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Call of Duty: Black Ops III |OT| No Content For Old Gen

While I agree that this is kinda ridiculous you had taken damage from the other guy (who you wrecked up close with an LMG) and dude got a lucky headshot.

That said, I definitely wouldn't be against a slight range nerf for SMGs. It's quite embarrassing losing out to a VMP user from half way across the map when I'm running an AR. :(
From the looks of it, I'd recovered to pretty close to full health. A headshot from the VMP only deals 1.1x the normal damage if I'm not mistaken, not to mention his gun was suppressed which should cut down on its range, and he was pretty far away from me with an SMG, which should have really weak range anyway.

The VMP definitely needs a nerf. The fact that it hasn't been nerfed already (unless I'm wrong and it has been), while the Gorgon (which never needed a nerf in the first place I don't think) was nerfed into oblivion within the first week I think, and turned into a totally garbage gun, seems to be telling about the way, and playstyle the game is catered to, in my opinion.
 

Xater

Member
Not even prestige 2 and I have like 70% of the challenges done in it. Zombies probably could have used a little more meat on its bones.
 
The VMP definitely needs a nerf. The fact that it hasn't been nerfed already seems to be telling about the way, and playstyle the game is catered to, in my opinion.
Agreed. I really enjoy the Vector, but I feel like it needs Grip, Extended and Fast Mags just to make it viable. Slap a grip on the VMP and you're good to go.

Unrelated: Couple of clips from a pretty sweaty game I had the other night. Including my first ever Super Kill! (with the Tempest, off the spawn but they all count right?)
https://youtu.be/UyqzE7NI5ws
 
Agreed. I really enjoy the Vector, but I feel like it needs Grip, Extended and Fast Mags just to make it viable. Slap a grip on the VMP and you're good to go.

Unrelated: Couple of clips from a pretty sweaty game I had the other night. Including my first ever Super Kill! (with the Tempest, off the spawn but they all count right?)
https://youtu.be/UyqzE7NI5ws
Indeed!

Holy hell, you were smashing them throughout that whole clip my friend! That Tempest work at the end of the clip was a think of beauty! Great stuff!

This may be my favorite clip that I've recorded in this game, but more so for reasons of hilarity than anything else. Haha.

I posted it in this thread a while back, but I still love it just as much: http://xboxclips.com/ShadowsFell/88e9b641-ad81-4637-900c-0e2d3e80f295
 
The endless voting for Combine is getting on my nerves.
It's kind of odd that they didn't opt for the two vote, then no more votes allowed for a map, as in Black Ops 2. When they put Nuketown into the regular playlists (if they do. I imagine they probably will at some point, like the did with Black Ops 2, but who knows.), I could see this potentially causing some issues if they don't change this.
 

Daffy Duck

Member
The endless voting for Combine is getting on my nerves.

Indeed! It makes the game feel very stale after a few hours, Oh look combine again.

Vahn tweeted aboout it whilst at the CoD WC's and said something like only being able to play the map once.

I think the two and done option from BOII would be better (and why it wasn't like this from the start I don't know).
 

jorgejjvr

Member
I don't understand the opness of the VMP

I don't see people killing me with it often, I've used it myself and I don't get what is supposed to make it OP

I'm usually the one melting people with the Pharo tho

There hasn't been an instant where I fell someone had a cheap kill because they used the VMP
 
I don't understand the opness of the VMP

I don't see people killing me with it often, I've used it myself and I don't get what is supposed to make it OP

I'm usually the one melting people with the Pharo tho

There hasn't been an instant where I fell someone had a cheap kill because they used the VMP
They're both OP in my opinion. The VMP shoots at 900 RPM with not bad accuracy, and is too effective at range. The Pharo is too effective at medium range too.
 
Nuketown is not available in regular playlists right?

