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Blizzard sues Starcraft II cheat hackers

BibiMaghoo

Member
Activision Blizzard is trying to sue hackers who have created cheats for its Starcraft II video game.

The publisher says the software undermines online multiplayer battles and could cause players to lose interest in the title.

It has filed papers with a California court calling for the unidentified programmers to be made to compensate it for copyright infringement.

One industry watcher described the move as "aggressive".

"The only reason that cheats like this exist is because there is demand for them," said Ed Barton, a video games analyst at the consultancy Ovum.

"But the competitive scene for Starcraft is very important, especially in Korea, and Blizzard needs to preserve the fantasy of the core experience."

News of the legal action was first reported by the Torrentfreak news site, which noted that the ValiantChaos MapHack cheats at the centre of the case remained available online if gamers paid a "donation" of $62.50 (£37).

The creators have promoted the hack on Blizzard's own forums as well as other sites.

Starcraft II tournaments s are popular in South Korea, where the top player's winnings total $423,988

Blizzard's last annual report noted that the Heart of the Swarm add-on was 2013's best-selling PC game at US stores, and the company is still working on a final extension called Legacy of the Void.

Its court filing talks of wanting "to protect the sanctity of the Starcraft II gaming experience" and notes that its terms and conditions explicitly prohibit the use of "hacks, mods or any other unauthorised third-party software" designed to allow a player to boost their ranking and access new weapons and abilities.

"The competitive aspect of Starcraft II's multiplayer environment is one of the driving forces behind sales of the game," it states.

"In fact, the Starcraft game are played as a competitive sport around the world, with professional or semi-professional players competing for national and international titles.

"Additionally, the ability to play the game against skilled human opponents keeps the player experience fresh and interesting, thus ensuring that players return to the game frequently."

The firm adds that it wishes the court to shut down the hacks and make their creators hand over the profits they had made.

The case has echoes of Nintendo's court battles against the Games Genie - a cartridge that allowed players to enter codes to cheat at Super Nintendo Entertainment System (SNES) titles in the early 1990s.

Nintendo also alleged copyright infringement but lost the case after the judge ruled that consumers had the right to "experiment with the product" after paying a fair price for a game. Nintendo's rival Sega later gave its backing to the product and helped fund its marketing campaign.

However, Blizzard has been more successful in this area following 1998's introduction of the Digital Millennium Copyright Act, which criminalised software designed to bypass digital locks.

In 2010 the firm won a copyright infringement case against MDY Industries, which had sold a software "bot" that automatically played the early levels of World of Warcraft for players.

"The law in this area is relatively new as these forms of online games are only a decade old," Jas Purewal, editor of the Gamer Law news site told the BBC.

"Nonetheless, there have been a number of victories in this area and overall the odds are stacked against hackers and against cheaters once a games company is determined to take legal action."

No continues if old. Linky.
 
Cant tell if the sue will be successful, but i wish them good luck. Hackers like that are no better than the m.d. who dopes athletes. But hackers and other cybercriminals too often get away with it, although they apply the same lvl of criminal energy. Existing laws need a tweak.
 

Sophia

Member
If I recall correctly, didn't Blizzard go after such people over World of Warcraft too? They are pretty aggressive, as noted in the article.

EDIT: Yup, I was right, they did. And they won too. So this move isn't terribly unusual for them.
 

BibiMaghoo

Member
If I recall correctly, didn't Blizzard go after such people over World of Warcraft too? They are pretty aggressive, as noted in the article.

EDIT: Yup, I was right, they did. And they won too. So this move isn't terribly unusual for them.

It's in the OP lol.

In 2010 the firm won a copyright infringement case against MDY Industries, which had sold a software "bot" that automatically played the early levels of World of Warcraft for players.

Hmm, different company name though, maybe this happened more than once.
 

Sophia

Member
It's in the OP lol.



Hmm, different company name though, maybe this happened more than once.

Ooops, I didn't even see that line. I blame being sleep deprived.

And yeah, I'm pretty sure it's happened more than once. I recall a lawsuit around the Burning Crusade era, but I couldn't find it off the top of my head. I'm not sure how much effect their lawsuits actually have, but I do appreciate seeing something being done.
 

sunofsam

Member
Cheats do cause people to leave a game; and if this is hurting their business they definitely have a case.

Going after the companies is one thing - they should go after the cheaters as well.
 
Cheats do cause people to leave a game; and if this is hurting their business they definitely have a case.

Going after the companies is one thing - they should go after the cheaters as well.

The problem comes with how their Warden program was absolutely neutered. Many third party programs and hacks are going completely undetected.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Well, there goes my fun.




I'm kidding. I play protoss, I already cheat.
 
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