Havoc2049
Member
You forgot the $300 Constellation Edition, which sold out.Why should I care about what BAFTA thinks? They decide what is a AAA game now? You said earlier that "It's $60, it's AAA," which is clearly false since we have plenty of non-AAA games that are $60. Furthermore, Deathloop isn't the same caliber of game as Starfield or anywhere near it. Starfield supposedly had a budget of $200M+ and was developed over 8 years. Not the same level of game at all so using Deahtloop as a precedent for Starfield is moronic. They won't drop it as low as fast because it was far more expensive to develop.
What's more, Deahtloop peaked at 20,000 concurrent players on Steam. Starfield peaked at 330,000 and even the early access version which is $100 peaked at 267,000. How the fuck are you going to use Deathloop as a precedent when Starfield boasts almost 17x the number of concurrent players? And Deathloop wasn't even on Game Pass Day 1.
Starfield is $70, not $60 and has a deluxe edition of $100 and has a bunch of DLCs planned. The $100 deluxe version contains one story expansion which will presumably be $30. You're basically telling us the playerbase, even factoring the DLCs and premium versions, will pay 30% on average over the next 4 years, basically not spending 70% of the full potential. That won't happen. Factoring the base game + the additional content, the average player will spend much closer to $50. Unless of course, you think they'll buy the game for $20 on average and add another $10 for DLCs.
Starfield is doing fine and is making bank. They had over 2 million people playing the game before launch, and that's with Gamestop not even releasing the physical versions of the $35 Game Pass Upgrade, $100 Deluxe Edition and the $300 Constellation Edition until launch day.