Hallelujah, what an amazing night to have a curse ETCCastlevania: Lords of Shadow 2 producer Dave Cox has dropped hints that Konami is looking beyond Mercury Steams game by stressing that the publisher has to make further improvements in the next one. He added that Mercury Steam will not be involved in the unannounced project.
http://www.vg247.com/2013/07/22/castlevania-next-one-teased-by-lords-of-shadow-2-producer/
Mercury steam is OUT guys
Hallelujah, what an amazing night to have a curse ETC
He just confirmed something that has been known for months.
http://www.vg247.com/2013/07/22/castlevania-next-one-teased-by-lords-of-shadow-2-producer/
Mercury steam is OUT guys
Guys, help me out here. The author of the article makes it sound as if the "for the next one" quote was coming from Konami and that it is about the next Castlevania. To me, however, it sounds like Cox was talking about Mercury Steam's next project.http://www.vg247.com/2013/07/22/castlevania-next-one-teased-by-lords-of-shadow-2-producer/
Mercury steam is OUT guys
Hallelujah, what an amazing night to have a curse ETC
Good news indeed. Imo the castlevania series should be made by the japanese.
Naaah it really isn't.http://www.vg247.com/2013/07/22/castlevania-next-one-teased-by-lords-of-shadow-2-producer/
Mercury steam is OUT guys
Hallelujah, what an amazing night to have a curse ETC
I have no idea how you came up with that.I guess this means LoS2 is going to be terribad.
I won't be surprised if they got Double Helix to develop the next Castlevania... But I hope it's Arc System Works or Platinum Games.
Guys, help me out here. The author of the article makes it sound as if the "for the next one" quote was coming from Konami and that it is about the next Castlevania. Further on, however, it sounds like Cox is talking about Mercury Steam's next project.
Can't be bothered. Videogame journalism, that's all I'll say.Alright, re-reading that it looks fishy. Ask the author, someone with twatter
https://twitter.com/davescook
Can't be bothered. Videogame journalism, that's all I'll say.
Sad indeed. Didnt MoF bomb though?
What is MoF sales vs the IGAvanias?
People are saying there will be no more Igavanias because Konami removed Igarashi as Producer for the series cancelled the game he was working on and took a game which was previously shelved and made it into a Castlevania reboot.
I personally see no reason to touch the Lords of Shadow series as I do not see any reason why the series needed to be rebooted. Had Mercury Steam written a story that fit into existing lore I would have been okay with it, but as it stands it's a different series that I am not interested in as I was not before they put the Castlevania branding on it.
Might very well be. At least that sends the message that people don't want this kind of combat/linear progression in a 2D Castlevania.Yeah MoF had lackluster sales. MoF sold like 30k in USA and I think last Igavanias were around 100k. We can assume it was similar in the rest of the world.
MercurySteam being out of Castlevania is good news. MoF is the very definition of mediocre, probably the worst 2D main Castlevania game
Fixed the typo for ya.and LoS is an extremely inspired GoW-like brawler of epic proportions that bests every game it's taken inspiration from.
The Castlevania series was in dire need of a reboot. Iga had pretty much written the entire series into a corner. The man pushed his idea of a timeline way too hard, and ultimately wrote out any possible place to fit more games in. The Iga timeline is done. Every possible space where could have a fight between Dracula and the Belmonts is filled. There is no room for adding anything at this point.
It wasn't even that good of lore, for the most part. Good writing has never been the Castlevania series' strong point. It has some moments with the X of Sorrow games, but that is about it. While Lords of Shadow hasn't really improved much in that regard, the writing and lore of the older timelines wasn't really something that I would write home about.
The Lords of Shadow story is ending, but all that means is that Konami should completely reboot Castlevania again. I see little point in sticking to an older continuity that has already served its purpose.
Yeah MoF had lackluster sales. MoF sold like 30k in USA and I think last Igavanias were around 100k. We can assume it was similar in the rest of the world.
Might very well be. At least that sends the message that people don't want this kind of combat/linear progression in a 2D Castlevania.
They can't possibly ignore how well some non-Castlevania-Metroidvanias were received in recent years. Shadow Complex, Guacamelee etc.Unfortunately, I bet Konami is going to take it as if people don't want ANY 2D Castlevania with linear progression.
lol
MoF is linear as fuck. There 0 to no exploration in there...
I don't know how can you say the IGA timeline is done when the 1999 game wasn't ever made!