I've never seen it outside the chaos moship

Yeah, it's only in chaos moshpit. But it might as well be nuketown 24/7 because everyone votes for it repeatedly. That playlist has no reason to exist without Nuketown so they might as well bring back actual Nuketown 24/7.
 

jorgejjvr

Member
They're both OP in my opinion. The VMP shoots at 900 RPM with not bad accuracy, and is too effective at range. The Pharo is too effective at medium range too.
Hmmmm

I mean, you might consider them great weapons, but I don't know about op

You can pretty much run with any gun in the game and do well
 

Skittles

Member
Been running around with the pistol after i saw a gaffer mention doing the same. Holy god damn this thing destroys people, and the clip is huge. Going about 2:1 and i haven't even unlocked the damage attachments for it yet
 
Hmmmm

I mean, you might consider them great weapons, but I don't know about op

You can pretty much run with any gun in the game and do well
Have you tried that with the LMG's? Or Sniper rifles, considering they have no aim assist? (Unless I'm wrong on that part.)

Particularly the Gorgon? It has the most horrendous ADS time I have ever seen on a gun in CoD.

My main issue is that they're too effective at medium range. That's why I consider them OP. Along with the VMP being too accurate in my opinion for a gun with that fire rate.
 
Niiice. You're just tearing through 'em! Dat triple nose breaker!
Yup, and actually got the one hit melee kill as I ran through the doorway on the guy who dropped to prone before I went up to the place where I got the triple melee kill. I couldn't believe one of them didn't catch me and kill me. It was hilarious. Hahaha
 
Yeah I don't find any gun super OP in this. My proof is basically I've gotten 20+ kills and first place in TDM with a silenced pistol only build, a knife only build, and with various shotguns. The M8xxx burst rifle is a little OP. It has a very narrow spread and quick fire rate.

What pistol is the best?

I find this RK5 pretty meh.

I'veo nly used the MR6 with high caliber if I can squeeze it in there.
 
Yeah I don't find any gun super OP in this. My proof is basically I've gotten 20+ kills and first place in TDM with a silenced pistol only build, a knife only build, and with various shotguns. The M8xxx burst rifle is a little OP. It has a very narrow spread and quick fire rate.
While impressive, that doesn't seem to be good proof about weapons being OP or not. The movement system alone would help such a class be more effective than it would be in previous CoDs, quite possibly, in my opinion.

Not to mention, people can do well with certain classes sometimes, but it's much more difficult to do, and do consistently, as well as being less fun, particularly if you're an LMG, or Sniper rifle player, in my opinion.
 

jorgejjvr

Member
Have you tried that with the LMG's? Or Sniper rifles, considering they have no aim assist? (Unless I'm wrong on that part.)

Particularly the Gorgon? It has the most horrendous ADS time I have ever seen on a gun in CoD.

My main issue is that they're too effective at medium range. That's why I consider them OP. Along with the VMP being too accurate in my opinion for a gun with that fire rate.
To be honest, no I haven't, not my play style

I'm more run and gun, smg style game play

I've mostly tried the smgs and AR
 
To be honest, no I haven't, not my play style

I'm more run and gun, smg style game play

I've mostly tried the smgs and AR
If you played that style, I think you'd understand many of the gripes I have with the game.

I like to run and gun with SMG's sometimes too, and it's astonishing to me how easy it is to get all over the map, so easily all the time. Coupled with the movement system, map design, perk system, and other things, it becomes abundantly clear that the game is very catered to that playstyle. It's super disappointing, because it devolves the game more and more into one playstyle, while making other ones much less viable. It really harms the game I think.

I've played online CoD since CoD 4, and it's super disappointing to me to see what's happened to the series in the past few years. I've said these things multiple times in this thread before. It just really bums me out.
 
If you played that style, I think you'd understand many of the gripes I have with the game.

I like to run and gun with SMG's sometimes too, and it's astonishing to me how easy it is to get all over the map, so easily all the time. Coupled with the movement system, map design, perk system, and other things, it becomes abundantly clear that the game is very catered to that playstyle. It's super disappointing, because it devolves the game more and more into one playstyle, while making other ones much less viable. It really harms the game I think.

I've played online CoD since CoD 4, and it's super disappointing to me to see what's happened to the series in the past few years. I've said these things multiple times in this thread before. It just really bums me out.

