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Capcom sales forecast for FY2005

Elios83

Member
- Resident Evil Outbreak 2 (PS2, Europa + USA): 550.000
- Killer 7 (PS2/GC, USA + Europa + Japan): 330.000
- Final Fight Streetwise (PS2/Xbox, USA + Europa + Japan): 570.000
- Onimusha Dawn of Dreams (PS2, USA + Europa + Japan): 1.300.000
- Resident Evil 4 (PS2, USA + Europa + Japan): 2.000.000
- Megaman-Serie ( USA + Europa + Japan): 2.500.000

Of course FY2005 ends on 31 March 2006 which tells us that Onimusha Dawn of Dreams will be out everywhere by then.
Moreover Capcom has announced that 10 PSP games will be out this year and they expect them to globally generate 1,450,000 copies sales.
 
MoccaJava said:
Die Capcom, die.

I never usually wish this, but I hope the game bombs.

"For the good of the industry...for GameCube.

What if it ends up selling 4 million copies? :lol
 
It won't.

I think it's preposterous that they think the game will outsell the Cube version. I don't know whether it's a more stupid or insulting thing...
 
MoccaJava said:
It won't.

I think it's preposterous that they think the game will outsell the Cube version. I don't know whether it's a more stupid or insulting thing...


Not that I care if it sells more or less than the Cube version but how is it preposterous? Or insulting? IIRC RE games sell reasonably well on the PS2.
 
Not that I care if it sells more or less than the Cube version but how is it preposterous?

How many games that come out a year after they released go on to sell two million copies?

Or insulting?

I don't know, it just feels insulting that they predicted such higher sales on the PS2 version. Obviously they feel this potential of mega-sales is justification for announcing the RE4 port before it was even out on the Cube, so I hope they are proved wrong.
 
MoccaJava said:
I don't know, it just feels insulting that they predicted such higher sales on the PS2 version. Obviously they feel this potential of mega-sales is justification for announcing the RE4 port before it was even out on the Cube, so I hope they are proved wrong.

What's so insulting about it? The majority of RE's fanbase is still PS owners, Capcom knows that and basically everyone else does too. The prediction doesn't seem to be too out of line imo. Now those other ones are a completely different story.
 
This blatant fanboyism is getting annoying, more copies sold = more $ in capcom's pockets = more games like RE4.
Rest doesn't matter. You did enjoy RE4 on GC, didn't you ?
 
MoccaJava said:
How many games that come out a year after they released go on to sell two million copies?

Solid said:
Code Veronica X

Thanks Solid. :lol


MoccaJava said:
I don't know, it just feels insulting that they predicted such higher sales on the PS2 version. Obviously they feel this potential of mega-sales is justification for announcing the RE4 port before it was even out on the Cube, so I hope they are proved wrong.

I'm sensing you're a tad pissed that the game was ported in the first place.........unless you work for Nintendo I see no reason why you should be insulted.
 
:lol :lol :lol @ MoccoJava

I am trying repsect your opinion... and I'm failing.

You know what's cool?

Owning both GCN and PS2. Just like I do.

MGS3 + RE:4

Nothing beats that.
 
MoccaJava said:
Die Capcom, die.

I never usually wish this, but I hope the game bombs.

"For the good of the industry...for GameCube.

Same,

They need to be taught a lesson and it will teach a lesson to other dev's as well.

Cube sales would have hit that number if they hadn't been dumbasses and announced the port before the cube version was even out.

I love ya Capcom, but think before ya step.
 
Solid said:
:D

Code Veronica X has sold over 900k alone in USA, so the odds are good.
And only half that was in bargin bins, years after release. The truth is, there's no way RE4 PS2 is going to sell 2 million copies this fiscal year. In fact, I doubt it sells the 1.25 million or so the GC version has managed already. Honestly, all those figures seem pie in the sky, the only ones with any slight hope of reaching their goals are MegaMan and Onimusha.

I'm more interested in what the 10 potential PSP SKUs could be...

