Freezie KO said:There are 634 players online right now.
If you're asking because you think that's the cause of the lag shooting, I don't believe that's it.
Wha!? I'm pretty sure I remember seeing a good 25,000+ on Black Ops for the first few months. I'm assuming it will go up towards xmas and even the weekend, but it seems awfully low.Freezie KO said:There are 634 players online right now.
I just wish they stuck with Black Ops netcode. It was near perfect most of the time and going back to WaW and Reflex netcode isn't what I was expecting :/.luoapp said:As for the lag issue your guys are talking about, I think the chance it will get patched is, low. It's a engine/netcode issue deep inside. A lot of people complained about Blops' netcode issue (PC/XBOX/PS3), but little was done to fix that.
Me, personally, just happy they put it on wii.
Disguises said:Wha!? I'm pretty sure I remember seeing a good 25,000+ on Black Ops for the first few months. I'm assuming it will go up towards xmas and even the weekend, but it seems awfully low.
Edit: Actually, just realised while typing this that the official release date for Europe is Friday and I'm pretty sure I read somewhere that some US stores have changed the release of the Wii version to later this month? (I was at work when I read it, not sure where) Guess that explains things more.
Just saw this pop up on go nintendo: http://www.officialnintendomagazine.co.uk/32254/call-of-duty-modern-warfare-3-ds-gameplay-video/Effect said:Has anyone seen any footage of the DS version?
Why didn't they release it on 3DS ? ?Disguises said:Just saw this pop up on go nintendo: http://www.officialnintendomagazine.co.uk/32254/call-of-duty-modern-warfare-3-ds-gameplay-video/
Actually, the player doesn't seem very good and they seem to be playing it with buttons for some reason.
fernoca said:Okay, resuming updates.
At the moment:
-Changed the banner slightly
-Added release dates
-Added a separate section for MinDikta's videos
-Changed GAF impressions so that I'll post a summary of what each says in the main post, with a link to the post for more detailed impressions (also to avoid clutter in the main post).
Spec Ops Survival mode, kinda like IW's zombie mode I guess.basik said:whats the co-op mode? I saw it mentioned on the game box
I haven't seen the other ones, but in general that is something that annoys me with MP games these days. I did play MW2 (I think it was) on the 360 and thought it was a bit cluttered, one level seemed like there was a ticker tape parade going on with so much flipping paper in the air.AbsoluteZero said:Am I crazy person or does that anyone find that the Wii version of these games are easier to play because they're not quite so visually cluttered?
I found these on GameFAQs:Criminal Upper said:Can anyone post any high-as-possible-for-wii screens at all? I'm just curious as to what the game even looks like. And Google images gives me nothing. Yt blocked at work.
Disguises said:Actually, just realised while typing this that the official release date for Europe is Friday
rpmurphy said:Spec Ops Survival mode, kinda like IW's zombie mode I guess.
Mission mode for Spec Ops is available as well.basik said:so its just 2 players trying to survive waves of enemies? no missions?
I'll try and capture some later tonight.Criminal Upper said:Can anyone post any high-as-possible-for-wii screens at all? I'm just curious as to what the game even looks like. And Google images gives me nothing. Yt blocked at work.
Alextended said:What do people mean with lag shooting? That you have to lead shoot where the player is going rather than where he shows on screen based on your latency? I thought (granted I don't play that many online, last time I focused on such a game was many years ago with CS) that's standard practice for FPS games and the only "fair" way to do it as having client side hit drection means that while that person (or you) has already taken cover or whatever on their end, the latency on someone else's end means they're still in view on their screen and so they unfairly get shot if there's client side hit detection only. Unless you mean the latter is what happens and should be fixed.
Alextended said:Looks like they even have some water effects going this time? Mini's videos are too dark to tell but you can kinda see shimmers in video 6 when he approaches the boat.
It's really weird watching someone play it on the Wii with the Classic Controller, being used to seeing the Wii versions played smooth and silky with cranked-up pointer settings. Running about should look like you're confidently navigating the environment, not jerking around.Alextended said:Here's someone else's decent quality video:
http://www.youtube.com/watch?v=cAvb8nBtHHk
AbsoluteZero said:Am I crazy person or does that anyone find that the Wii version of these games are easier to play because they're not quite so visually cluttered?
Chuck said:
Looks like it's just 4 pictures put together. The score and time are different in each section.Lone_Prodigy said:Those are probably PS3/360 screens. The Wii version has no local multiplayer.
The guy took a bunch of shots from the old livestream and combined them.Lone_Prodigy said:Those are probably PS3/360 screens. The Wii version has no local multiplayer.
Alextended said:MiniDitka has up to video 6 now. Boat control level:
http://www.youtube.com/watch?v=f8VcGys-z3A
Just click his channel uploads.
Video 5 has underwater stuff, looks cool.
Frame rate does seem to have plenty issues here and there but meh, it's the Wii.
Look carefully at the buttons. It's the Wii version.Lone_Prodigy said:Those are probably PS3/360 screens. The Wii version has no local multiplayer.
For the MP, yeah, I agree !Alextended said:It looks like the videos but in something like 720 x 480 stretched to 800something x 480.
Yeah, that's very frustrating !insin said:I'm ambivalent on the return of lag shooting if it's the same as it was in Reflex, as I got to be pretty good with it there and lost count of the number of times I got killed after what should have been safely running into cover in Black Ops.
Awesome! Added. ;rpmurphy said:Quick look at all multiplayer maps: http://www.youtube.com/watch?v=oDkw0VMve0k
insin said:I'm ambivalent on the return of lag shooting if it's the same as it was in Reflex, as I got to be pretty good with it there and lost count of the number of times I got killed after what should have been safely running into cover in Black Ops.