Don't forget the great progress on Citra (3DS). Are any Vita emulators on the horizon? It has a pretty straightforward architecture (essentially a customized iPad 2) and pretty low cpu clock (444 MHz) so it shouldn't be too challenging on the scale of things?Good start.
Dolphin has set such a high bar for emulation that it's no surprise seeing it inspire an arms race among devs to nail the next one. Between this and the progress being made on 360/PS3 emulators, within 5 years there'll be some amazing stuff happening.
Then we'll get into PS4/XBone, which should be easy as they are just half baked x86 PCs!
Lotta posts asking for 1080p screengrabs of Wii U games....don't most Wii U games run at 1080 already?
Don't at least Nintendo's 1st party offerings give us 1080?
Only Smash and WWHD are 1080p.
Nowhere? Theres a fully working backup loader for the Wii U, kernel exploits, firmware spoofing and I have a nifty hack installed on my console that lets me use a GameCube pad as a Pro Controller (ie. It works in Wind Waker HD).
Given how robust and capable to Dolphin community is I wonder if some programmers from there will try to lend a hand to polishing this up? If it's one guy's own project then it's probably not going to amount to much more than a curiousity. There's a HUGE difference between being able to boot a game and having a polished emulator that works decently with most games.
Thats true but its also true that just booting a game its a huge accomplishment, better performance and accuracy just comes with time.
Since u can't legally play this without dumping it, means u still need to own a WiiU for Zelda.
Not likely. Nintendo's only ever included hardware based backwards compatibility before. Unless they stick a Wii U soc in the NX console I don't see it happening.Seems Wii U is easy to emulate then.
NX having Wii U backwards compatibility seems like a given.
Yeah it's definitely an accomplishment.
I hope the project opens itself up so others can help out. Like I said, it's done amazing things for Dolphin.
To the gamepad streaming is the real hurdle. Nintendo went with an quite expensive solution to archive low ping rates. Using a handheld that only supports N standard wouldn't be enough.
And selling that WiiU Gamepad doesn't fix that problem because every NX console would need to ship with that expensive streaming technology just for BC.
sörine;181483164 said:Not likely. Nintendo's only ever included hardware based backwards compatibility before. Unless they stick a Wii U soc in the NX console I don't see it happening.
Seems Wii U is easy to emulate then.
NX having Wii U backwards compatibility seems like a given.
I get the feeling expecting NX to emulate Wii U will be sort of like expecting 3DS to emulate Dreamcast. The performance envelope just won't be a far enough jump for that.They've never done it before, but they are clearly big on including BC in general. When you consider that they're trying to move over to a more account-based relationship with customers, it may make sense to use emulation if it's possible to keep Wii U games (and 3DS ones for that matter) available.
At any rate, the existence of this emulator is encouraging for NX being able to emulate Wii U.
This feels immensely in danger of being shut down.
Which is a shame.
I assume it's because of the WiiU CPU. Unless the NX uses that same architecture for a 4th time, the NX won't have backwards compatbility through hardware.
I feel like this project must be in its infancy, otherwise we'd have heard about it before. Pretty exciting stuff. Nintendo is always the first to get emulators. Wonder if Dolphin is planning support.
the power of powerpc
thank you nintendo
(think GBA support dropped from later DSi models).
I honestly expect when it is eventually released we'll see a lot of dolphin code in it... which makes me think it should probably already be open sourced based on their licenses... but who knows, I could be wrong... it just seems like there would be a lot of reinventing the wheel otherwise.
sörine;181485804 said:I get the feeling expecting NX to emulate Wii U will be sort of like expecting 3DS to emulate Dreamcast. The performance envelope just won't be a far enough jump for that.
I feel like we'll either see speedy ports of the more desirable Wii U games (Zelda, Splatoon, Smash Bros, Mario Maker, etc) or we'll see that disc drive add-on which was implied in the recent patent filings with a Wii U SoC stuffed inside for playback.
3DS compatibility is probably more likely due to ARM legacy compatibility and card media, even in the home console NX. And even then we'll probably have to see some degree of emulation for GPU calls and whatever else since I don't see a 3DS SoC being integrated either.
360 emulation isn't a system wide solution, just like Xbox wasn't. Nintendo won't include backwards compatibility unless they have something that runs 99.9% of old platform games out of the box. I can see that realistically happening for 3DS but not Wii U.The fact that Microsoft got 360 games running on Xbone is actually very encouraging regarding Wii U emulation. Thanks to the the Wii U's lack of threads, lower clock speed, and more standard design compared to the 360, the overhead for Wii U emulation would likely be significantly less than that of 360 emulation.
Eh... as always, it's a bit heart wrenching for me to see platforms emulated while they're still being manufactured. Sorry GAF, I don't share in your enthusiasm on stuff like this.
sörine;181488222 said:360 emulation isn't a system wide solution, just like Xbox wasn't. Nintendo won't include backwards compatibility unless they have something that runs 99.9% of old platform games out of the box. I can see that realistically happening for 3DS but not Wii U.
It's still early. By the time Wii U emulation becomes a suitable replacement for actual hardware the system will probably be dead and buried.Eh... as always, it's a bit heart wrenching for me to see platforms emulated while they're still being manufactured. Sorry GAF, I don't share in your enthusiasm on stuff like this.
Finally, a third party developer supporting the Wii U.
Eh... as always, it's a bit heart wrenching for me to see platforms emulated while they're still being manufactured. Sorry GAF, I don't share in your enthusiasm on stuff like this.
So i could buy a retail wii u disc and play it on my pc with this?
sörine;181489710 said:By the time Wii U emulation becomes a suitable replacement for actual hardware the system will probably be dead and buried.
sörine;181474335 said:This is great news. Game preservation lives on.
I think you have missed the multiple videos of it playing real games.Before this Wii U emulator could play real games the project will be abandoned, like many other emulators before.
Its a nice technical demonstration but I doubt it will be developed long (and without a Gamepad it is useless for many games anyway).
A Wii emulator is one thing, but to emulate a multiprocessor system with special graphics hardware you need much more hardware power as PCs could deliver in the next ten years.