What are the other play styles though? I really like how little camping there is in this cod compared to the older ones - a game that encourages movement is a good thing ultimately
 

jorgejjvr

Member
If you played that style, I think you'd understand many of the gripes I have with the game.

I like to run and gun with SMG's sometimes too, and it's astonishing to me how easy it is to get all over the map, so easily all the time. Coupled with the movement system, map design, perk system, and other things, it becomes abundantly clear that the game is very catered to that playstyle. It's super disappointing, because it devolves the game more and more into one playstyle, while making other ones much less viable. It really harms the game I think.

I've played online CoD since CoD 4, and it's super disappointing to me to see what's happened to the series in the past few years. I've said these things multiple times in this thread before. It just really bums me out.
Yeah I just think that game style people just consider more campy, it has that stigma

Still I feel in this game you can still hold a place down, move only a bit, and do well

Perhaps try AR? Best of both worlds if you ask me

I thought ghosts was the opposite, it was so open, very campy and you could get a corner and go crazy with lmg, sniper, pretty much anything far range. And that game was horrible...

I'm surprised to this day how much fun I am having with bo3

No complaints from me, specially after coming from ghosts and AW, I feel this is the best cod we've had in awhile
 
What are the other play styles though? I really like how little camping there is in this cod compared to the older ones - a game that encourages movement is a good thing ultimately
I think there is a fair bit of camping in this game. It isn't the worst kind, the sitting in a corner, move to the next corner kind of camping but in this game, similar to BO2, people are headglitch camping which can often be very difficult to weed out unless you spam grenade.

Cover is fine but only being able to see a few pixels of their head is tough to drop when they've got a lot of you to aim at, especially if you play hardcore.
 
What are the other play styles though? I really like how little camping there is in this cod compared to the older ones - a game that encourages movement is a good thing ultimately
This is the problem. People call it camping if you're not running around the map the whole time. It's a really crappy way to describe a playstyle that is ranged, tactical, about positioning, and defense. I play domination almost exclusively, and love to work those things because the mode is suited for it.

I could call the main style of play that most people use in CoD a lame thing too. I'd call it spazzing. Most people flail around the map with SMG's, barely thinking, getting.a kill, dying, rinse and repeat. It's mindless.

By the way, there's a massive difference in the defensive play I described, and someone sitting in a random corner getting a single kill just to be a jerk. Just like there's a massive difference between the spazzers that I described and people who run and gun tactically, thinking their approach and strategy out.

Why is a game that encourages movement ultimately a good thing in team based modes where capturing and then DEFENDING objectives a good thing? It isn't. It causes spawns to flip, positions to be lost, etc.
And why is it a good thing in any other mode? There has always been room for both styles of play to work in harmony in previous CoD games, and there's no reason it can't or shouldn't continue.

It shuts out the people who prefer to play a style that's about positioning, tactics, long range suppression, etc.

That has always been a part of CoD. Until advanced warfare, both styles have been viable. They're making it less and less viable to play intelligently and tactically, because people whine about "campers" any time someone decides to play a bit more reserved, even if they do move from point to point.

To be clear, I have better stats in this game with the same style, than I did in Black Ops 2. But I have far less fun doing it, because he bullshit weighs on me. If I'm providing sniper suppression from an elevated position, and some dude with a Vesper can brainlessly hold a button to float in my window and spray me in the face, what can I do to counter that with a sniper rifle? Next to nothing.

Like I said, it devolves the game more and more into one style. And that sucks, as a long time CoD player who has played both styles, and wants both to be equally effective. Black Ops 2 did this pretty well for the most part. Black Ops 3 does not, I think.
 

jorgejjvr

Member
This is the problem. People call it camping if you're not running around the map the whole time. It's a really crappy way to describe a playstyle that is ranged, tactical, about positioning, and defense. I play domination almost exclusively, and love to work those things because the mode is suited for it.

I could call the main style of play that most people use in CoD a lame thing too. I'd call it spazzong. Most people flail around the map with SMG's, barely thinking, getting.a kill, dying, rinse and repeat. It's mindless.

