CartridgeBlower
Member
Does beating the game on 1999 mode give you the trophy for beating it on Hard as well?
I never understood why people like being spoiled. You can always watch something for a second time knowing how things turn out but you can't ever have the unspoiled experience again. Why wouldn't you want to see it how the writers intended it to be seen?
Anyway: I just replayed the final chapter to solidify my understanding, and now I possibly have another criticism to add. When Booker refuses to be baptized, this is supposed to be an example of a variable, right? But isn't it actually a constant in the context of the game, since the player has no option to accept the baptism? They should've given the player a choice. If the player took the baptism, you would see the resulting constant of Booker becoming Comstock, and you'd get to see his transformation and rise to power. You could easily replay the final chapter to get the other ending.
So not only would it fix the ludonarrative dissonance; it would also enrich the story.
Does beating the game on 1999 mode give you the trophy for beating it on Hard as well?
~snip~
So not only would it fix the ludonarrative dissonance; it would also enrich the story.
Anyway: I just replayed the final chapter to solidify my understanding, and now I possibly have another criticism to add. When Booker refuses to be baptized, this is supposed to be an example of a variable, right? But isn't it actually a constant in the context of the game, since the player has no option to accept the baptism?
They should've given the player a choice. If the player took the baptism, you would see the resulting constant of Booker becoming Comstock, and you'd get to see his transformation and rise to power. You could easily replay the final chapter to get the other ending.
When you're playing the sequence where Booker gets baptized and refuses, you're not making a new choice, you're basically reliving your life. In this sense, there are no variables at all in a single person's life since they don't get to make a choice twice. The variable across the multiverse is that Booker makes different choice in different worlds. The fact that the Booker you're currently playing as has already made his choice doesn't make it a constant. Elizabeth isn't exploring possibilities, she's just tagging along as Booker comes to understand his own life - and since it's a Booker, not a Comstock that you're playing as, it would make no sense for him to have memories of accepting the baptism.
This is reinforced by Elizabeth telling Booker that it's no good to delay things because it's a choice he's already made and they won't be able to move forward until he ultimately repeats that choice.
Unnecessary. The conclusion of the narrative involves Liz and Booker envoking a paradox with his death. We don't need to see Booker's transformation into Comstock since we already have so much knowledge on his future self already. I assume you're referring to giving us a choice in the ending tho. Maybe I've misread.
Where's this 122 number coming from you're talking on this page? Just bear the game now, reeling!
I finally got to play a game based on The Dark Tower, and I didn't even know it till the end!!!! How cool.
The coin toss scene early on as you're entering Columbia has 122 "heads" marked on the board, suggesting that they've tried this 122 times at that point. Not quite sure how that would work though as it suggests there'd need to be 122 different Columbias for them to try and overthrow Comstock in, although that's possible I suppose!
It is one possibility. The other one would be that since the Lutece twins, and later on Elizabeth too, seem to be able to move between universes, but also through time as well, they're simply grabbing a different Booker and pulling him into this particular Columbia instead of the last Booker.
To do that, they have to go back in time yet again, and since this time they're not doing anything with the last Booker who has presumably failed, he ends up not being pulled into Columbia after all and instead, the new Booker starts his quest. And the twins mark it on the coin flip board.
Does beating the game on 1999 mode give you the trophy for beating it on Hard as well?
Don't forget to do so without using any of the Dollar Bill vending machines though.
Is that every vending machine or just a certain kind of the three?
The dollar bill machines are the ones that allow you to buy health/ammo. So you can still use the upgrade machines, just not the restock ammo/health ones.
Can they move through time? Why wouldn't they just go back and stop themselves from having set the events in motion in the first place then? Or at least not have Booker sell his child.
I think they said they truly had to stop Comstock from ever being born at all, would be the only 'real solution' - so they go back to the central universe where Booker decides to take the baptism, and actually kill him then so Comstock is never born? both Unrepented Booker can live, though he doesn't sell Anna because there was no Comstock who comes calling from the other timeline for the baby in the first place.
They mentioned going back in time and "stopping" Comstock but the Lutece twins toss it aside as a simple "how far does one know when to go back?" i took that to mean they've tried various things but never figured out the right time/place to truly end the threat.
though how stopping Comstock from being born that one time truly affects all the other universes I don't know, unless they were just locally using the two we jump back/forth from.
Unless the one they jump to is the dark tower timeline!
Why doesn't Booker recognize Lady Comstock as his wife that died in childbirth? It's pretty blatant that they are alternate reality versions of the same woman and he didn't blank out his wife's existence, just that his daughter survived childbirth.
