lughnasadh123
Member
I can easily see this coming to PS5 down the road in a few years as they monitor the profit of the game along with expansion of sales from hardware and GP. Same with other expected exclusive titles.
It's creepy to realize that even THAT isn't that much money nowadays. He could barely afford Activision + Bethesda at this price. Basically, he'd cover the cost of operation, pay some bonuses to his best villains, and come close to breaking even.Also...
We don't have the breakdown.How much did it do on each platform?
Skyrim managed 20M units sold in 19 months on 3 platforms. Fallout 4 shipped 12M copies in 24 hours on 3 platforms but Starfield will only manage 14M lifetime across Xbox and PC? Didn't know Playstation was like 80% of Bethesda's userbase.It's not just skipping PS systems that make it almost impossible; highly likely the game will skip Nintendo systems, too.
At first I thought the game could do 14 or so million lifetime between Xbox & PC (not necessarily $1 billion in sales that way, just units moved), but that was assuming much stronger reception. At best reception towards the game is "It's decent-to-good, but nothing special". Even in the context of other big games released this year, it falls very flat compared to say Hogwarts or TOTK, or Baldur's Gate 3, and I think it'll fall flat to Spiderman 2 as well plus Super Mario Bros. Wonder and the Super Mario RPG remake.
So sales will probably start slowing down a lot if they haven't already. They can maybe still reach 14 million lifetime (mostly on PC) but it'll really come down to how long DLC comes out, how good it is, and how good the mod community's support for the game is. But $1 billion? Yeah that isn't happening without porting it to Sony and/or Nintendo platforms.
Unless Microsoft wants to start breaking down Game Pass subscriber & revenue uptick on a per-game basis. Which I don't think they will ever do, because once they start, everyone (gamers, shareholders, investors, analysts etc.) will expect them to keep with that transparency, or take lack of it as admittance of model failure.
The UK boxed charts that only track physical sales when Series S is apparently over 60% of the total number of Xbox or more and that physical is non-existent on PC? I don't know about that one.Lol when in 2028?
We have enough real world data to extrapolate that it didn’t do so hot on a sales basis. Steam and the UK sales charts are pretty unambiguously clear.
It did so mediocre they had to announce it by how many people have played it. Which is classic Microsoft cope. Need I remind people of when halo infinite was the biggest halo launch of all time due to “amount of players”. Now this is the “”biggest bethesda launch of all time”” cmon. Fool me once.
The game would have to sell 14 million copies at full price without counting deluxe edition, DLC etc. The game selling at a discount and introducing deluxe edition and paid DLC changes that equation.I don't believe there is a prayers chance that Starfield makes $1 billion.
I'd love to see the math where they come up with that number.
Ah usually when you talk about how much something makes, you talk about how much it brings in in sales, not profits. Same with people. It's not like people take taxes out of their salary when they talk about how much they make.How TF people are still incapable to understand a developer makes a fraction of the full retail price? I don’t even get into revenue vs. net profit.
Did they release some sales figures that give us insight into Steam sales? That would be cool to see.Looking at steam numbers where most sales are - no way in hell
Maybe because there’s more than just UK box sales out there?I don't believe there is a prayers chance that Starfield makes $1 billion.
I'd love to see the math where they come up with that number.
they weren’t on GamePass Day 1Skyrim managed 20M units sold in 19 months on 3 platforms. Fallout 4 shipped 12M copies in 24 hours on 3 platforms but Starfield will only manage 14M lifetime across Xbox and PC? Didn't know Playstation was like 80% of Bethesda's userbase.
I find the persecution complex from Microsoft fans in response to legitimate criticism much more bafflingJust going through this thread, readin' some comments and stuff and oh my god some of you guys REALLY just want to hate on everything Microsoft does. Let it go guys, it'll be okay.
Also back when Bethesda were on fire. People fully expected FO4 to be another Skyrim/FO3 tier experience. It wasn't and 76 was a PR disaster.We are being real here. Fallout 4 had a large PlayStation base and didn’t have Gamepass to contend with.
Yes, and that's why they're stretching $1B over 4 years. Without Game Pass, they would have done it in a couple of weeks. Game Pass won't tank the game's revenues from $1B in 2 months to less than $1B in 4 years.they weren’t on GamePass Day 1
I find the persecution complex from Microsoft fans in response to legitimate criticism much more baffling
lmao come on man, this is about the legs, why do you ppl want to see starfield fail so badly? what did it do to you? just let it run.itll reach 1 billlion in the long run its not hard.I don't believe there is a prayers chance that Starfield makes $1 billion.
I'd love to see the math where they come up with that number.
Fallout 4 generated $750M in 24 hours and people think Starfield won't hit $1B after 4 years? I love mocking the game as much as anyone else but let's be real here.
Was this before or after they cancelled the ps5 version?
Just going through this thread, readin' some comments and stuff and oh my god some of you guys REALLY just want to hate on everything Microsoft does. Let it go guys, it'll be okay.
dlc doesn’t sell like that. day 1 on Gamepass is going to choke their sales. i doubt Microsoft would ever release their numbers on this.Just a thought. Why is this math so difficult to believe? First, MS said Starfield would be on Gamepass for free not it's DLC. I can easily see where they plan to get these numbers if DLC for Starfield is released at 20+ dollars a pop. It's pretty easy to see that Bethesda planned a long long long life for Starfield. The numbers add up when DLC costs come into play something that really wasn't planned all that well for Skyrim! Skyrim got 3 DLCs. Starfield has its first DLC this Christmas? MS/Bethesda are planning a long tail for this one.
Starfield is to this forum what Hogwarts: Legacy is to purple forum. lol
It is. It's available on both $11 and $17 tiers.In Starfield's case it would it would need the $16 p/m since it isn't part of the $11 tier.
On another note, Gamepass Core at $60 a year is actually pretty reasonable.
Games go on discount after a few months. Starfield is already discounted at select retailers and was even discounted before the launch with specific methods.The game would have to sell 14 million copies at full price without counting deluxe edition, DLC etc. The game selling at a discount and introducing deluxe edition and paid DLC changes that equation.
So Bethesda are including Game Pass users in this estimate?
I'm sure people are once again struggling to understand revenue and over 4 years, but then again this is a Starfield thread so it's turned into a clown convention.Errrrm...if it makes 1 billion it makes one billion... it doesn't matter how the money comes in.
If the majority paid for early access then whatever DLC they put out next year will not make a lot of revenue. It will eat into those sales.Completely conceivable given how many had early access, the fact Bethesda games sell over a long time and of course the DLC next year. Anyone saying otherwise is letting their emotions get the better of them. Yes for some reason people have become very emotional about Starfield
Majority? no it's not the Majority. Around 2 million, 1 million of those on Steam and overall 10 million players so far. Its over 4 years to reach 1 billion in revenue, its going to achieve that without question. Also the premium edition which was required for E access was more expensive because the DLC was in the purchase.If the majority paid for early access then whatever DLC they put out next year will not make a lot of revenue. It will eat into those sales.
Games go on discount after a few months. Starfield is already discounted at select retailers and was even discounted before the launch with specific methods.
Unless it's selling ~14-15 million in the first few months, it will need to sell a hell of a lot more to hit that $1 billion mark as MSRP goes down with time.