SantaCruZer said:(2D I hope)
jenov4 said:I predict one of the screens will be used for a map/inventory. ;p
JC10001 said:Heheh, yeah no kidding. But I think Castlevania is one of the few games that I would welcome the idea of using the second screen as a map since I'm always checking my map when I play.
belgurdo said:I just hope it's something different from the last five or six games
RevenantKioku said:Actually, I hope its not. I love the formula. The three GBA Castlevanias and the two Metroids are my most played games this generation. I can't get enough of it.
ge-man said:They are cool and all, but I can see why some are tired of them. Frankly, I would love something more traditional. Super Castlevania 4 is still one of my favorite games.
Lathentar said:How about being able to tap on the screen where you want to whip?
I think it would be a pain in the ass to constantly be switching from stylus to the button layout, castlevania is an action game, that would be the best way to lose your stylu
ge-man said:They are cool and all, but I can see why some are tired of them. Frankly, I would love something more traditional. Super Castlevania 4 is still one of my favorite games.
Buggy Loop said:And more importantly, sound good
Lost Weekend said:I haven't heard many reports (although it does have double the channels of the GBASP and the carts are of course a hell of alot bigger, so that definitely helps, and there is also the stereo speakers on the unit itself now) but some of the people who played Mario 64 x4 at E3 said the music was spot on identical to the N64 version (and that is a very good thing)
jett said:Hehe, no it's not.
i think this is the best idea anyone's had. well, because i had it too... but still, i think that would be excellent. different enough to mix things up, but same enough to not throw away what's so nice about the ones we have going now.Diomedeskun said:I love the Metroid style castlevania games, but they feel too similar. They ought to keep the gameplay, but let you explore the countryside and various castles/manors ala Castlevania 2. Complex towns would be nice as well. I am tired of traversing the same areas in the castle.
belgurdo said:I just hope it's something different from the last five or six games
LOL nice tag, though I happen to agree that the series is getting oldWhen it comes to stupid whiny generalizations there is no power greater than I
ourumov said:It would be great that the second screen was used to show you the location of an enemy that pursues you through the castle and you have to avoid him.
jenov4 said:I predict one of the screens will be used for a map/inventory. ;p
Just like if you were really exploring a medieval castle plagued by hordes of the undead.Vargas said:You will still have to pause the game to look at the map even if it is on another screen for fear of getting killed.
BuddyChrist83 said:Besides, any drastic changes to the Castlevania formula in its DS iteration and you'll have the fans screaming bloody murder, regardless of functionality.
belgurdo said:What's why I want to see something new in CVDS. I want just once for a company to say, "damn the fans" and just release the game they want to make
That happens all the time, especially with licensed games. Disgruntled developers want to punish people for actually enjoying a license when the holders are stupid enough to auction it off for the cheapest budget.belgurdo said:What's why I want to see something new in CVDS. I want just once for a company to say, "damn the fans" and just release the game they want to make
who says IGA doesn't want to make those sorts of games? you don't know. i've certainly never read or it heard him say it.belgurdo said:What's why I want to see something new in CVDS. I want just once for a company to say, "damn the fans" and just release the game they want to make