Undertow is also fun for controlling Handymen with the watery hand of god.
Huh... I recognized that Elizabeth lost the brooch all together during the end when you have the multiple Elizabeths. I also picked the bird at the beginning of the game but didn't notice if it changed to a cage during the second boat trip. I'll have to check...I did a quick search but couldn't find anything...did anybody else have Elizabeth's brooch/pin/whatever change at the end of the game? I chose the bird for her, and during the second time they were in the boat together, suddenly she was wearing the cage. I replayed the ending a third time and made sure I got a good look at the brooch/pin/whatever in each scene, and once again, only during the second boat ride was she wearing the cage. Anyone else have this happen to them? I'm thinking it's a glitch, but with this game, anything is possible. Playing on the PC version, btw.
A colleague of mine was disappointed in the game and compared the ending to that of Mass Effect 3.
I just shook my head and walked away. No point in arguing that.
Yeah, I certainly imagine 1999 mode is a totally different beast, but it seems like some people are having huge issues even in lower difficulties, which seems really weird to me, I guess.
Nope, the Luteces need to scare Booker, hence the body and notes because otherwise Booker may not be adaquetly frightened and could flee to Paris with Elizabeth (he even mentions that they aren't the sort of people you want to cross). Comstock gave a note ordering the lighthouse keeper to murder Booker (visible on the map) so the lighthouse keeper became a problem. Murdering him isn't a problem to the male Lutece because he wishes to reset the timeline (and thus he'll have never been killed in the first place) and the female Lutece wouldn't care either way (since her nihilistic beliefs are repeatedly mentioned and are a significant part of her character).I'll buy random dead corpse for a $1. But even then why would they need to scare him?
EDIT: NM. You're talking about Comstock scaring Booker not the Luteces.
I've just noticed that after finishing off Slate in the Hall of Heroes, the pistol you use to kill him becomes flickery, like a tear, once you've dropped it:
Do we know if there's a reason for that?
Also, this got a well deserved nod in PC Gamer's ending discussion article ( http://www.pcgamer.com/2013/04/04/bioshock-infinite-ending-explained/ )
Yes.Quick question so something can be clear.
Did Comstock age because of interacting with tears, or because of interacting with the technology related to the tears?
Quick question so something can be clear.
Did Comstock age because of interacting with tears, or because of interacting with the technology related to the tears?
In the same boat. I just want to do stuff in the world. Game is so much better paced than bioshock 1.The ending is full of beautiful scenes, I can't stop thinking about this game and how much I loved the characters, the story and setting. I have a big backlog but I'm itching to play it again.
Infinite is what ME3's head writer wanted but failed to accomplish: a story that was satisfying but full of room for speculation.
The tech. It also caused problems for the workers. The tears themselves are harmless.
Assuming you don't lose part of your body.
Consider it.You know what this game's story is actually quite similar to? The Nameless One's arc in Planescape: Torment.
Mass Effect 3 Spoilers:
Hope that's not a spoiler. I have yet play that.
Hope that's not a spoiler. I have yet play that.
Not too big a spoiler since you can't make the connections without playing both. Very true statement though.
Hey dude, just use spoiler tags. I get that it's a spoiler thread, but it's a thread for Bioshock, not Mass Effect.
In case you don't know, the tag is[/ spoiler] but without the space after the "/"
Wasn't sure whether we needed to bother tagging ME3 spoilers. I did it just for you though.
Better not be. I planned on playing it this summer.
Believe me, Torment takes some bizarre and unpredictable trajectories and is not the sort of story that can be remotely summed up through some vague comparison. But I'll edit the post and tag it.
Believe me, Torment takes some bizarre and unpredictable trajectories and is not the sort of story that can be remotely summed up through some vague comparison. But I'll edit the post and tag it.
I did a quick search but couldn't find anything...did anybody else have Elizabeth's brooch/pin/whatever change at the end of the game? I chose the bird for her, and during the second time they were in the boat together, suddenly she was wearing the cage. I replayed the ending a third time and made sure I got a good look at the brooch/pin/whatever in each scene, and once again, only during the second boat ride was she wearing the cage. Anyone else have this happen to them? I'm thinking it's a glitch, but with this game, anything is possible. Playing on the PC version, btw.
Great OP btw, helped me confirm most of the stuff I got from the ending. Also, this got a well deserved nod in PC Gamer's ending discussion article ( http://www.pcgamer.com/2013/04/04/bioshock-infinite-ending-explained/ )
...and Anna becomes practically omnipotent, which I didn’t like at all. She figures it all out so she can explain it to the player, but I’d have preferred to keep discovering the truth with her. It would have been great to see both Anna and Booker react to the revelation that Booker is her father. That would have been a character-driven scene, instead of a quantum physics-driven scene, which the entire ending is.
Yeah, just like the PC Gamer article mentioned, the ending kind of fell a little flat for me since I already felt like I had put the pieces together regarding Booker=Comstock and Elizabeth=Anna, so the cold, matter of fact way Elizabeth basically breaks the fourth wall and is just matter of fact explaining everything wasn't very engaging. It was interesting but it wasn't really making me feel anything. Especially when you build such an emotional bond with her character throughout the game, it kind of falls apart at the end when Elizabeth becomes a walking codex.One complaint about the ending : I really wish Liz and Booker would've figured everything out at the same time, as apposed to Liz being a time lord and telling Booker whats up. Lost a little bit of character interaction imo.
One complaint about the ending : I really wish Liz and Booker would've figured everything out at the same time, as apposed to Liz being a time lord and telling Booker whats up. Lost a little bit of character interaction imo.
In your recent interview with Rev3 games you stated that Comstock was a far more difficult person to write than Andrew Ryan, because you are not a religious person while Comstock is. I'm wondering, when you and the rest of Irrational first started working on Bioshock Infinite, was the goal of Comstock to be a character that would be both similar to and yet the complete opposite of Andrew Ryan?
Honestly, in the beginning of Infinite, the conflict was between a group of technologists and a group ofLuddites, so Comstock wasn't even a glint in our eyes.
It really wasn't until I finished writing him till I realized how similar he was in many ways to Ryan, while being his (in many ways) polar opposite. Go figure.
Is it dated gameplay-wise? I plan on playing it someday, but I think I blew my quota on dated games with Deus EX.
Could be because that choice is a variable. It one universe you kill him, in another you don't.
What does robert lutece mean "he's lived it" after "the brain adapts"?
What does robert lutece mean "he's lived it" after "the brain adapts"?
Ah, yes. Rosalind never tear jumped, did she? Robert did together with Anna, Comstock did atleast twice (once to get to robert and get anna, and back to rosalind, among all kinds of tear jumps to get the prophecies), since the boat trip and columbia is comstock/rosalinds world.he went through the tear and experienced all the same things that Booker experienced with his memories etc.
Honestly don't see how the songbird call in the original Bioshock could be intentional. In Ken Levine's reddit AMA I asked him:
In response he said:
Link
So the story was completely different, sure the songbird could've still been there, but... It just seems like such a stretch.
Sure, but that's like saying I should feel bad when Comstock died because it was kind of her only father figure. Elizabeth did mention that she felt like the Songbird resembled her as both had little choice concerning their fate, but that thing was out of control.
And yeah, it was her only friend since it was practically the only contact with a (semi?) sentient being she ever had before being broken out by Booker.
if one of the DLCs involved playing as Robert Lutece experiencing the tears for the first time, it would be magical. just make it an adventure game.