I wish I could do that one with the xbox controller without having to lean forward and touch the keyboard. Same for the Z44 laugh and etc. They only let you do the stationary taunt on the controller.
Starting to at worst break even, at best go around 15-22 kills, and stay under 10-12 deaths.
I STILL have no idea how anyone has success with the bows, xbows, and javs. I will fire a shot right through someone, time and time again... and then get plucked pretty damn often despite always being on the move.
IG: Any character customisation for the classes skins, armour, sigils etc?
Steve Piggott: Character customization is very limited at release. Its something our community has been vocal about wanting expanded, so we have some exciting plans there for future updates.
IG: With the great feedback from your community, any current work in progress you can go into detail about?
Steve Piggott: We have a lot of really fun ideas for future content updates. Its a great time for developers to add to the core experience of the game and work without as much pressure, we are really looking forward to being able to add a lot of content to Chivalry after release. Weve heard from our community a strong demand for more environments, new weapons and customization options so that will be a big part of what we do.
I rarely see archers. I'm actually pretty good with the class but I get no satisfaction from it.I would love to see some class limitations implemented in the future. Too many useless archers running around doing nothing but shooting teammates in the back.
That said, when you meet an actual good player who uses feints, kicks, swing variation, swing speed variation and knows how to parry, the intensity of the one on one fight is unrivaled.
As a Vanguard I met this Knight with the moniker "Barristan Selmy" and we fought for what seemed like 5 or more minutes. I carried a halberd while he used a falchion and shield. Long story short we were both down to slivers of health but I took his sword arm followed by his head. I saluted him for fighting well then got hit in the back of the head by a quarrel..facking xbowmen!
That one fight was more satisfying than all of the hours spent in BF and COD over the last 5 years.
Now that I discovered Mobile battlecry it's all I fucking do. HAHA!
So, when you have the shield on your back, do you get extra protection?
Good enough. Thanks.Yes from arrows and thrown weapons as far as i can tell. I've happily stabbed many a xbowman in the back though and it didn't help them much.
Two handed weapons are OP as fuck
Easier to aim for the head
better reach
charge attack
B-b-but I have a shield!
He can still kick you and fuck you up.
I typically don't have any problem defending against 2 handed weapons. They come in slow and are easily parried. The ones I have the most trouble with are the quick maces and swords when wielded by knights. They spam the attack so fast, it can be almost impossible to find an opening and they have the health to take a few hits.
This is pretty much my game of the year so far. I haven't had this fun with a multiplayer game in years. Probably all the way back to RTCW has a game felt this fresh. Absolutely love it. One on one battles are epic as long as they're not interrupted
ie have to constantly hold down shift
It has been two weeks since release and it's past time for us to give you guys an update on what we are working on. It makes us very happy to be able to say that so far our release has gone very well and player numbers are much stronger than expected, so we are very excited! Which is great news for you aswell- because us being excited means you get patches faster and more post-release content!
So far we have been primarily focused on getting bugs worked out and the first big patch is coming soon, hopefully within the next week or 2. Patch one includes: a complete remake of the server browser, fixed auto-balance, new ranged crosshairs, fixed javelins and keybind improvements among many other items highlighted by our community. After that we're headed towards our first content update, which will bring a ton of new, free stuff to the game, first up includes new maps, new weapons and duel mode + plenty of surprises.
Basically what we are saying is, we are so happy with how things are going for the game and the reception we have been getting that we are committing to an insane amount of content updates for you guys. I also wanted to thank you all for your feedback so far, anyone who has been posting in our initial impressions post on the forums or just giving us suggestions or feedback along the way, it means a lot and we really are listening and trying to bring the content you guys are asking for. Everyone who has purchased the game has played a role in making our dreams come true and that is something we will remember.
So Thank you! And I shall look to pay deeper respects to you on the battlefield,
Steve & Torn Banner Studios