01 Street Fighter Alpha 3
02 Viewtiful Joe VFX Battle
03 Monster Hunter Portable
04 Devil May Cry

...what else?
 
jarrod said:
I'm more interested in what the 10 potential PSP SKUs could be...

01 Street Fighter Alpha 3
02 Viewtiful Joe VFX Battle
03 Monster Hunter Portable
04 Devil May Cry

...what else?
I am thinking the same questions
and I suddenly get the idea

if Capcom can bring Monster Hunter to PSP
what else they can port from PS2 to PSP?
Devil May Cry 1,2,3, RE outbreak1,2 etc
then I can get more than 10 titles :D
 
wobedraggled said:
Cube sales would have hit that number if they hadn't been dumbasses and announced the port before the cube version was even out.
Eh. Whats RE4s cube sales now? 1mil? A bit more? I can't see 500k+ people saying 'fuck it, I'll wait for the PS2 version', or even knowing a PS2 version was coming :\
 
Striek said:
Eh. Whats RE4s cube sales now? 1mil? A bit more? I can't see 500k+ people saying 'fuck it, I'll wait for the PS2 version', or even knowing a PS2 version was coming :\

Well there are about 50 million people with a PS2 and not a Cube. So let's see:

Waiting a few months to play RE4 on the PS2 = 50 bucks
Buying a Cube just to play RE4 now = 150-200 bucks

Unlike the people on this forum, most people buying games don't care that much to play stuff HERE AND NOW so much that they would buy a new system to play a game. It's not so much saying "fuck it, I'll wait for the PS2 version" but more of like "Oh it's not on the PS2, too bad I don't have a Cube, pass." and that's the reality of why 3rd party Cube games all sell like crap while even terrible PS2 games are get good sales. Larger userbase means EVERYTHING to 3rd party games.
 
I like how people can enjoy an admittedly great game, but then wish the developer that delivered it ill because they're allowing a different (and much, much larger) audience to experience that same game they loved.

It's a game, people. Spread the love out. If it does well, that means a great game has made more money. And if anything, Resident Evil 4 and the development team behind the title deserves it.
 
Amir0x said:
I like how people can enjoy an admittedly great game, but then wish the developer that delivered it ill because they're allowing a different (and much, much larger) audience to experience that same game they loved.
Someone said it in another thread, no one can compete with the Nintendo fanboys.
 
this is the full list for fiscal 2005, Capcom's decided to favor the PSP :D

PlayStation2 55 skus (10.700.000 units)
Gamecube: 4 skus (350,000 units)
Xbox: 8 skus (750,000 units)
Game Boy Advance: 4 skus (1.250.000 units)
PSP: 10 skus (1.450.000 units)
Nintendo DS: 3 skus (500,000 units)

all the numbers are worldwide estimates
 
I'm sure a few people who own the GC version will also buy the PS2 version. I have the GC version and I'm going to buy it again for PS2 as well.
 
Isn't the main fanbase of RE series is Playstation owners?

Why can't the game on PS2 version which has 70 million users outsell the GC version which has 12 million users (and yes, they are younger) ?

I'm the huge fan of RE series, I buy GC because of RE exclusive ... (and I also enjoy a very very good nintendo games) . The game didn't sell much as it deserves , why all of you nintendo fanboy piss so much when Capcom port this game to PS2 , the original system of this series. I'm so dissappointed :(
 
Link316 said:
this is the full list for fiscal 2005, Capcom's decided to favor the PSP :D

PlayStation2 55 skus (10.700.000 units)
Gamecube: 4 skus (350,000 units)
Xbox: 8 skus (750,000 units)
Game Boy Advance: 4 skus (1.250.000 units)
PSP: 10 skus (1.450.000 units)
Nintendo DS: 3 skus (500,000 units)

all the numbers are worldwide estimates
Holy crap, look at all those PS2 SKUs... is Capcom rereleasing their entire PS2 lineup or something? Anyway, here's what we know about so far...

