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NeoGAFs Kent Brockman
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Christopher Nolan Talks Making His Movies Into Video Games
The award-winning director of cerebral blockbusters, Christopher Nolan, discusses the challenge of turning one of his movies into a video game.
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In an interview with Geoff Keighley, Canadian video game journalist and host of the Game Awards 2020, film director Christopher Nolan briefly discussed what it would take to turn one of his films into a video game. Keighley tweeted an excerpt concerning Nolan's response hours after what was originally an interview promoting Nolan's latest blockbuster, Tenet.
In the interview, Nolan answers questions from film and game fans alike about Tenet, such as how he chose between a multitude of possible endings and his opinion on how he attempts to structure the sound design for his films. But the questions weren't limited to talk of Tenet, and one fan asked if he ever wanted one of his films adapted into a video game.
Nolan's response is vague but he does bring up an excellent point about similarities in the process behind creating films and games. Both take a very long time, but games often take longer. When balancing the risks and rewards of the time spent working on a project vs. the success of its outcome, Nolan seems to favor filmmaking. He also mentions the importance of creating a game that while inspired by its movie predecessor, is distinct in vision and strives for more than just faithful brand recreation.
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