The Castlevania series was in dire need of a reboot. Iga had pretty much written the entire series into a corner. The man pushed his idea of a timeline way too hard, and ultimately wrote out any possible place to fit more games in. The Iga timeline is done. Every possible space where could have a fight between Dracula and the Belmonts is filled. There is no room for adding anything at this point.
It wasn't even that good of lore, for the most part. Good writing has never been the Castlevania series' strong point. It has some moments with the X of Sorrow games, but that is about it. While Lords of Shadow hasn't really improved much in that regard, the writing and lore of the older timelines wasn't really something that I would write home about.
The Lords of Shadow story is ending, but all that means is that Konami should completely reboot Castlevania again. I see little point in sticking to an older continuity that has already served its purpose.
Because there is little point. The 1999 story of the IGA timeline is similar to the Elf Wars from Mega Man X/Zero: it isn't there to be told directly, only to serve as a backstory for a game set after it. We already know the outcome of the 1999 battle: Julius Belmont beat Dracula and sealed his power and castle away inside the eclipse. There is nothing else really to say about it.
If they were to make a Castlevania set in 1999, I would hope that it would be a classic stage-based Castlevania, for consistencies sake if nothing else. All of the other proper millennial resurrection Dracula battles have been stage-based games.
I would still rather see a complete reboot, though.
And this is a Mercury bashing thread, and this is an IGA thread, and I'm gone.
Sad, the thread had so much potential, we should be discussing about the merits of each individual game but oh, what can you do.
I agree with this post
Other than the 1999 battle from the Iga timeline, there was no more space for anything GOOD.
Lords of Shadows timeline is full of possibilities and the first game was actually great. Lords of Shadows 2 will be an instant buy from me.
The N64 Castlevania games were much better than the PS2 games.
Didn't pass the page, sorry !Totally an IGA thread and Mercury bashing thread, and these are what? 2-3 posts distant from yours? ... it seems more like you don't actually want to discuss and whine about it.
I'm with you, Bloodlines is probably my favourite classicvania.Why do people don't remember bloodlines? I think it had the most impressive setpieces of its time, that mirror level is nuts also that tower... the way it exceeded SCVIV in that regard in inferior ahrdware and had the best music on the genesis is something that should asure its place in the pantheron of classics!
bloodlines is good and is a more difficult game than SCIV. However, i still prefer Super Castlevanias level design.
It's hard as fuck, Lecarde makes it a little easier but it's really hard, that penultimate boss fight is torture.
Why do people don't remember bloodlines? I think it had the most impressive setpieces of its time, that mirror level is nuts also that tower... the way it exceeded SCVIV in that regard in inferior ahrdware and had the best music on the genesis is something that should asure its place in the pantheron of classics!
Instead of bashing Lords of Shadow line of games, let's discuss:
How would everyone evolve Castlevania?
Back to the Classic stage Route?
3D akin to Metroid Prime series? (Which LoS2 might do)
2D HD Metroidvania in a new timeline.
GoW/DMC/Ninja Gaiden type of game (LoS1)
Dating yaoi Sim (You know there is someone out there wanting this, somewhere...)
This is what I suggested earlier. I think it'd be awesome.How would everyone evolve Castlevania?
Back to the Classic stage Route?
3D akin to Metroid Prime series? (Which LoS2 might do)
2D HD Metroidvania in a new timeline.
GoW/DMC/Ninja Gaiden type of game (LoS1)
Dating yaoi Sim (You know there is someone out there wanting this, somewhere...)
I'd like to see it go back to Castlevania II Simon's quest. Many forget that Castlevania had exploration before Metroidvania.
Though Simon's quest took it a step further and added towns.
Actually, it started out as a Castlevania game, then Konami pulled the licence early on. Later and still rather early in development, when Kojima was impressed by MS' work, he convinced Konami to make it a Castlevania game (again).It's not Mercury Steam's fault that they were working on an original game (Lords of Shadow) and Konami wanted to slap Castlevania's name on it.
LoS is a good game but shouldn't have been Castlevania. There is nothing wrong with the company itself as the game is beautiful and other than some camera issues, was well made.
Oh yeah, I love me some Bloodlines. Definitely in my top favorite Castlevanias.
Why do people don't remember bloodlines
Why do people don't remember bloodlines? I think it had the most impressive setpieces of its time, that mirror level is nuts also that tower... the way it exceeded SCVIV in that regard in inferior ahrdware and had the best music on the genesis is something that should asure its place in the pantheron of classics!
Not even Konami remember it. Wonder why it never made it on to the Virtual Console.