PlayStation 2 (55 SKUs)
01 Beat Down: Fists of Vengeance (WW)
02 Capcom Classics Collection (NA)
03 Catan (JP+EU)
04 Conflict: Delta II (JP)
05 Devil Kings (WW)
06 Final Fight: Streetwise (WW)
07 Flipnic: Ultimate Pinball (NA)
08 Haunting Ground (NA+EU)
09 Killer 7 (WW)
10 Legend of Kay (NA)
11 Mega Man X Collection (NA)
12 Monster Hunter (EU)
13 Onimusha: Dawn of Dreams (WW)
14 Ookami (WW)
15 Red Dead Revolver (JP)
16 Resident Evil 4 (WW)
17 Resident Evil Outbreak: File #2 (NA+EU)
18 Without Warning (WW)
19 Vampire: DarkStalkers Collection (JP)

GameCube (4 SKUs)
01 Capcom Classics Collection (NA)
02 Killer 7 (WW)
03 Mega Man X Collection (NA)
04 Viewtiful Joe: VFX Battle (WW)

Xbox (8 SKUs)
01 Beat Down: Fists of Vengeance (WW)
02 Capcom Classics Collection (NA)
03 Capcom Fighting Evolution (WW)
04 Final Fight: Streetwise (WW)
05 Mega Man X Collection (NA)
06 Red Dead Revolver (JP)
07 Without Warning (WW)

Game Boy Advance (4 SKUs)
01 Mega Man Anniversary Collection (NA)
02 Mega Man Battle Network 5: Team Colonel (NA+EU)
03 Mega Man Battle Network 5: Team Protoman (NA+EU)
04 Mega Man Zero 4 (WW)

Nintendo DS (3 SKUs)
01 Mega Man Battle Network 5: Double Team DS (WW)
02 Phoenix Wright: Ace Attourney (WW)
03 Viewtiful Joe DS (WW)

PSP (10 SKUs)
01 DarkStalkers Chronicle: The Chaos Tower (EU)
02 Devil May Cry Portable (WW)
03 Monster Hunter Portable (WW)
04 Street Fighter Alpha 3 Upper (WW)
05 Viewtiful Joe: VFX Battle (WW)



Capcom's expected sales per SKU per platfrom...

GBA: 312.500
PS2: 194.545
DS: 166.667
PSP: 145.000
XB: 93.750
GC: 87.500
 
It's weird how the psp is getting 3x the number of games than the DS is getting, but the biggest games are on the DS(Megaman EXE and Gyukaten Saiban). I'm guessing it may be because they can view the psp as a portstation for their current gen games and will have a bunch of filler affair(streetfighter ports, classic collections and whatnot). But they do have a pretty strong lineup for the system. Oh, and talk about ditching the GC...
 
from jarrod's list
there are still over 30 unknown titles for ps2
all I can image is Capcom will port lots of arcade games that based on CPS2 AC board
to PS2
 
The funny thing is, MMX Collection alone is guaranteed to sell at least up to half of Capcom's overall year long expectations for the Gamecube.
 
Link316 said:
where you get these from? IGN?
Yep. Seems like a no-brainer these games would make it everywhere though given most of the emulators are already in place for all 3 machines.


Jonnyram said:
I bet at least half of them are PS2 ports.
Well, so far Capcom's PSP lineup consists of 2 DC/Naomi ports (DarkStalkers & SF Alpha), 1 GC port (VFX Battle), 1 PS2 port (Monster Hunter)and 1 original game (DMC).

I wouldn't be shocked if 3 of these new games were quick ports of Atomic Planet's Capcom collections though. RE Outbreak seems like another likely port imo, maybe 3rd Strike too. PS2 to PSP ports aren't that easy after all, I doubt any real high end games like RE4, Shin Onimusha or DMC3 make it.
 
Monster Hunter EU & Darkstalkers Chronicle EU have been forgotten! The huge amount of titles on PS2 are likely just re-issues in various territories.
 
31editeurs20050531_181636_0_big.jpg
 
cja said:
Monster Hunter EU & Darkstalkers Chronicle EU have been forgotten! The huge amount of titles on PS2 are likely just re-issues in various territories.
Good catch! I'll add them... any other EU specific psot March 2005 releases you can think of?
 
