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Capcom will do amazing things next gen.

olimario said:
Yes. The best Speevy post I've seen.

And...
Normal maps? No. Not needed.
It will take very little for RE4 to be bumped up to the best looking title ever.

Here's hoping that Revolution's backwards compatibility will sport some sort of 'enhancements' as seen in PSX games played on PS2.










...and HD.
 
Black:

The Street Fighter franchise isn't what it used to be. This is also contributed to the general lack of support of 2D based games.

Also to boot the Street Fighter franchise has been given to Studio 8, Capcom's US development house.
 
BuddyC said:
Holy fuck, are we looking at the same stats? The ones that say Home Video Games brought in 33,949 million yen, while Arcade Operations and Games combined only brought in about half of that, 14,270 million yen?

Unless I'm missing something extremely obvious, such as a seperate category showing Profit per division or Cost per division, it seems that the situation is the exact opposite of what you just described. That is, unless you're just looking at lines instead of numbers.

To be fair, you could be talking about the growth in the Arcade sector being relative to the shrinkage of Home Video Game sales, but that's only impressive if you're looking at percentages, that is, Home Video Games going down 30% from the previous year and Arcade Games leaping 463% over 2003. But once you realize that HVG snagged 48,090 million yen in 2003 while Arcade Games only grabbed a pitiful 959 million yen, well, those percentages make a lot more sense.

Even then, there's no way you could consider the 4,069 million yen gain from 2003 to 2004 in the Total Arcade sector as "propping up" the "shaky console business" that sold 14,141 million yen less in 2004 than 2003. Not by a long shot, and don't forget, HVG is still bringing in over double the sales of the total arcade sector. And the bulk of the sales there are in Arcade Operations, not Games.
I'm talking about combined arcade operations + arcade games vs. home console games. Home console sales fell off a cliff last year (down almost a third), while arcade revenues are up almost 50%. They'd be in much worse shape if their arcade operations weren't picking up some of the slack from the console side.
 
Rhindle said:
I'm talking about combined arcade operations + arcade games vs. home console games. Home console sales fell off a cliff last year (down almost a third), while arcade revenues are up almost 50%. They'd be in much worse shape if their arcade operations weren't picking up some of the slack from the console side.
And by "almost 50%" you mean 40% or so.

Total Arcade Sales 2003 - 10,201 million yen
Total Arcade Sales 2004 - 14,270 million yen

14270/10201 = 1.3988824625036761101852759533379

So 2004 was rougly 140% of 2003, and once we realize that 100% indicates a constant, that leaves us with 40% growth.

True, they'd be in worse shape had the Arcade business not brought in that extra 4,069 million yen, but again, that does very little to "prop up" the "shaky console business" that went down 14,141 million yen, more than three times the growth of Total Arcades. And let's not even go into how most of that growth was just in Arcade Games and how it's the first time in two years that Arcade Games has shown an increase in sales, or how the Arcade Games division has yet to top the sales from 2001, or even 2000, or how the HVG sales have been far more stable than those of Arcade Games in recent years, or how the Total Arcade division accounts for only 27% of Capcom's Total Sales while HVG brings in a whopping 64.4%. When Arcades bring in a larger percentage of total sales than HVG, then we can talk about Arcade Sales "propping up their shaky console business."

Blah.
 
If Capcom don't not full support Xbox360 this time, they can go down and it's fine by me.
So the same for Konami, Namco and Sega.
 
gconsole said:
I just read the news that EA has made around 3k millions in the US last finalcial year. But 15k millions around the world is the way too much. and Capcom make 600 millions around the world is too least (That is even less than their income only from Japan) . This graph is totally biased :lol


Capcom makes more profit on game sales in Japan, that holds true for all other Japanese publishers. Simply for the main reason that games cost more in Japan, so higher profit percentages.

But yeah, that graph seemed off to begin with.

Capcom is a pretty large company, it has over 1,000 employees and 8 development houses.

I don't think 600 million in total worth would be enough to support a company of that magnitude.

BTW* Clover Studios is really just a fancy name for the previously shut down Capcom Studio 5.

That gave us masterpeices such as Chaos Legion... :lol :lol
 
BTW* Clover Studios is really just a fancy name for the previously shut down Capcom Studio 5.

Almost member of Clover studios comes from Studio 4 (even Shinji Mikami or Hideki Kamiya) , No mentioned for Studio 5 BTW ;]
 
gconsole said:
I just read the news that EA has made around 3k millions in the US last finalcial year. But 15k millions around the world is the way too much. and Capcom make 600 millions around the world is too least (That is even less than their income only from Japan) . This graph is totally biased :lol


I'm not sure exactly if I'm reading your post right, but that's not a graph of how much each company makes (I'm also not sure whether you mean sales or profits by that, but it's not depicting either one anyway), it's a graph of their market caps, which would be the current share price multiplied the total number of outstanding shares.

And as such, it's relatively close to the actual numbers, though it's obviously not current. Capcom is actually lower now.

And I'm not sure if you're doing the currency conversion. 600 million US Dollars is a LOT more than Capcom has ever made in its best year. Outside of EA, I don't think any 3rd party has ever made that much in terms of profit. 600 million yen however would be a pretty low hurdle for most companies to clear. The graph is in USD, so I'm assuming you're referring to yen when you say Capcom could make 600 million in just Japan.
 