Also, Undertow + Shock Jockey combo with Storm and Blood for Salt = hilariously OP. Grab fools, fry 'em, repeat. I think I died once after I fully upgraded those plasmids. Even the final fight with a billion Patriots and dudes in heavy armor was cake.
Throwing a Devil's Kiss into a group of enemies suspended with Bucking Bronco is also sooo satisfying with Storm. It's like a small nuke going off
Question: Is it possible that Booker is the Songbird? It isn't, right? It doesn't make sense to me but I've heard someone claim that the Songbird is Booker.
What if Booker and Elizabeth escaped to NY because Elizabeth didn't know the longitude and latitude of Paris. What would have happened when they reached NY? Has that ever been speculated?
What if Booker and Elizabeth escaped to NY because Elizabeth didn't know the longitude and latitude of Paris. What would have happened when they reached NY? Has that ever been speculated?
What if Booker and Elizabeth escaped to NY because Elizabeth didn't know the longitude and latitude of Paris. What would have happened when they reached NY? Has that ever been speculated?
hey guys is it safe to assume that irrational waits till e3 to give offical infos about the dlc ?
Finished this in 2 days, best rental I've ever gotten. Will still buy the game once it finally drops in price.
Meh. Just beat the game and even after reading a summary, I still think there are plot holes.
So there are infinite universes, right? Based on choices we make, not chance. I got that. But going by that logic there are so many choices that every person makes every day that there must be 100% chance of Comstock coming to fruition another way other than the baptism. So killing Booker at that one instance wouldn't do squat.
And why do they care? It's not their universe anymore. They killed Comstock in their universe, Columbia is bye-bye, and all is well. I just don't understand why they care. They should just go to Paris and live their lives. But no, for some reason they basically kill themselves as they know it so they can go back to before this ever happened.
I don't know, I don't like it. It's the same reason I don't like time travel. Too many loopholes, too much "wait a second". It all seems rather pointless.
Still really liked the game, but that ending was kinda dumb.
The idea is that Elizabeth, for whatever reason, gained some sort of quantum omnipotence/ omniscience. She can't just say "well Comstock is dead, whatever" because she now can perceive every reality she chooses to, and will always see and know Comstock is out there. The baptism she takes Booker to is some sort of nexus that all realities involving Booker from that point on branch out from, which is why there are multiple Elizabeths there I'm guessing. There can't be any branches because Booker drowning is now a constant across every single universe. It's confusing and sort of overly-convenient, but that's the best I could come up with.
Anyway, does Elizabeth's character arc make no sense? At first she only says she's "read about" Comstock, then seeing posters of him was the first time she saw him. Suddenly she's shocked and angry that Comstock might be her father, even though she barely knows anything about him and why he's terrible. Then the Ghost Mom section doesn't make sense either because she keeps talking about Lady Comstock like she was some neglectful mother while Elizabeth was growing up. She says "I hated you," but she had no idea Lady Comstock could possibly have been her mother until again, after she had left her tower.
I'm on the 3rd layer of Comstock's Zeppelin. How far am I into the the game? How long till I finish the game approx?
Literally 15 or like an hour? If it's only like 15-30 minutes I'll finish it off before I head out to work.Like 15 minutes.
Literally 15 or like an hour? If it's only like 15-30 minutes I'll finish it off before I head out to work.
Literally 15 or like an hour? If it's only like 15-30 minutes I'll finish it off before I head out to work.
Some sort of nexus? That just sounds like something made up to explain a plot hole. Not exactly the best defense. One of my larger problems with the games plot is that it leaves out a good number of puzzle pieces, but allows people to explain them away via some combination of "Liz is a god" or "infinite universes". For example...
Liz's story arch. With infinite universes, anything that can happen, will. Since our entire journey in-game is orchestrated by the Luteces, maybe they just brought us to the Columbia that would leave us with the greatest chance of success. Namely, one where Liz was largely ignored by her "parents" and thus would be likely to help us.
Might as well share a small portion of my 1,500+ screens here:
Absolutely incredible, though maybe you should have posted them in the OT instead of the spoiler thread.
Yeah, that's why I only posted the screens here and in the thread where people who played all three are debating whether Infinite trumps the original. Although, there aren't any actual plot spoilers in the set, which I did on the off-chance someone peruses the thread against their better judgment.That would spoil story locations for new players.
I'm going in on this one completely blind and without any expectations. Should be interesting.
Hahaha, OMG. "Official spoiler thread". The irony!Wrong thread.