By the way, there's a massive difference in the defensive play I described, and someone sitting in a random corner getting a single kill just to be a jerk. Just like there's a massive difference between the spazzers that I described and people who run and gun tactically, thinking their approach and strategy out.

Why is a game that encourages movement ultimately a good thing in team based modes where capturing and then DEFENDING objectives a good thing? It isn't. It causes spawns to flip, positions to be lost, etc.
And why is it a good thing in any other mode? There has always been room for both styles of play to work in harmony in previous CoD games, and there's no reason it can't or shouldn't continue.

It shuts out the people who prefer to play a style that's about positioning, tactics, long range suppression, etc.

That has always been a part of CoD. Until advanced warfare, both styles have been viable. They're making it less and less viable to play intelligently and tactically, because people whine about "campers" any time someone decides to play a bit more reserved, even if they do move from point to point.

To be clear, I have better stats in this game with the same style, than I did in Black Ops 2. But I have far less fun doing it, because he bullshit weighs on me. If I'm providing sniper suppression from an elevated position, and some dude with a Vesper can brainlessly hold a button to float in my window and spray me in the face, what can I do to counter that with a sniper rifle? Next to nothing.

Like I said, it devolves the game more and more into one style. And that sucks, as a long time CoD player who has played both styles, and wants both to be equally effective. Black Ops 2 did this pretty well for the most part. Black Ops 3 does not, I think.
I will say...

I run around with smgs but NOT to get a kill and die

On the contrary, to get all my streaks, not die, and go something like 68-4

I also mostly only play domination, are you in ps4?

I think your play style still is actually great for lobbies, like a gaf lobby

Having a couple of people go in running around and others being defensive and protecting it's a great strategy

Perhaps playing with randoms does not help you?

I would advise to play with us, I have a feeling it will be better
 

Radec

Member
From reddit:

Cooldown of Specialists :

Ripper: 1 min 42 sec

Overdrive: 2 min 18 sec

Glitch: 2 min 18 sec

Psychosis: 2 min 18 sec

Rejack: 2 min 55 sec

Heat Wave: 2 min 55 sec

Active Camo: 3 min 25 sec

Vision Pulse: 4 min

Kinetic Armor: 4 min

Gravity Spikes: 4 min 30 sec

Sparrow: 4 min 30 sec

Combat Focus: 4 min 30 sec

Tempest: 4 min 30 sec

War Machine: 4 min 30 sec

Annihilator: 5 min

HIVE: 5 min

Scythe: 5 min

Purifier: 5 min
 
Yeah I just think that game style people just consider more campy, it has that stigma

Still I feel in this game you can still hold a place down, move only a bit, and do well

Perhaps try AR? Best of both worlds if you ask me

I thought ghosts was the opposite, it was so open, very campy and you could get a corner and go crazy with lmg, sniper, pretty much anything far range. And that game was horrible...

I'm surprised to this day how much fun I am having with bo3

No complaints from me, specially after coming from ghosts and AW, I feel this is the best cod we've had in awhile
i just hate the term "campy". Most people apply it to any form of defensive play, because they hate getting killed by people with good positioning and good aim who can wipe them out easily. They just want to whine and insult them and their playstyle because they got outplayed and didn't like it, by a style that is different, and more about tactics and positioning. They don't distinguish between that and sick bags who huddle in a random corner the whole game, not contributing to the team, and just sitting around waiting for a kill.

I've found the AR's really disappointing in this game.

I agree with you though on this: Black Ops 3 is definitely better than Ghosts and Advanced Warfare. I just have been aching for a CoD game that I'd love...I haven't had one slice Black Ops 2. And I'm just really disappointed, because there are glimpses and moments in this game that make me feel like I'm playing a CoD of old.
 

jorgejjvr

Member
From reddit:

Cooldown of Specialists :

