Yep, some games even look better (graphic glitches and stuff) than expected
https://www.youtube.com/watch?v=WJmL1XM7Z9M (Mortal Kombat Armageddon)
Eh guys, there IS an original Xbox Emulator. Its called XQEMU and runs commercial games.
"Video is 8x accelerated"
Yes I know, but I was talking about the graphics, most emulators in the early stages have big graphical glitches and run really slow.
But it was running really slow and there were graphical glitches on the floor..
Why can't Nintendo give us that option :/?I have a nifty hack installed on my console that lets me use a GameCube pad as a Pro Controller (ie. It works in Wind Waker HD).
This is pretty cool, but the Wii U needed it less than the Wii to be honest.
If Nintendo wants to have Wii U BC they will make sure that there is a GamePad style controller available for their next console. They could even use the handheld for that purpose if they want. Treating the GamePad as some massive obstacle to BC doesn't really make sense when there are so many relatively easy solutions to the problem. I suspect getting the games running in an emulator at full speed would be the bigger hurdle.
Also, just because they aren't sold separately now doesn't mean they never will. If Nintendo desired, they could start selling them separately any time they want. It just doesn't make sense to do that right now since there isn't any real reason you'd need to buy a second one outside of repairs.
Project M2 when?
Hopefully never.
Tell me how to dump the wii u games and I will tell you how they run on 980ti hyrbid sli
Why can't Nintendo give us that option :/?
How would you do it without a WiiU to rip games with, though?Guess I might get to play W101 and Bayo 2 after all.
He's right.
Nintendo may support it somehow, but the Wii U has far more to work around than any previous Nintendo console in terms of BC.
Firstly, they need a replacement or alternative for the gamepad. Issue is that they aren't sold separately. That's a big one.
Nice. By the time Zelda U comes out this thing will probably be in an optimized, functional state. I love emulators.
How would you do it without a WiiU to rip games with, though?
Buy the game and download a rip.
That's ilegal in many countries.
Oh wow, can't wait for this to mature. Between that and Dolphin, PC Nintendo will be insane. The champ is here.
AND HIS NAME IS JOHN CEMU
Oh wow, can't wait for this to mature. Between that and Dolphin, PC Nintendo will be insane. The champ is here.
AND HIS NAME IS JOHN CEMU
Nope, PS3 and 360 emulators already exist.Is that WiiU emulation before PS3 or 360?
Crazy.
Wow, so many Bayonetta 'fans' appeared today. Good going guys.
You're not a fan if you didn't buy a doa console guys, heard it here firstWow, so many Bayonetta 'fans' appeared today. Good going guys.
Be happy it exists, guys, but Don't be too excited.
This is a closed source passion project for a very small team. So it could dissapear/cease development at any time.
Oh, and Gamepad streaming is physically impossible due to the gamepad requiring a deprecated wifi timing system that only worked on like, 3 models of network adapter, and even then only on linux because you had to hack the kernel.
So there's that.
Cool. The more consoles that get ported to PC, the better.
So is circumventing copy protections and encryption keys that allows you to rip your games and play them on emulators, what's your point?
Wow. Thats depressing.
I guess you could output the Gamepads screen into another window or like how DS emulators output two screens.
Wow. Thats depressing.
I guess you could output the Gamepads screen into another window or like how DS emulators output two screens.
Gamepad support shouldn't be hard. I'd imagined you had to flash a custom firmware to the gamepad and then sync to the PC via a custom WiFi-Direct protocol.
That many people won't feel comfortable using something if there's not a legit way to do it.