Let me preface, I am not bashing BB. I own the game and enjoy it, however, I have a bone to pick with FROM's mentality with UI
So I picked up Bloodborne and I knew exactly what I was getting in to. A very difficult game. However, there is a mentality with the developer (FROM) that is inexcusable in my eyes and that is a lack of explanation regarding certain UI elements. I understand that the game is based on a lot of trial and error and you are meant to figure things out as you progress, but having certain UI elements that provide the player with zero explanation is just bad practice. Whenever you take the player out of the game and have them hunt on a website for what certain icons mean, you're ruining immersion and the focus shifts. Again, I understand that certain elements within the game you learn over time and are not explained right away, and that's perfectly fine, but when UI elements that are NEVER explained in the game but only through other player external communication or websites, you have to re-think your approach.