Ripper: 1 min 42 sec

Overdrive: 2 min 18 sec

Glitch: 2 min 18 sec

Psychosis: 2 min 18 sec

Rejack: 2 min 55 sec

Heat Wave: 2 min 55 sec

Active Camo: 3 min 25 sec

Vision Pulse: 4 min

Kinetic Armor: 4 min

Gravity Spikes: 4 min 30 sec

Sparrow: 4 min 30 sec

Combat Focus: 4 min 30 sec

Tempest: 4 min 30 sec

War Machine: 4 min 30 sec

Annihilator: 5 min

HIVE: 5 min

Scythe: 5 min

Purifier: 5 min
As far as the ripper, if you use it and die immediately, you don't have to wait that minute and 42 seconds again, like just one more kill and you got it

Or if you wait it out, it's even less

That's why I love it, it doesn't go back to 0
 

jorgejjvr

Member
i just hate the term "campy". Most people apply it to any form of defensive play, because they hate getting killed by people with good positioning and good aim who can wipe them out easily. They just want to whine and insult them and their playstyle because they got outplayed and didn't like it, by a style that is different, and more about tactics and positioning. They don't distinguish between that and sick bags who huddle in a random corner the whole game, not contributing to the team, and just sitting around waiting for a kill.

I've found the AR's really disappointing in this game.

I agree with you though on this: Black Ops 3 is definitely better than Ghosts and Advanced Warfare. I just have been aching for a CoD game that I'd love...I haven't had one slice Black Ops 2. And I'm just really disappointed, because there are glimpses and moments in this game that make me feel like I'm playing a CoD of old.
As I suggested previously, perhaps play with us? I tend to play at night and have 4-6 gaf members

It's so much more different experience with people that know what they are doing

I feel it will work better for you

A defensive game style is definitely very useful and important on domination, I would want someone like you on my team

A team needs variety
 
I will say...

I run around with smgs but NOT to get a kill and die

On the contrary, to get all my streaks, not die, and go something like 68-4

I also mostly only play domination, are you in ps4?

I think your play style still is actually great for lobbies, like a gaf lobby

Having a couple of people go in running around and others being defensive and protecting it's a great strategy

Perhaps playing with randoms does not help you?

I would advise to play with us, I have a feeling it will be better
Right. And I've watched some of your videos. You don't play the spazzer style of running and gunning that I mentioned. You play it intelligently and effectively.

I'm on Xbox one sadly. When I do play with others? We tend to dominate. People can barely ever take the positions away because I'll move to good positions and angles, lock them down, wipe them out, then dump my killstreaks on them.

Playing with randoms certainly exacerbates it. But the game design is the root cause. Because in Black Ops 2, I can do it even more effectively solo.

It's just weird to me. I'll go 29-0, 50-10, etc., get all my killstreaks multiple times, playing with LMG's and still be irritated at the end of the game because of all of the b.s.

I get more irritated at that than many Black Ops 2 games where I do worse statistically, because I won't feel like so much of what I'm getting killed by, or what is happening is bullshit.
 
i just hate the term "campy". Most people apply it to any form of defensive play, because they hate getting killed by people with good positioning and good aim who can wipe them out easily. They just want to whine and insult them and their playstyle because they got outplayed and didn't like it, by a style that is different, and more about tactics and positioning. They don't distinguish between that and sick bags who huddle in a random corner the whole game, not contributing to the team, and just sitting around waiting for a kill.

I've found the AR's really disappointing in this game.

I agree with you though on this: Black Ops 3 is definitely better than Ghosts and Advanced Warfare. I just have been aching for a CoD game that I'd love...I haven't had one slice Black Ops 2. And I'm just really disappointed, because there are glimpses and moments in this game that make me feel like I'm playing a CoD of old.
Yeah people that call you a camper for patrolling and defending flags or objectives are just dumb players not playing intelligently and moaning that they lost.

Used to be called a camper a lot back when I didn't bother muting everyone for doing the same.

As you posted before, a lot of places have many entrances so if you really want to do me some damage then you can quite easily get in behind me, not my fault if you just want to run at me head-on 10 times. I've found that I've had to adopt a more aggressive attitude to win games since MW3 onward though. I don't know if it is just the game or the players but spawn switching is frequent and you can't hold down B and A or C like you used to.

Camping to me is someone sitting in a corner or someone stationary behind an object the entire game.

