Blizzard makes North America it's bitch.

Wow.

And the game is still relatively difficult to find.

I've actually not played WoW in 3 days. I've put a self imposed stoppage for a couple days to play other games because WoW is the only game I play for like a couple weeks straight (Sans Madden league games).
 
Mrbob said:
Wow.

And the game is still relatively difficult to find.

You're not kidding. I've been searching off and on for a few weeks :lol I can find a copy if I drive out of state, so I finally just ordered it online and now I'm waiting for the weeks that it will take for Amazon to get a copy in stock.

My coworker thinks Blizzard has a mass conspiracy to limit game availability to keep their server populations down.
 
Holy shit. If you multiply 600,000 by $12.95 per month (an average assuming some people will go for discounted rates by purchasing bulk months) then you get a figure of $7,770,000

Thats income for Blizzard. Per month. Good greif.
 
COCKLES said:
Dear lord, imagine the Korean launch....
Jezus, hadn't even thought about that!!


Europe launch is probably going to be quite a feast as well. I'm going to try to snatch as many CE's I can and eBay them later on. If a beta key can net over €300, I reckon I should be able to pull at least half of that with a CE
 
Assuming a very low churn past the first free month (very few MMO subscribers cancel after the first month, even if unhappy with the game, except EQ2), that is probably well over 500,000 active subscriptions. Not to mention the record of 200,000 concurrent players during the holidays.

WoW is officially it. It is THE killer MMORPG app. Not saying it is the best but it is easy to see that it appeals to a significant portion of the gamin population...

Next up, and mark my words, WoW for XBox (or XBox 2), and it will run on the same territorial servers... Expect the announcement at E3...
 
akascream said:
It's official. Other rpg's in this genre can now only be known as MORPGs, or multiplayer online role playing games.

No, WoW is just simply known as a Massively Moron-filled Online Role Playing Game, they just created their own niche for the genre, that's all :lol
 
Even I want to play this game, having neither played a MMORPG before, nor had my computer upgraded enough to play the latest titles for a long, long time (we're probably talking the original Unreal here when that last happened).
 
The European Launch will be very funny. It will catch on, grow, and after a few months the Zerg (Read: Chinese) will invade the servers and turn the game into crap. Teh inevitable. Never fails.
 
Cherubae said:
You're not kidding. I've been searching off and on for a few weeks :lol I can find a copy if I drive out of state, so I finally just ordered it online and now I'm waiting for the weeks that it will take for Amazon to get a copy in stock.

My coworker thinks Blizzard has a mass conspiracy to limit game availability to keep their server populations down.

I see copies of the game everytime I go to Walmart, Best Buy, Target, wherever. You name it, and they got it. But I probably live in a less populated area, so that's why.
 
borghe said:
Next up, and mark my words, WoW for XBox (or XBox 2), and it will run on the same territorial servers... Expect the announcement at E3...

I don't see Microsoft giving up their closed service nature for anything any time soon.
 
ChrisReid said:
I don't see Microsoft giving up their closed service nature for anything any time soon.
Money hats.. It's all about the money hats.. I guarantee after this Blizzard sees consoles as the last untapped area for the genre.. if they sell 600M in a month and a half on the PC, you have to imagine how many millions they could sell on the consoles. I bet THEY are...

Blizzard has already shown they are looking towards consoles.. Ghost (however delayed) is a perfect example of that. They now have the potential breakout hit on the consoles, and frankly to bring it over to XBox is like what... 2 hours worth of work? :P I mean aside from memory XBox straight up meets the games minimum requirements..

If not XBox then definitely a launch (or near launch) game for Xbox 2.. either will it will be announced at E3.. bookmark this post.. :)
 
Norse said:
MS already has....That's one of the ways they got EA Sports.
to expand on this, MS has already given up the closed nature of their servers and tech support with EA.. also gamers have shown that they feel the $50/year for XBL is negligible, opening the door for Blizzard to continue charging $15/month for XBL subs.. give MS like $1/month of that fee and MS has the potiential to see like what.... $200K/month? $400K/month? certainly an easy way to offset costs of XBL for doing nothing more than approving a game.
 
World of Warcraft can't work on Xbox. FFXI shows what happens when you have to limit yourself to something a console can handle: very limited character differences, few physical changes, EXTREMELY plain backgrounds. Not only is WoW very memory intensive, it is also built around the functionality of a keyboard. I don't see how you could get around that. Chat channels wouldn't work with a headset.

Sure, they could rewrite it completely and make a World of Warcraft For Xbox Live, but playing this same game on PC and Xbox. No.

Oh, and the streaming of the entire world would require HDD installation. And even FFXI takes up more space than the Xbox HDD has.
 
MS has already shown that they are open to keyboard on XBox... I mean there was a flyer for it in PSO. Heck, blizzard could even include one with the game.. cost what, like $1/game?

Are there differences between FFXI on the PC and FFXI on the PS2? I am not familiar with the game. That being said, as I already said the XBox meets WoW's minimum requirements everywhere except for memory...

Harddrive could be an issue... though I imagine there has to be some streaming they can do on the system. My WoW directory is about 3.2GB I believe.

Anyway, the other part of my point though is that it could be something that they are looking at for XBox 2... especially if XBox 2 is backwards compatible. Stuff like hard drive size, memory, and CPU are things we already know can be changed just fine in a modded XBox with the games still working perfectly.. So what is to say that XBox 2 through backwards compatibility/emulation would be any different? They could simply make WoW an XBox 2 game that was actually just using backwards compatibility and the increased specs..

mind you I know nothing about XBox 2 other than it will be running on an IBM architecture. I am just spitballing here based on if it's backwards compatible.

