Well I hold the GAMEPAD like I do a controller and obviously I happen to move while playing, so it's super annoying. Yes I noticed that's why I'm baffled since I could've understood if the right stick was used for a different mechanic. You can also tap the shoulder buttons and use the right trigger to re-center the camera behind Toad. I have to say that this early it's giving me the vibe of a title created to be played on a handheld, with how far the camera is placed and the Y button to zoom in... sometimes I find it a bit confusing to navigate toad while watching it on the TV and I find myself falling back on the Gamepad's screen a bit too often for my tastes... I mean, it's great for off tv play but the gfx are so colorful and rich that I want to experience them on the big screen, unfortunately it's not that big for how far I sit. I wish for this game the U was hooked up to the projector like the X1 and PS4, but it's too "social" of a system to relegate it to my mancave
Still, game's great so far.
From what I've seen there's a lot to do if you 100% the game, which makes sense for a title of this kind imo. Did I get the wrong impression?