Camping isn't finding a good spot at a flag or a spot between B and A/C and staying in that tight area for the entire game.
 

jorgejjvr

Member
Right. And I've watched some of your videos. You don't play the spazzer style of running and gunning that I mentioned. You play it intelligently and effectively.

I'm on Xbox one sadly. When I do play with others? We tend to dominate. People can barely ever take the positions away because I'll move to good positions and angles, lock them down, wipe them out, then dump my killstreaks on them.

Playing with randoms certainly exacerbates it. But the game design is the root cause. Because in Black Ops 2, I can do it even more effectively solo.

It's just weird to me. I'll go 29-0, 50-10, etc., get all my killstreaks multiple times, playing with LMG's and still be irritated at the end of the game because of all of the b.s.

I get more irritated at that than many Black Ops 2 games where I do worse statistically, because I won't feel like so much of what I'm getting killed by, or what is happening is bullshit.
Hmmmm

That's interesting, not feeling to we'll even if you had a good game

I wwill say, I can definitely see how the small maps and three lane system can benefit smgs

Thank you for that, I do run and gun, but as you mentioned I think about it, I don't just rush randomly. I stop and aim when necessary as well, I can even get some quite far kills with the Pharo

I understand where you are coming from honestly, still glad you like it more than AW and ghosts. You are also probably right that bo2 was better for defensive style
 
Yeah people that call you a camper for patrolling and defending flags or objectives are just dumb players not playing intelligently and moaning that they lost.

Used to be called a camper a lot back when I didn't bother muting everyone for doing the same.

As you posted before, a lot of places have many entrances so if you really want to do me some damage then you can quite easily get in behind me, not my fault if you just want to run at me head-on 10 times. I've found that I've had to adopt a more aggressive attitude to win games since MW3 onward though. I don't know if it is just the game or the players but spawn switching is frequent and you can't hold down B and A or C like you used to.

Camping to me is someone sitting in a corner or someone stationary behind an object the entire game.

Camping isn't finding a good spot at a flag or a spot between B and A/C and staying in that tight area for the entire game.
Precisely. MW3 in my opinion was when we started seeing a change in map design to make tons of routes, and entrances and make the maps more maze like because people would whine about "campers". It's frustrating. Also, people have complained about fixing the spawns since then at least too. I always try to tell people, the reasons the spawns are fucked up isn't the spawns themselves; it's the map design that causes people to be all over the place that fucks up the spawns in my opinion.
Hmmmm

That's interesting, not feeling to we'll even if you had a good game

I wwill say, I can definitely see how the small maps and three lane system can benefit smgs

Thank you for that, I do run and gun, but as you mentioned I think about it, I don't just rush randomly. I stop and aim when necessary as well, I can even get some quite far kills with the Pharo

I understand where you are coming from honestly, still glad you like it more than AW and ghosts. You are also probably right that bo3 was better for defensive style
Yup. I don't get irritated when I get beaten in a gunfight. I get irritated by game design that leads to bullshit stuff occurring.

You're welcome. I have no problem with the run and gun style! Hell, I have no problem really with the spazzer style either! It's when the game is so catered to them, that it lessens the ability to effectively use a defensive playstyle, that it really bothers me. I used to do run and gun a lot myself in older CoD games.

Thanks. Ghosts and Advanced Warfare were the two worst CoD games in my opinion. I really hate them. And I really hate the Exo-movement system in Advanced Warfare. Ugh.
 

jorgejjvr

Member
Precisely. MW3 in my opinion was when we started seeing a change in map design to make tons of routes, and entrances and make the maps more maze like because people would whine about "campers". It's frustrating. Also, people have complained about fixing the spawns since then at least too. I always try to tell people, the reasons the spawns are fucked up isn't the spawns themselves; it's the map design that causes people to be all over the place that fucks up the spawns in my opinion.

Yup. I don't get irritated when I get beaten in a gunfight. I get irritated by game design that leads to bullshit stuff occurring.

You're welcome. I have no problem with the run and gun style! Hell, I have no problem really with the spazzer style either! It's when the game is so catered to them, that it lessens the ability to effectively use a defensive playstyle, that it really bothers me. I used to do run and gun a lot myself in older CoD games.

