Rimfya said:
When do you get good guns?
I mean, all you hear about this game is how many guns there are. I've used the same shotgun and SMG for the last 10 hours because I've found nothing better. The rocket launchers are horrible (slow reload, accuracy and rocket travel time) and the combat rifles are just okay.
Every loot drop I ever find has significantly worse guns than what I'm carrying. Always. Every shop too.
That's because it's random.
You'll start to get much better guns by the time you get to New Haven. Orange guns (darker shades of orange are rarer; exception being pealescent weapons if you've got DLC) are the rarest, but a lot of them are novelty guns. Often you'll find your most effective weapons being Purple.
Early on, it's hard to get good gear. Things generally open up at New Haven (both gear-wise, and game-wise).
Evolved1 said:
I've noticed the color thing isn't always a great indicator of the effectiveness of weapons. I've actually found quite a few rare weapons (orange) but sold them because they weren't better than my current (lower color). I've found a coupe reg-white weapons that were sick... really have to look at the stats.
Generally speaking, white weapons always suck by contrast. If they're better than your rarer weapons, it just means that they're at a higher level... and you're too high a level for your current guns (you've effectively outgrown them).
The most important indicator is the level of the gun, then the rarity (color of the name), then the composite parts (the game actually real time generates scope, grip, barrel, etc, etc, randomized with stats), then the material build (three different material types of varying qualities for each manufacturer... you'll notice that Dahl has gray, green, and brown SMGs with different prefix descriptors).