Did Capcom make any mention of Xbox 360 SKUs for this year? They lumped N64/GC together in 2001, maybe they're doing the same with Xbox/360 this year? Is Dead Rising due before March 2006?
 
Jonnyram said:
I bet at least half of them are PS2 ports.

that's not saying much considering that the biggest game in their DS lineup is a version of GBA Rockman EXE 5 :lol

anyway as long as the PSP's getting PS2 ports, I wouldn't mind PSP versions of SFAC and the arcade classics compilation
 
I am trying repsect your opinion... and I'm failing.

OK, take into account that ports released a year after they've been released on another system almost never do well.

You have Capcom that has this whole press conferance with Nintendo declaring the Capcom 5 for GCN is not only for the good of the industry, but for GameCube. Fast forward to weeks before RE4's release. Capcom announces a PS2 port, which not only makes them sound hypocritical from their previous statements, but it causes the Cube version to lose some steam. Not only that, but they figured it was worth causing the Cube version to lose steam over a PS2 port that was coming about a year later, that they expect to sell more than the original version? Does anyone really think it's a reasonable thing to announce a port of (what Capcom completely knew was) a system-selling pure killer app triple A title coming months and months down the road to another system, because for some reason Capcom expects it to sell more? Almost everyone in their right mind knows it won't.

There's also always the people that decide to wait for the PS2 version but when the time comes they never buy it anyway.

It's just a stupid thing to do. Now watch RE4 PS2 sell four million copies and pwn me, but it's just a cheap thing to do considering the whole point of the RE deal with Capcom and the pure illogic of it.
 
Solid said:
:D

Code Veronica X has sold over 900k alone in USA, so the odds are good.

you keep bringing this up and yet you keep ignoring the fact that CV:X DID NOT SELL untill it hit budget price, the fact that for the last 8 - 9 months the game could be had new for 10 bucks or less also helps it

the game SLOWLY very slowly ploded along to GH status and then once it hit that and dropped to 19.99 it started to sell

it didnt sell over 900K copies the year it came out
 
Code Veronica more than 900,000 in the US alone, WTF!?! You sure?

According to this PDF file:

http://www.capcom.co.jp/ir/data/pdf/fy2003b.pdf

(page 8)

Code Vernoica on PS2 only did 1,300,000 copies. TOTAL (worldwide)

I DOUBT that means it hit 900,000 US. Given, it's probably slightly more now due to the 10 dollar budget price, but those are used units anyway from 2nd hand sales to people who probably aren't even that much into RE, only bought it as an impulse buy most likely (note, that's a generalization)

It's more like:

600,000 US
400,000 JPN
300,000 EA

Some shit like that (roughly)

I don't see RE4 on PS2 selling over a million.

A million for PS2, and a million for GC = 2 million TOTAL.

Some of you give too much credit RE's popularity. And yes, it's VERY popular, but not 2 million + popular.

Being that most recent "BIG" (on the new-generation) Resident Evil (Code Veronica) managed to do about 2.2 million (DC version AND PS2 version).
 
C- Warrior said:
It's more like:

600,000 US
400,000 JPN
300,000 EA


Code: Veronica X is part of the Platinum series in Europe. These games have to sell at least 400,000 units. But I suppose the number is closer to 500,000
 
I don't see RE4 on PS2 selling over a million.

A million for PS2, and a million for GC = 2 million TOTAL.

Some of you give too much credit RE's popularity. And yes, it's VERY popular, but not 2 million + popular.

Being that most recent "BIG" (on the new-generation) Resident Evil (Code Veronica) managed to do about 2.2 million (DC version AND PS2 version).

This is an example

Resident Evil 2 (PS) - 4.9 M (US+JP+EU)

I don't want to talk about the past , but RE 's popurity is very much more than you can imagine yourself.

For RE CV PS2 version it manage to 800k+ according to the latest NPD data , please do some homework before posting.
 
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