You know what. The fact that both Xbox and Xenon games will use the exact same XBL service imo makes it even More important to of have included Xbox game support in Xenon. So now people will be switching back and forth between their Xbox and Xenon on the same damn service tryna use the same broadband line. Ridiculous.

And the stab at Reggie was hilarious! but he forgot to mention Revs WIFI SUPPORT!
 
Most people dont understand the Micro-Transactions.

You can customize a car for say PGR3 and then offer it up on XBL and others can choose to purchase it from you not the game creator. Its a new community feature. Will some game manufacturers create stuff as well? Sure, but that is just a side effect.


The how comment about developers and Iwata keynote is exactly what I thought. 3000 developers in a room to hear nothing about how what they do will change/be made better by the Revolution. Sure online, but who seriously thought that the DS with built in WiFi adapter wouldnt go online and/or the Revolution wouldnt go online. BC announcements are better for E3 for the press and marketing folks that attend that event. These event was for programmers, project managers, artists, etc.
 
thorns said:
He's right that Nintendo didn't talk about the developer at all. If you watch J Allard's keynote you can clearly see that his whole speech was very focused on the developers.



They'll probably address this at e3.

I'll be at e3 but the thing that's frustrating is that I won't have access to the nintendo press conference
 
thorns said:
He's right that Nintendo didn't talk about the developer at all. If you watch J Allard's keynote you can clearly see that his whole speech was very focused on the developers.

Ah, yes he did. The ENTIRE point of the speach was to demonstrate that gaming industry needs to drop it's porn mentality. For young males, porn may be the most satisfying genre, but would film be accepted by mainstream (Which videogames certainly are not. I know I'm a closet gamer in real life) if it didn't develop films for all demographics. That's the core of his speach: The industry must expand beyond it's small niche if it's ever gonna be anything other than the ghetto of pop culture. That's why he demonstrated a huge spectrum of games and non-games... to challenge them. To pound home the need for the industry to think beyond the core.
 
I get two things from that interview excerpt, first, is that Xenon backwards compatability is pretty much out the window, that is the basic translation of the long rambling non-answer.

Second: When Allard keeps saying that they are all about developers, what they really mean is tha they are all about the publisher. After all, removing the hard drive does not really help the developer, microtransactions are something publishers would get excited about, not developers, as is an early launch date.


While Nintendo talked about expanding the range of genres that are currently offered, and not simply focussing on graphics as the watermark of excellence. So correct me if I am wrong, it seems that Nintendo's approach is more developer oriented while MS's is publisher oriented.
 
1UP: Nintendo VP, Reggie Fils-Aime, mentioned to us the other day that...

JA: The Reginator!

1UP: ...to paraphrase, "Microsoft is losing a shitload of money with each unit they sell," and suggested that this factor is precipitating your advance into the next-gen launch. What would you say in response to this?

JA: Nahhh, it's the right time. HD era is here. We've got big ideas. Hardware advancements, software advancements, service advancements. The vision of the game creators. Go talk to the game creators. I think now is absolutely the right time. I think we are gonna time this next-generation absolutely perfectly. I'm basing my timing based on what the game creative community has said, and what the gaming community has said. You know the gaming community finishes up watching the high-def Super Bowl, pops on their PS2, pops on their Xbox, and they're like "Huh...I'm ready for the next level. Where you gonna take me guys? Where you gonna take me?"


J Allard: I thought it was interesting...to throw one back at the Reginator (laughs)...you know, here you are at the Game Developers Conference, I stand up and I say "Here's where we're going, let's go guys, let's go pioneer a new path." And Nintendo didn't say anything about the developer, they didn't say anything about the future. They said "Next one's gonna be backwards-compatible." OK?


:lol
 
Reggie owned. :lol

After all, removing the hard drive does not really help the developer, microtransactions are something publishers would get excited about, not developers, as is an early launch date.

Let's think about this a minute. We have no idea what the Xbox 2 will launch with. It doesn't sound like a 80 GB HDD will be on board, but a 2 GB mini drive on the system isn't exactly out of the realm of possibility. That's more than was ever used on the original Xbox for games.
 
CrimsonSkies said:
Reggie owned. :lol



Let's think about this a minute. We have no idea what the Xbox 2 will launch with. It doesn't sound like a 80 GB HDD will be on board, but a 2 GB mini drive on the system isn't exactly out of the realm of possibility. That's more than was ever used on the original Xbox for games.

Why would they sell memory cards that ranged from 64MB to 1G then? Or optional hard drives? They'd have zero market for these if a 2G hard drive was included with everyone.
 
Enigma said:
Why would they sell memory cards that ranged from 64MB to 1G then? Or optional hard drives? They'd have zero market for these if a 2G hard drive was included with everyone.


Same reason that they sold memory cards this gen...it's an extra source of money for them from the gamers that want to backup their saves (HDD failure or just plain accidents).

The increase in size is actually something they should have addressed this gen what with games like KotOR taking up 20 megs a save.
 
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