UnrealEck
Member
Elaborate please.And Crysis
Elaborate please.And Crysis
Reveal:
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LOL. Dark Sorcerer and The Order already looks better IMO and that is just the beginning.I can appreciate the the original trailer from 9 years ago doesn't hold the same mysticism it once held, but it still looks better than any game we've ever seen, or likely will see over the course of this generation.
Wind Waker looks better.
That's why I said somethings were improved, some weren't. The AA is better, but it now suffers from dithering, her poly-count took a dive, but the environmental detail improved, her clothing physics aren't as good, but the visual effects are better. For me it's a wash technically.I would argue the opposite. Lighting's polygonal detail in particular was reduced quite a bit. The hands and hair in particular are much lower poly. Oddly the soldiers in the background seem to exhibit similar lower LOD builds in both versions.
The game certainly does and always has looked great regardless of whether they overshot their target.
I mean, this is the same company that made Lightning's boobs bigger for Lightning Returns just because of the outfit customization. Is it bad that the main reason that bugged me was because of canon? I don't want to play the tail end of the trilogy and have the main character have bigger boobs just because.
On topic, the graphical downgrade seems pretty significant but XIII didn't disappoint graphics-wise. I mean, I'd still rank it as one of the best looking PS3 games. And it certainly was better looking than its sequels.
Never played Skyword Sword but I'll look up those images laterThe closest they've ever come was, I think, some Skyward Sword images rendered at a higher resolution than they could be on the Wii. IIRC.
It's funny, cuz most official Nintendo shots they reveal actually look worse than the final game in a lot cases. lol, the anti-bullshot if you will.
We need an opposite of this thread.
Windwaker being the best. Come at me.
It didnt suffered much but there were few downgrades like destruction which in retail games was just limited ro sheets of steel . Before that it was material dependent. Downgrades in lightning and complete lack off AA On foliage which were tgere in release trailerElaborate please.
It didnt suffered much but there were few downgrades like destruction which in retail games was just limited ro sheets of steel . Before that it was material dependent. Downgrades in lightning and complete lack off AA On foliage which were tgere in release trailer
It didnt suffered much but there were few downgrades like destruction which in retail games was just limited ro sheets of steel . Before that it was material dependent. Downgrades in lightning and complete lack off AA On foliage which were tgere in release trailer
The foliage (particularly the palm trees) had lower poly count than the early demos as well. But really, Crysis does not belong in this thread at all.
On Killzone 2, here is what appears to be GAF's OT: http://www.neogaf.com/forum/showthread.php?t=170302
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I agree with the destruction. It's very minor though. I disagree on the lighting and the AA.
What video are you referring to? Maybe I've not seen it.
Do you have a link to footage or screenshots of these trees?
Also Halo 3's in game trailers were almost the same as the in game cut scenes, there wasn't really a much of a downgrade beyond the usual high res version bullshit all developers do.
There was a CG trailer, but it was never suggested that was in game.
Reveal:
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And right when Nintendo showed that early video they confirmed they'd already scrapped those models. It was really just a tech demo of what was possible on Gamecube rather than what they were actually going to do.
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Fucking Spore.
What was one of the most hyped games out there back in 2005-2006 ended up as a mediocre game that was forgotten by everyone. This wasn't a downgrade in graphics so much as a downgrade in tone, art style, and gameplay.
I used to watch this video all the time. Now it's just a reminder of what could have been the best game ever. http://www.youtube.com/watch?v=T8dvMDFOFnA
I met this MGS4 comparison a while ago:
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That original trailer was total bollocks.
They removed it, the one on the right is the original.Why did they ass the pee-filter to everything?
Could you make the CGI trailer screenshots smaller and blurrier?Bad comparison shots. Also, no need to be so condescending.
You can see both have their pros and cons. I find the lighting, texture work, post processing, shadows and the particles in the alpha build better looking and more appealing. The only things that's stand out as much better in the pre-rendered trailer are the animations. Although by today's standards, they look pretty rough.
and when i thought image compression couldn't go farther....
please post legit direct feed screens instead of compressed imgur/ign/youtube screens -_-
makes the game look worse than it actually is
Wow did they just got rid of the dynamic lighting?
They removed it, the one on the right is the original.
I met this MGS4 comparison a while ago:
http://abload.de/img/mgs4-comparisonrvu29.jpg
That original trailer was total bollocks.
The worst downgrade was Meryl:
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Ew.
Where's the downgrade? The modelling on her hair was the only thing. Meryl never came off to me as a weak-looking character. The update actually makes it look like her face can emote.
Is "muscle mass" code for "man's jaw"?The revision has muscle mass, which, as we all know, real women don't have.
That too.Her hair turned into this horrible rubbery looking crap, she has Lego person hair in the game. The old one not only looks better, it moved too.
Wow neogaf sure was full of hype and energy back then.. Much more positive attitude. What happened? Over modded to blandness or what? considering half the people there are banned..