Feep said:Boy, that sounds familiar. = (
Sucks, man. BTM is an amazing game. XBLIG just isn't built to reward quality titles.
SSS, submit to Steam. Surely one of us will make it...?
I suppose I should amend my statement to say that it doesn't reward quality titles that explore non-standard forms of gameplay. Blocks That Matter is a really cool twist on a traditional concept, where I feel that XBLIG browsers want short, familiar experiences.Kalnos said:The platform isn't really tailored to create big success stories outside of random hits like "I Made a Game with Zombies in It" but it can get you some good press and help you towards a Steam release. To be honest those simple little top-down shooters probably have a wider market than a game like Sequence as well, which could be why you're seeing less numbers..
A game as polished and as professional looking as yours in both art direction and style would eventually be approved on Steam though I imagine. I'm pretty sure that the Beat Hazard was released using C#/XNA on Steam wasn't it? I remember him posting over on gamedev.net and I don't remember reading anything about him porting it.
Feep said:But you're right, I don't really begrudge the platform. Sequence (and, I'm sure, many other games) would never have been made without it. And Steam has published over a dozen XNA games, to my knowledge.
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William-SSS said:Hi all,
At last, I can write on this forum!
I'm William, one of the developer of Blocks That Matter and I've got some news for you about the Win/Mac/Linux versions.
We are working on the game port and it will be available soon, in few weeks now.
The game will probably be available on our website only at day one, then maybe Desura, D2D and other platforms. We still have no answer from Steam but we know it can be a very long process so...there's still hope.
By the way, thank you all for your support and nice messages!
swingswingsub Twitter said:SwingSwingSubmarine
Blocks That Matter 1st update with 10 new bonus levels, french language & more is in peer review for #XBLIG devs bit.ly/n4ez2f
William-SSS said:And as we mentioned earlier, the price will be less than 5 dollars / euros
I'm running Windows 7 and I had no problems getting it to start.Chocoboko said:Has anyone been able to get this working on steam? I click to open and it just shows the standard steam loading box then closes real fast and nothing happens. I am using WIndows 7 64 version.
Anyone else having issues?
Chocoboko said:Has anyone been able to get this working on steam? I click to open and it just shows the standard steam loading box then closes real fast and nothing happens. I am using WIndows 7 64 version.
Anyone else having issues?
Gowans007 said:Boo!!!
Go into the game's install directory, and run btm.jar. Worked for me.Chocoboko said:Has anyone been able to get this working on steam? I click to open and it just shows the standard steam loading box then closes real fast and nothing happens. I am using WIndows 7 64 version.
Anyone else having issues?
Got it this morning! You pretty much have to play the whole adventure mode again anyway for stars, so even losing your save isn't much of a disaster.Kafel said:BTM's update is out !
I've lost my save though when I changed my 360 and I have to play it all over again. Well, I don't mind.