And I'm not sure if you're doing the currency conversion. 600 million US Dollars is a LOT more than Capcom has ever made in its best year. Outside of EA, I don't think any 3rd party has ever made that much in terms of profit. 600 million yen however would be a pretty low hurdle for most companies to clear.

I'm not quite sure , but could you check it from this link --> http://www.capcom.co.jp/ir/english/finance/pdf/2005result_01/e050523.pdf

there is Consolidated statement of Income on Page 21 . :)

BTW i'll give you more information on Squareenix here --> http://www.square-enix.com/jp/ir/e/data/financial/download/tanshin_050524en.pdf

And compare both to the graph I mentioned ;]
 
gconsole said:
http://www.capcom.co.jp/ir/english/finance/pdf/2005result_01/e050523.pdf

for more information (I think it is needed for someone here :D) . I don't see how can the company with 106,361 Millions yen asset will fall down next gen :lol


Not saying they will fail of course, but I think you also have to put their assets into the context of their liabilities, which are around 74 billion yen.

gconsole said:
I'm not quite sure , but could you check it from this link --> http://www.capcom.co.jp/ir/english/finance/pdf/2005result_01/e050523.pdf

there is Consolidated statement of Income on Page 21 . :)

BTW i'll give you more information on Squareenix here --> http://www.square-enix.com/jp/ir/e/data/financial/download/tanshin_050524en.pdf

And compare both to the graph I mentioned ;]

That is definitely in yen. So Capcom had a profit of 3.6 billion yen, which is about $33 million.

For Square-Enix they had a profit of 15 billion yen / $140 million.

But again, the graph wasn't referring to profits or sales either way.
 
olimario said:
Yes. The best Speevy post I've seen.

And...
Normal maps? No. Not needed.
It will take very little for RE4 to be bumped up to the best looking title ever.


It's just one graphical technique. Of course no game *needs* it. What you need is an Xbox, however.
 
swordsman said:
If Capcom don't not full support Xbox360 this time, they can go down and it's fine by me.
So the same for Konami, Namco and Sega.
haha that quote is gold. just buy a playstation 3, dude.
 
Bebpo said:
I think a lot of people forget that while Capcom puts out a lot of mediocre games, they still put out a strong amount of top-shelf AAA games that kick ass each gen.

viewtiful_joe5b.jpg

devilmaycry3_ps2_03.jpg

01.jpg

re4-2_m.jpg

5.jpg

sikisai01_06.jpg

reviewsgc_killer7_01.jpg

maximo7.jpg

58--MAXIMO2.jpg

01.jpg

gc4.jpg

tekki-3.jpg


So while financially most of their games bomb, hopefully they will give us just as many gems next generation.

Yeah, Capcom rocks.
 
Doom_Bringer said:
Namco will own next gen. They have made so many good looking games on PS2, I can't freaking wait to see the next Ace Combat game.

I'm praying for a resurgence of Japanese developers next gen... the current lineup of Western big names just ain't doing it for me.
 
Jonnyram said:
1 amazing game in 20 average ones won't save them, unfortunately.
IAWTP. RE4 was an astonishing game, but how much shit did we have to wade through before that came along? I'm taking a wait and see approach with Capcom.
 
Capcom is at the border of the abyss...Their games have always kicked ass but the fact that they milk to the max their series is a thing that should be changed.
Too many risks with multi-console development since the 32 bits specially with the weaker platfforms hasn't helped a lot (SS,DC,GC,XB) and the fact that their projects can be PRETTY EXPENSIVE (Onimusha, Resident Evil, DMC) is a thing that hurts them a lot.
I really hope next gen they can make enough money to continue where they are. I no longer care about their games on a certain platfform. I just want them to not disappear.
 
jett said:
I fear Capcom will disappear next-gen. The question is who will it eat it up.
I'm worried too. I was hoping for a Namco merger before, but that seems pretty much impossible now. Namco Capcom could've been fantastic. :(



C- Warrior said:
BTW* Clover Studios is really just a fancy name for the previously shut down Capcom Studio 5.

That gave us masterpeices such as Chaos Legion... :lol :lol
You mean Studio 6, Studio 5 is their mobile division (who are also doing their PSP ports now).

And really, Studio 6 was mostly split betwen Studio 4 and Studio 3 (though some staff was let go also, along with Capcom's Tokyo PC team iirc). Clover Studio is made up of mostly Studio 4 staff (a good amount likely coming from the old Studio 6) with some Studio 1 staff mixed in (specifically the GB Zelda team).

Currently, Capcom houses the following software R&D divisions...

01 Capcom Production Studio 1
02 Capcom Production Studio 2
03 Capcom Production Studio 3
04 Capcom Production Studio 4
05 Capcom Production Studio 5
06 Capcom Production Studio 8 (USA)
07 Clover Studio
08 Flagship Company
 
I just played Chaos Legion's demo never and owned it...and from what I remember I swear it wasn't that bad as some of you claim... A 7-8 game...just that...
 
I'm looking forward to:

Resident Evil Tactics
Mega Man Zero Mission
Street Fighter Battle Network
Onimusha Vs. Zatoichi
Zombie Battalion
Mega Man BMX XXX
and so forth
 
TheDiave said:
IAWTP. RE4 was an astonishing game, but how much shit did we have to wade through before that came along? I'm taking a wait and see approach with Capcom.

Again I refer to my post with the pictures. You must not have had to wade through much if you got all those amazing games within a 4-5 year span.
 
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