Sh0k said:This is true, my son showed me today how he can have his clan tag with Xbos symbols, definatey he is not hacking.
ilnadmy said:I don't think BO has servers, I think it's P2P unless I'm mistaken. Of all the COD games I've played though, I've had the most fun with COD4 and BO. Why IW can't match what they did with COD4 I will never know.
CitizenCope said:Someone finished a game I played today with 22 assists. How is this possible?
TestOfTide said:Personally, if the olympia was in MW3 and had the exact same stats (range, damage, spread), I would be having a lot more fun with the shotguns, but as it stands my choices on the game with the better connection are:
USAS-12: Usable (although you will want the range or damage proficiencies)
KSG-12: Unusable. A pump-action that can't even get a 1HK within 5 five feet consistently
SPAS-12: Usable with damage proficiency, although it still feels like nothing compared to the shotguns in BO and MW2. Without that proficiency it's a crapshoot
AA-12: Unusable. No range at all. Abysmal Ammo. Why the fuck is this a primary?
Striker: Usable, although it could still use a slight buff.
Model 1887: Usable, although with the damage proficiency it feels like a crapshoot past 5 feet.
I seriously don't get why IW felt the shotguns of MW2 would have been too cheap for this game since pretty much everything else already kills you with 2-3 bullets in shotgun range.
I really hope this is just a bug and not the way they designed it.VGChampion said:It's so annoying killstreaks don't stack. I was playing with hardline and had care packages activated. I had to keep running away to throw them now that I can't carry more than one. Stupid decision.
Me too. It's amazing how something so simple can make TDM so much betterBlueScrote said:Seriously? Kill Confirmed fixes 90% of my issues with TDM.
Agree with all of this. The shotguns are a total joke! Why did they take the time to put in more shotguns than ever before, only to nerf all of them? Why did they throw in super-easy mode sniping so that a stupid L118A actually beats a SPAS at 5 feet? That's just beyond retarded.TestOfTide said:(shotgun post)
Yep. I get ridiculous assists whenever I snipe, as that class has Recon Drone on it. I didn't think that little thing would be so much fun to use, and I personally think it's 10 times more fun than the assault drone. (Assault drone sucks because you don't get a minimap and thus have no idea where to go with it. No idea why that's at 10...)computers putin' said:I think it might be because of that drone thingy.
aku:jiki said:Really not feeling how high the killstreaks are now, but still so easy to shoot down.
Seconded.RJNavarrete said:I demand that anyone who has a legit 2.0+ kd post their best loadouts and some light strategy.
RJNavarrete said:I demand that anyone who has a legit 2.0+ kd post their best loadouts and some light strategy.
I think one thing might be that the range on throws might be different. I noticed that the throwing knife has a huge dropoff now and grenades might be similar. I had a semtex kill me and another full health person yesterday so it definitely has a lethal range still.tsigo said:Are all the weapon stats out yet? I could swear they lowered either the radius or the damage on Semtex, I'm getting so many hitmarkers on accurate throws.
RJNavarrete said:I demand that anyone who has a legit 2.0+ kd post their best loadouts and some light strategy.
rance said:Pump action shotguns shouldn't need 4-5 hit markers at max range to kill, yeah. The delay in between shots have to be lowered or they need to be two hit kills max.
RJNavarrete said:I demand that anyone who has a legit 2.0+ kd post their best loadouts and some light strategy.
Yup it's my main right now. I got more kills with PP90M1 than anything else.Magik said:My god... the PP90M1 with Steady Aim is ridiculous. I'm just walking around hip firing anything that moves. lol
BackwardsSuggestions said:PP90P or whatever submachine gun.
Perk 1 - Blind eye
Perk 2 - Hardline
Perk 3 - Steady aim
2 Attachments - Silencer/rapid fire
Strike package - Specialist (Slight of Hand, Scavenger, Assasin)
Run like fuck, hip firing everywhere. You basically get 4 perks after your first kill and all of them once you get 7 then just enialate the opposing team.
I feel like the grenade/semtex throw range/arc is exactly the same as it was in MW2. It felt instantly recognizable to me, unlike Black Ops' which felt much different and toned down (less distance). I do think that the damage has been reduced frags seem to be a bit more effective than semtex.eek5 said:I think one thing might be that the range on throws might be different. I noticed that the throwing knife has a huge dropoff now and grenades might be similar. I had a semtex kill me and another full health person yesterday so it definitely has a lethal range still.
vatstep said:I feel like the grenade/semtex throw range/arc is exactly the same as it was in MW2. It felt instantly recognizable to me, unlike Black Ops' which felt much different and toned down (less distance). I do think that the damage has been reduced frags seem to be a bit more effective than semtex.
dmg04 said:Elite weapon camo is sick.
Winter.CcrooK said:That's up now? Hells yeah.
I might be too used to blops :/vatstep said:I feel like the grenade/semtex throw range/arc is exactly the same as it was in MW2. It felt instantly recognizable to me, unlike Black Ops' which felt much different and toned down (less distance). I do think that the damage has been reduced frags seem to be a bit more effective than semtex.
dmg04 said:Elite weapon camo is sick.
Noriega said:My PP90 setup is like this:
Pp90
Silencer
Range
Sleight
Hardline
Steady Aim
Specialist: Assassin, Scavanger, Blind Eye.
You know how awesome it is to get the assassin perk for just caping a domination point at the beginning of the match. I don't get why people don't use Hardline as their 2nd perk when they're running the Specialist package. I mean if you want another perk just put the 2nd on as your first one you get for a killstreak
I got the hardened edition, but I don't see mine yet.dmg04 said:Elite weapon camo is sick.
RJNavarrete said:I demand that anyone who has a legit 2.0+ kd post their best loadouts and some light strategy.
aku:jiki said:Really not feeling how high the killstreaks are now, but still so easy to shoot down. A PaveLow can destroy teams, but it already gets taken down immediately. At 12 kills it should take some team coordination to take down, not just 2 quick Stingers from some guy with Sleight of Hand and Assassin. I worked my ass off for that PL, at least require some effort for taking it down too! Osprey Gunner is even worse at its ridiculous 17 kills, but still goes down after just 2 Stingers. That's broken balance right there.
MercuryLS said:I prefer Focus to Range with this class you'll mostly be navigating interiors/hallways, I never go out in the open with this class...it's instant death. If you play this way you don't really need Range, Focus is much more effective because there will be times that the enemy will shoot you first (rare, but it happens) or you'll come up against a gang of enemies all firing on you. Focus dampens the effect of bullets hitting you SO much, I've been able to kill 2-3 people at a time while they're firing on me because of this. Range is good, but it isn't needed for this class IMO (unless you want to be effective in both close and mid range combat).
DRE Fei said:I got the hardened edition, but I don't see mine yet.
eek5 said:I personally like range. Silencer damage drop off in COD games is usually pretty severe. I also always aim center mass though so kick usually nets me a headshot.
https://elite.callofduty.com/throttled.htmllegacyzero said:
CcrooK said:I've been using Focus a lot lately. I've mentioned it before but it helps with the gun fights I get into. Less flinch from being shot, more accuracy, higher chance at winning. And it's been working well.
RJNavarrete said:I demand that anyone who has a legit 2.0+ kd post their best loadouts and some light strategy.