Call of Duty: Advanced Warfare Multiplayer World Premiere Coming August 11, 2014

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This actually looks like the most exciting and innovative game in the series for some time.

Maybe Sledgehammer was just what this franchise needed. A fresh developer ready to take chances with the formula.
 
someone PLEASE explain to me how it's useful to show everybody's loadout in the pregame lobby?

and the presentation just keeps getting worse and worse between these to

If it's showing everyone on my team. If there is a sniper, LMG, and SMG class, I am gonna pick one of my Assault loadouts? I would think it would be very useful.
 
.....they got me.

Day 1
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It's weird how everything they showed off has talked about the benefits of using boost. Makes it seem like the other abilities will put you at a disadvantage.
 
This looks about the same as Black Ops 2 for me, which is great and all, but I'm trying to contain my hype. I haven't been able to enjoy CoD since Modern Warfare 2. Every Call of Duty since then has had absolutely broken hit detection and netcode. Call it lag, lag compensation, or whatever you will, but I have died way too many times throughout Black Ops 1/2, MW 3, and Ghosts to people who didn't even appear around a corner until after I was dead. Or the classic example of firing half a magazine directly into someone, getting 1-2 hitmarkers at most, then dying in what appeared to be one shot. What does the killcam show? Me being riddled with bullets for 2-3 seconds while I stand there like an idiot. Modern Warfare 2 was nothing like this. It feels artificial, and has completely turned me away from the series.
 
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