Thanks. Ghosts and Advanced Aarfare were the two worst CoD games in my opinion. I really hate them. And I really hate the Exo-movement system in Advanced Aarfare. Ugh.
Agreed, worst cod games for sure

I thought ghosts was the worst... Until AW came...

Last thing I can recommend, is to implement a defensive play style with your smg class

You can surprisingly still challenge AR if you are accurate and play defensive with guns like Pharo and razorback. While still having the fast movement speed and hip fire when needed
 
Agreed, worst cod games for sure

I thought ghosts was the worst... Until AW came...

Last thing I can recommend, is to implement a defensive play style with your smg class

You can surprisingly still challenge AR if you are accurate and play defensive with guns like Pharo and razorback. While still having the fast movement speed and hip fire when needed
That's true. It just doesn't suit me as well. I like putting myself in overwatch positions. Being able to take people out at medium, long and even short ranges, which an LMG can do so well. Like the house or church on infection, and just blasting anyone who gets near the B flag, and picking off whoever gets in the opposite building.
I'll move to behind the car, crouch by the sandbags, and have found it very effective to defend the side of the map with the narrow route. The ones through the sideways houses. I can take out so many people there.
 

lamaroo

Unconfirmed Member
Been seeing a bunch of knife players running around lately.

I don't know what's worse, getting killed by a random camper sitting in a random corner to end your streak, or getting knifed coming around a corner...
 
Been seeing a bunch of knife players running around lately.

I don't know what's worse, getting killed by a random camper sitting in a random corner to end your streak, or getting knifed coming around a corner...
The worst might be when you try to shoot them and they slide right into you and get the knife kill. But they're all terrible. Hahaha
 
This is the problem. People call it camping if you're not running around the map the whole time. It's a really crappy way to describe a playstyle that is ranged, tactical, about positioning, and defense. I play domination almost exclusively, and love to work those things because the mode is suited for it.

I could call the main style of play that most people use in CoD a lame thing too. I'd call it spazzing. Most people flail around the map with SMG's, barely thinking, getting.a kill, dying, rinse and repeat. It's mindless.

By the way, there's a massive difference in the defensive play I described, and someone sitting in a random corner getting a single kill just to be a jerk. Just like there's a massive difference between the spazzers that I described and people who run and gun tactically, thinking their approach and strategy out.

Why is a game that encourages movement ultimately a good thing in team based modes where capturing and then DEFENDING objectives a good thing? It isn't. It causes spawns to flip, positions to be lost, etc.
And why is it a good thing in any other mode? There has always been room for both styles of play to work in harmony in previous CoD games, and there's no reason it can't or shouldn't continue.

It shuts out the people who prefer to play a style that's about positioning, tactics, long range suppression, etc.

That has always been a part of CoD. Until advanced warfare, both styles have been viable. They're making it less and less viable to play intelligently and tactically, because people whine about "campers" any time someone decides to play a bit more reserved, even if they do move from point to point.

To be clear, I have better stats in this game with the same style, than I did in Black Ops 2. But I have far less fun doing it, because he bullshit weighs on me. If I'm providing sniper suppression from an elevated position, and some dude with a Vesper can brainlessly hold a button to float in my window and spray me in the face, what can I do to counter that with a sniper rifle? Next to nothing.

Like I said, it devolves the game more and more into one style. And that sucks, as a long time CoD player who has played both styles, and wants both to be equally effective. Black Ops 2 did this pretty well for the most part. Black Ops 3 does not, I think.

I don't want to undermine your post but I don't consider your playstye camping at all - if you are flanking - trying to predict the enemy spawn and moving to intercept whilst still defending an objective that's all good and you are a much higher asset to your team than someone who sits in a building all game - which is what I would call camping.

You might find it frustrating that people can run through the map at lighting speed and spaz their way to killing you but ultimately that's what will happen in any game. The defensive and hyper offensive playstyles both have pros and cons - sniping in cod is a lot harder than using a smg for sure but I certainly disliked the hyper easy sniping of old cod - playing sniper in this game is probably impractical for sure but I prefer that to the alternative
 
I actually thought Ghosts was a lot better for defensive play, because of the larger maps.