I am just saying.. Blizzard has just made the killer app for PC MMORPG... it only makes sense to move that onto the console, just like every other previous killer app MMORPG has (EQ, FFXI, etc).
 
Suprisingly, I'm not amazed that they did this good...they really put together a well made and high competative game

what I am amazed by is that this is the first WoW thread in forever that doesn't deserve to be posted in the Online forum...
 
SiegfriedFM said:
World of Warcraft can't work on Xbox. FFXI shows what happens when you have to limit yourself to something a console can handle: very limited character differences, few physical changes, EXTREMELY plain backgrounds. Not only is WoW very memory intensive, it is also built around the functionality of a keyboard. I don't see how you could get around that. Chat channels wouldn't work with a headset.

Sure, they could rewrite it completely and make a World of Warcraft For Xbox Live, but playing this same game on PC and Xbox. No.

Oh, and the streaming of the entire world would require HDD installation. And even FFXI takes up more space than the Xbox HDD has.
My thoughts on this? Diablo 3: xbox2, ps3 and pc playing cross platform. A game like Diablo could easily be done on consoles and PCs alike without modifying the gameplay much, and that would be a gigantic moneymaker for Blizzard and Vivendi.
 
firex said:
My thoughts on this? Diablo 3: xbox2, ps3 and pc playing cross platform. A game like Diablo could easily be done on consoles and PCs alike without modifying the gameplay much, and that would be a gigantic moneymaker for Blizzard and Vivendi.
Mayybe. Diablo/Diablo 2 gameplay doesn't work well on consoles though so Diablo 3 would have to be a changeup from the formula.
 
Yes, Diablo would work. Trying to fit WoW onto a console with console accessories would be like porting Street Fighter 3 or Virtua Fighter 4 Evo to PC and expecting people to play with keyboards. Sure, it could work, people could adapt and you could get extra peripherals to play it in a decent way.
 
firex said:
My thoughts on this? Diablo 3: xbox2, ps3 and pc playing cross platform. A game like Diablo could easily be done on consoles and PCs alike without modifying the gameplay much, and that would be a gigantic moneymaker for Blizzard and Vivendi.

They probably can't do it with the PC involved.. It would be very difficult to patch the game for balance issues on consoles without hard drives and having to lag behind (patch-wise, not latency!) because of the consoles would piss PC users off to no end..

Also, how come you mention xbox2 and ps3 but not revolution?
 
tahrikmili said:
They probably can't do it with the PC involved.. It would be very difficult to patch the game for balance issues on consoles without hard drives and having to lag behind (patch-wise, not latency!) because of the consoles would piss PC users off to no end..

Also, how come you mention xbox2 and ps3 but not revolution?
Because I won't believe revolution will be online out of the box yet. It's one of those things where I'd have to see it to believe it.

Patching it wouldn't be bad if sony/ms did the smart thing and put a HD into ps3/xbox2 by default. as far as changing the gameplay goes, I was already envisioning changing Diablo 3 to play more like PSO, just with all of the class variety and skill depth of Diablo 2. It wouldn't be hard to do a game like that using WOW's engine.
 
firex said:
Patching it wouldn't be bad if sony/ms did the smart thing and put a HD into ps3/xbox2 by default. as far as changing the gameplay goes, I was already envisioning changing Diablo 3 to play more like PSO, just with all of the class variety and skill depth of Diablo 2. It wouldn't be hard to do a game like that using WOW's engine.

Making it play like the PSO version would alienate and infuriate old timers.. I mean, when I head Diablo my right index finger starts to tap as a knee-jerk reaction to it. Come on..
 
Cherubae said:
My coworker thinks Blizzard has a mass conspiracy to limit game availability to keep their server populations down.


IT's true. :(
I spent hours looking for a copy yesterday. Every EB I stepped into made it a point to say either Blizzard isn't shipping any more units or is only shipping 3-4 every week or so.

FUCK you Blizzard
 
Slo said:
I even went to Kmart looking for WoW. MOTHER FUCKING KMART! I've hit rock bottom.

I even went to Costco :lol (no, they didn't have Wow, but they did have Battlefield and Minish Cap). Our local "Pc Club" had copies until I arrived, then they only had one. I ended up letting my room mate buy it because I'm a nice girl :)
 
this really isnt surprising blizzard is perhaps the most famed pc dev there is. CHeck their track record. WC3 over a million sold , TFT over a million sold, Starcraft haha dont make me laugh theres still over a million people playing that game on bnet, wc2 over a million sold, diablo and diablo 2, well over a million for both as well. And im just using 1 million as a watermark.

I dunno if your going to see a move to consoles, for one, next gen consoles arent going to have harddrives, how are they going to handle patches, not to mention the 4 gb install for the game? where are the patches going to go? how are they going to handle the expansion packs? This game will be pc/mac only imo unless a harddrive is announced for consoles, and even then, why would anyone bother if you could pick up the game for like 20 bucks by the time its ready for consoles that require a harddrive , keyboard and mouse to get started, then you gotta buy the game? Who would choose THAT option when they could pick up the latest Madden, and the new GTA for the same price?
 
Just to be fair, many successful MMORPGs are addicting or games like FFXI, Lineage 2, Rangarok and Everquest would have collapsed long ago. They are made to be addicting. This is not unique to WoW.

Just FYI for those who have never played one.
 
Lineage and Final Fantasy XI are still more successful.

Lineage, cause well, it's Lineage.

Final Fantasy XI because it's spread across two different platforms in 3 different regions.
 
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