mxgt said:
Actually, it was rather exceptional in its initial life when the various exploits had yet to be discovered. Once the javelin glitch made its appearance, it seemed to self-implode from there.
Those first few weeks with the game though were amazing. For as much flak as CoD cops for repeating itself, MW2 brought so many new things to the table - all the new killstreaks (which were now selectable), titles, emblems and the like. Getting your first care package or seeing your first stealth bomber was a real thrill.
I doubt MW3 can have the same impact, but stuff like the point streaks and streak packages certainly help. Specialist could be really cool and the fact that objectives now count towards rewards could make a
huge difference in the playstyle. Black Ops already went some way to ammending it but this new change could really improve things.
I still think Black Ops cops a tough rep. It made so many balance improvements to the formula, and while there are still a few things here and there which aren't quite balanced (FAMAS red dot, ghost and motion sensors come to mind) it places a greater emphasis on skill than its older brother. There
are connection issues but I still think this is overplayed. The game feels chunkier than MW2 but it's certainly not unplayable like some have made it out to be. Black Ops is a much slower, more methodical game that rewards map knowledge and aiming precision. It's a more difficult game to be good at than MW2.