I also enjoyed the reduced focus on lethal and aerial streaks. And I also am a firm believer in the point system over the score system, with the two separate packages for assault and support. I think the support one motivates timid players to be a bit more willing to go for objectives.

No doubt some of the maps were trash and corner camping was possible thanks to how the reworked UAVs in to SAT COMs.
 

jorgejjvr

Member
That's true. It just doesn't suit me as well. I like putting myself in overwatch positions. Being able to take people out at medium, long and even short ranges, which an LMG can do so well. Like the house or church on infection, and just blasting anyone who gets near the B flag, and picking off whoever gets in the opposite building.
I'll move to behind the car, crouch by the sandbags, and have found it very effective to defend the side of the map with the narrow route. The ones through the sideways houses. I can take out so many people there.
Yeah I can see what you mean

I was just watching a video from nero about streaks and funny enough he was using the dingo in the game play

He did pretty good and recommended

https://youtu.be/_4-TIdrtz1I

He also has a video in his channels telling people that they should use or try lmgs as they are good in this game.

I can see how they are viable from this type of video
 
I don't want to undermine your post but I don't consider your playstye camping at all - if you are flanking - trying to predict the enemy spawn and moving to intercept whilst still defending an objective that's all good and you are a much higher asset to your team than someone who sits in a building all game - which is what I would call camping.

You might find it frustrating that people can run through the map at lighting speed and spaz their way to killing you but ultimately that's what will happen in any game. The defensive and hyper offensive playstyles both have pros and cons - sniping in cod is a lot harder than using a smg for sure but I certainly disliked the hyper easy sniping of old cod - playing sniper in this game is probably impractical for sure but I prefer that to the alternative
I don't find it frustrating to get killed by a smart SMG player who finds a way to get to me. I have a problem with the game handing them maps that are built for that shit, and the ability to float right into a window of a building gas opposed to having to actually tactically find a way in through my defenses. It didn't happen like this in older CoD's so I disagree with your assessment that it happens in every game. Even if it does, the systems of the game are designed, and heavily so, towards that. Like I said, Black Ops 2 did this far better.

The more random a game is, and the easier they make it for bad players to get kills, the better experience those players will likely have, and is imagine that's a better chance for retaining such players for DLC packs and future title purchases. CoD is an enormous money maker, and it seems to me that's what's directing game design decisions like this.

Like I've said, I have no problem with the run and gun style. I have a problem with the spazzer style I described.

Just like I have no problem with a defensive playstyle. I have a problem with the random corner camper that doesn't help his team that I described too.

I think the design decisions they've made ultimately harm the game, they reduce its depth, and reduce the viability of other styles of play, as well as other things.

Like I said, I can't believe how easy it is to get around in this game. Spawns swap constantly and so do domination points. Even on larger maps. It's crazy.
 
Yeah I can see what you mean

I was just watching a video from nero about streaks and funny enough he was using the dingo in the game play

He did pretty good and recommended

https://youtu.be/_4-TIdrtz1I

He also has a video in his channels telling people that they should use or try lmgs as they are good in this game.

I can see how they are viable from this type of video
The LMG's are pretty good in this game, though I feel they're weakened in some areas compared to Black Ops 2, at least for certain guns. Like I said, my stats are actually better in this game than Black Ops 2. I'll watch the the video soon.

Edit: After watching the video, yup I agree, the Dingo is a good gun. But it's much more suited to a more run and gun style if you're going to go that route with an LMG. The BRM, Dredge, and Gorgon aren't so much. God, it makes me sad what they did to the Gorgon. Especially since I don't think it ever needed a nerf to begin with.
 
Cerberus takes 3 rockets to kill now. I'm not sure it really needed a buff?
I dunno, I used to wipe them out pretty easily before...I think score streaks need to be more durable, with the exception of UAV's, and maybe Counter-UAV's.


How is the demolition gametype in this game guys? I haven't really played it yet.
 
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